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GiantInMaine
07-24-2013, 12:32 PM
Is now x1.10 firerate?

Smoky
07-24-2013, 01:08 PM
Yep. No more fully automatic outbreakers or immunizers.

Maitreakow
07-24-2013, 01:57 PM
Hello Cankers...

DeadlyDreamer
07-24-2013, 02:04 PM
hahah good think i sold my two full auto infectors last week (Vot Infector and Immunizer)

Sledgehammer70
07-24-2013, 02:06 PM
This was an item addressed within patch 1.025.

-Fixed a bug where adding a Strain Reducer Mod to the Innoculator would reduce the amount of shots fired to one

Zoranth
07-24-2013, 02:34 PM
This was an item addressed within patch 1.025.

-Fixed a bug where adding a Strain Reducer Mod to the Innoculator would reduce the amount of shots fired to one

Ok, but your statement said nothing about it making the proposed upcoming balance change to strain reducers effecting all infectors. Just wanted to point that out as it is a Ninja Nerf where the other proposed upcoming balance changes did not take effect such as the Proc rate changes which were mentioned in this thread: http://forums.defiance.com/showthread.php?105051-Upcoming-Balance-Changes&p=976908&viewfull=1#post976908

The statement made it sound like the bug was with the Innoculator and not the addition of the strain reducer.

GiantInMaine
07-24-2013, 03:26 PM
This was an item addressed within patch 1.025.

-Fixed a bug where adding a Strain Reducer Mod to the Innoculator would reduce the amount of shots fired to one

Yeah it fixed one thing while doing something completely opposite to other things which is why I was perplexed.

MartyrMarcus
07-24-2013, 04:22 PM
Ok, but your statement said nothing about it making the proposed upcoming balance change to strain reducers effecting all infectors. Just wanted to point that out as it is a Ninja Nerf where the other proposed upcoming balance changes did not take effect such as the Proc rate changes which were mentioned in this thread: http://forums.defiance.com/showthread.php?105051-Upcoming-Balance-Changes&p=976908&viewfull=1#post976908

The statement made it sound like the bug was with the Innoculator and not the addition of the strain reducer.

I may be Misunderstanding you here, But the link you gave says:

Infectors – We are removing the pulsing camera effect that remained on for the full duration of the DoT from the infector. This should make them less disruptive. We have also changed the burst size mod. It was setting the burst size to one, not adding one to the burst size, which can cause issues with very high Rate of Fire fully automatic infectors. We have changed these to just have a 10% increase in Rate of Fire.

It says there that the problem was with the strain reducer mod and their proposed fix. Which they've now implimented. Granted they haven't done the rest of it but something is better than nothing. You call it a ninja nerf but it wasn't working as intended making certain infectors even more OP than they are to begin with, if its not working as intended its a bug that's been fixed not a nerf in any way.

Le edit: after re-reading Sledge's post, i think someone has named the wrong mod in one of these posts. Either him or Gary.

Le edit edit: After a quick look at the mod names for infectors it seems to be Gary, he called it the burst size mod instead of the strain reducer, but as its the only mod that does any burst related thing it's fair to say that's what he meant.

Dist0rt3d Hum0r
07-24-2013, 04:25 PM
This was an item addressed within patch 1.025.

-Fixed a bug where adding a Strain Reducer Mod to the Innoculator would reduce the amount of shots fired to one

As much as I liked my full auto infectors I'm glad to see the change. Maybe now there won't be so much crying about the infectors being OP because frankly, it really was the original effect of the Strain Reducer that was making them OP in the first place.

And shouldnt the effect be a 1.15% increase to fire rate since Strain Reducers are Blue?

Nefarious
07-24-2013, 06:24 PM
Hello Cankers...

ppl like you are everything wrong with this game.

Arsenic_Touch
07-24-2013, 06:27 PM
Say you're fixing innoculator, sneak in the strain reducer nerf. Just lovely. And you wonder why we don't believe you guys anymore.

X64
07-24-2013, 06:48 PM
Hello Cankers...

Hello Invaders, too. ;)

X64
07-24-2013, 06:49 PM
Ok so to you "i just got spanked by an infector" people out there, enjoy. I'll bring extra bodybags. ;)

PvP noob guide:
http://i39.tinypic.com/1235x69.jpg

Maitreakow
07-24-2013, 08:09 PM
So I went into FY to fulfill my contract for the day and experience my new infector free PvP. Ran into 4 Immunizers perched on the roof at B. Now that I don't have my automatic Immunizer to shoot back with I can't even take one of them out before I go down...

Maitreakow
07-24-2013, 08:11 PM
ppl like you are everything wrong with this game.

I am simply stating that is what everyone will move to in DM maps, but thank you for attacking me...

divaldo
07-24-2013, 08:13 PM
Only cowards went guns nerfed

Nefarious
07-24-2013, 08:16 PM
I am simply stating that is what everyone will move to in DM maps, but thank you for attacking me...

http://www.miscupload.com/upload/498656402123752358858798.gif

fang1192
07-24-2013, 09:05 PM
Only cowards went guns nerfed

Must be hard walking without your crutch.

WarHoundZero
07-24-2013, 09:10 PM
....so did they nerf syphon yet.

Maitreakow
07-25-2013, 04:39 AM
http://www.miscupload.com/upload/498656402123752358858798.gif

The fangs man, look at the fangs!!!