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View Full Version : Screenshots of scopes for the alpha test client. + the changes.



Arsenic_Touch
08-14-2013, 11:54 AM
They still haven't included detonator scopes, infector scopes, bmg scopes at the vendors so I cannot post the screenshots of them as I haven't found the ones that apparently show up as a special.

With that being said, here's a list of the scopes and what they do.

Pistol

Advanced scope - doesn't add a scope to the pistol, just adds the aim accuracy
Mobile adjustment scope - doesn't add a scope, just adds the movement accuracy and accuracy.
Precision scope - adds a high level zoom scope, and adds aim accuracy
Ultimate scope - adds a medimum level zoom and adds aim accuracy

http://i.imgur.com/YLoRpLp.jpg
Precision scope

http://i.imgur.com/p4B9ZZm.jpg
Ultimate scope


Assault rifle

Assault scope - doesn't modify the scope, just adds aim accuracy. So it leaves the scope alone on the heavy assault carbine and adds no scope to the other assault rifles or LMGs or SMGS.
Stabilization scope - doesn't modify the scope, just adds the movement accuracy and accuracy. It leaves the scope alone of the heavy assault carbine and adds no scopes to other assault rifles, lmgs or smgs.
Commando scope - adds a medium power scope and adds aim accuracy
Tactical scope - adds a high power scope and adds aim accuracy

http://i.imgur.com/0qGWMUz.jpg
Commando scope

http://i.imgur.com/Yxcrjbf.jpg
Tactical scope


Sniper rifle


Marksman scope - doesn't change the current scope on the gun, still adds accuracy
Sharpshooter scope - lowers the zoom on the current scope for your sniper rifle, adds accuracy bonus
Telescopic scope - has a higher level zoom over the current scope on the sniper rifle, adds accuracy bonus

http://i.imgur.com/pDSyos6.jpg
Sharpshooter scope

http://i.imgur.com/lsydS1a.jpg
Telescopic scope


Shotgun

Neither the scatter scope or hipspread add a scope, just adds the accuracy bonus.


http://i.imgur.com/KLAaAGy.jpg
Charge bolter sniper rifle unmodded.

http://i.imgur.com/0Vazn19.jpg
Charge cyclone sniper rifle unmodded

http://i.imgur.com/yKPUicQ.jpg
Charge particle repeater sniper rifle unmodded

So we got kind of jipped with the heavy assault carbine, the scope update thread said that the two lower scopes wouldn't have a scope and just add stats but evidently that doesn't apply to the heavy assault carbine, going to see if I can clarification on this or if it was never intended.

Sorry took so long to post after I said I was posting this, it takes a long *** time to remove and add mods. haha.

All screenshots were taken from standing by the vendor when zooming in the scopes to put into perspective of the amount of zoom.

Dracian
08-14-2013, 12:04 PM
Thanks for the intel.

To bad the Marksman Scope loses its design, I kinda liked it. I'll try to check specials regularly to see if I can find of those Det/BMG/INF scope. I'll tell you if I find one of them.

digetey dank
08-14-2013, 12:19 PM
so the tactical scope I currently have on my radiation heavy carbine is going to change to that? great...won't be able to see at all now. I liked the triangle view of the tactical scope. I hope in the future we can remove one mod at a time so I don't have to lose ALL my grenadier mods to get rid of that scope.

Arsenic_Touch
08-14-2013, 12:21 PM
so the tactical scope I currently have on my radiation heavy carbine is going to change to that? great...won't be able to see at all now. I liked the triangle view of the tactical scope. I hope in the future we can remove one mod at a time so I don't have to lose ALL my grenadier mods to get rid of that scope.

Just took this screenshot for you.

http://i.imgur.com/Y98NVpU.jpg

This is the tactical scope on a heavy assault carbine.

digetey dank
08-14-2013, 12:22 PM
yea I know I saw the other pic. lame

fang1192
08-14-2013, 12:30 PM
Thanks for the info Arsenic.

Keeper Riff
08-14-2013, 12:46 PM
so the tactical scope I currently have on my radiation heavy carbine is going to change to that?If they are following what they explained in the earlier thread, Assault and Tactical scopes are renamed to each other, so instead of tactical scope you'll see the assault scope on your HC. Which will lead to either no scope at all or the carbine's default triangle one depending on how they programmed it.

digetey dank
08-14-2013, 12:49 PM
that's the old assault scope design. if I wanted an assault scope with grenadier I would have put it on my weapon. no.. I wanted the tactical scope. now i'm gonna get the assault scope. why was this done? why not add NEW scopes and leave the old ones alone?

digetey dank
08-14-2013, 12:49 PM
If they are following what they explained in the earlier thread, Assault and Tactical scopes are renamed to each other, so instead of tactical scope you'll see the assault scope on your HC. Which will lead to either no scope at all or the carbine's default triangle one depending on how they programmed it.

I hope this is the case

Tekrunner
08-14-2013, 12:56 PM
I don't really understand why they made it so the Assault Scope doesn't add any scope at all anymore. What's the point of using one when you could be using a Stabilization Sight instead, which gives you the same bonus accuracy as well as a bonus to accuracy while moving? I liked that scope, and I don't understand the need to see it go. Why not just go with the original plan of just switching the names of the Tactical and Assault scopes?

Same thing about the hipspread for shotguns: what's the point of using one instead of a scatter scope, when the scatter scope also adds movement accuracy? Not that a scope has any practical use on a shotgun, but in this case couldn't they just merge these two types of mods into a single one?

neverleavingher
08-14-2013, 01:14 PM
They still haven't included detonator scopes, infector scopes, bmg scopes at the vendors so I cannot post the screenshots of them as I haven't found the ones that apparently show up as a special.

With that being said, here's a list of the scopes and what they do.

Pistol

Advanced scope - doesn't add a scope to the pistol, just adds the aim accuracy
Mobile adjustment scope - doesn't add a scope, just adds the movement accuracy and accuracy.
Precision scope - adds a high level zoom scope, and adds aim accuracy
Ultimate scope - adds a medimum level zoom and adds aim accuracy

http://i.imgur.com/YLoRpLp.jpg
Precision scope

http://i.imgur.com/p4B9ZZm.jpg
Ultimate scope


Assault rifle

Assault scope - doesn't modify the scope, just adds aim accuracy. So it leaves the scope alone on the heavy assault carbine and adds no scope to the other assault rifles or LMGs or SMGS.
Stabilization scope - doesn't modify the scope, just adds the movement accuracy and accuracy. It leaves the scope alone of the heavy assault carbine and adds no scopes to other assault rifles, lmgs or smgs.
Commando scope - adds a medium power scope and adds aim accuracy
Tactical scope - adds a high power scope and adds aim accuracy

http://i.imgur.com/0qGWMUz.jpg
Commando scope

http://i.imgur.com/Yxcrjbf.jpg
Tactical scope


Sniper rifle


Marksman scope - doesn't change the current scope on the gun, still adds accuracy
Sharpshooter scope - lowers the zoom on the current scope for your sniper rifle, adds accuracy bonus
Telescopic scope - has a higher level zoom over the current scope on the sniper rifle, adds accuracy bonus

http://i.imgur.com/pDSyos6.jpg
Sharpshooter scope

http://i.imgur.com/lsydS1a.jpg
Telescopic scope


Shotgun

Neither the scatter scope or hipspread add a scope, just adds the accuracy bonus.


http://i.imgur.com/KLAaAGy.jpg
Charge bolter sniper rifle unmodded.

http://i.imgur.com/0Vazn19.jpg
Charge cyclone sniper rifle unmodded

http://i.imgur.com/yKPUicQ.jpg
Charge particle repeater sniper rifle unmodded

So we got kind of jipped with the heavy assault carbine, the scope update thread said that the two lower scopes wouldn't have a scope and just add stats but evidently that doesn't apply to the heavy assault carbine, going to see if I can clarification on this or if it was never intended.

Sorry took so long to post after I said I was posting this, it takes a long *** time to remove and add mods. haha.

All screenshots were taken from standing by the vendor when zooming in the scopes to put into perspective of the amount of zoom.

No you didn't get jipped the assault carbine already come with a preset scope like snipers

Arsenic_Touch
08-14-2013, 01:22 PM
No you didn't get jipped the assault carbine already come with a preset scope like snipers

...really? never would've thunk it. It's not like I clearly mentioned the original scope on the heavy assault carbine right? or referenced back to the sight mod update thread where everyone was under the impression that the stabilization scope was actually going to make it iron sights. That was one of the biggest things people were looking forward to. So yeah, we were jipped or the guy who posted the thread made no move to actually explain what was going on.

Tekrunner
08-14-2013, 01:44 PM
Well hey, look at what I found as a special item in Overpass:

http://s22.postimg.org/m5dzy7ri9/force_accelerator.jpg

Clearly the color is wrong, and I'm not sure why we can't find these mods at the detonator mod vendor yet, but they do in fact exist. I've tried to understand what it does exactly, and, perhaps unsurprisingly, it appears to make grenades come out of the launcher faster (therefore launching them farther). Here are a couple screenshots showing grenades that were shot from the same spot, at the same angle, with a modded detonator and with an unmodded one.

http://s12.postimg.org/nip0aksq5/grenade_test_2.jpg

http://s21.postimg.org/9nl763u1z/grenade_test.jpg

Also, there's apparently a bug with the shooting animation when using this mod. I'll let Dracian post the video showing that.

Dracian
08-14-2013, 01:49 PM
Also, there's apparently a bug with the shooting animation when using this mod. I'll let Dracian post the video showing that.

There it is :


http://www.youtube.com/watch?v=tEwBbnt78dw

I guess an animation is missing somewhere ^^

maverick07
08-14-2013, 02:02 PM
Yeah I'm a little disappointed they are taking out the red tinted sight (used to be Tactical Scope for ARs and Advanced Scope for pistols). That was my favorite scope if I had to put one on those guns.

Smitch
08-14-2013, 02:34 PM
Yeah I'm a little disappointed they are taking out the red tinted sight (used to be Tactical Scope for ARs and Advanced Scope for pistols). That was probably my favorite scope if I had to put one on those guns.

Damnit, those are my favourite. :/

Bonehead
08-14-2013, 11:18 PM
Damnit, those are my favourite. :/

me too......

WhiteF8ng
08-15-2013, 09:34 PM
Noooooo... the tactical scope was fine like it was... Not a huge fan of the blue one.


Also if this holds true in the release version then this should added to any existing guide list.

Unruhe
08-15-2013, 10:00 PM
This is fantastic news; I had no idea a scope update or change was planned, and I was supremely disappointed to find out that a thing named "Stabilization Sight" actually added a scope to weapons. I flicker in and out of ADS a lot and having a scoped weapon was always awful, forcing me to leave that slot open, mocking me. Very happy to get something to put in that mod slot without ruining my playstyle makes me happy.

Also, I don't really know who you are or what you do, Arsenic, but you deserve way more thanks than you get for the ridiculous amount of info you provide to the rest of us.

Billy Guile
08-16-2013, 12:52 AM
i REALLY wish they would open up the peripheral vision.

maverick07
08-16-2013, 01:13 AM
Also, I don't really know who you are or what you do, Arsenic, but you deserve way more thanks than you get for the ridiculous amount of info you provide to the rest of us.

Arsenic has done a great job in keeping us non alpha folks informed for sure! As well as Dracian for his videos, Tekrunner, and other PC guys for giving us some great info. It's much appreciated :)

Dracian
08-16-2013, 01:50 AM
Arsenic has done a great job in keeping us non alpha folks informed for sure! As well as Dracian for his videos, Tekrunner, and other PC guys for giving us some great info. It's much appreciated :)

Thanks :)

But it's not over : right now I'm writting a long recap about DM Arkfalls while uploading a 40 minutes footage of duels with friends in various locations around the bay area (as well as some testing and some feedback for the community and the Dev team).

MaxSterling
08-16-2013, 06:43 PM
Yeah I'm a little disappointed they are taking out the red tinted sight (used to be Tactical Scope for ARs and Advanced Scope for pistols). That was my favorite scope if I had to put one on those guns.
My understanding from the thread by the dev was that the Tactical Scope was just being renamed to Assault Scope... and Assault Scope was being renamed to Tactical Scope. People put those two scopes on their weapons because they liked the look. It's pretty ridiculous to change the look on existing scopes currently on guns. I don't care what you name it, just let me know the new name.

Vinylz
08-17-2013, 12:24 AM
I was really hoping they could make a sight that just forces the iron sight, as I really loved tap firing with the heavy carbine but hated the scope. But oh well atleast we have mods that don't change sights. Now if only they can make the night darker, then we can have heat vision scope and night vision scopes or Sights. That would be awesome.

I Emperor420 I
08-17-2013, 11:28 AM
so arsenic,

can you clarify, does the stabilization sight still add a 1st person zoom or is it third person view now?

Arsenic_Touch
08-17-2013, 12:47 PM
so arsenic,

can you clarify, does the stabilization sight still add a 1st person zoom or is it third person view now?

The stabilization scope and the assault scope is the same as if you never added a scope when aim firing.

I Emperor420 I
08-17-2013, 02:15 PM
thanks again dude

cant wait for these changes to hit home, been sitting on a stack of syn stab. mods for awhile now waiting for them to adjust these

should get several of my fav weapons full syn sets now as soon as this goes live

Aaren
08-22-2013, 07:34 AM
Just a further clarification that I noticed, not sure if it's a bug or an intentional feature.

But the Default scope on the Heavy Assault Carbines - has MORE zoom than the Commando Scope. See?


Commando Scope:
http://img547.imageshack.us/img547/7663/23yw.png
http://img839.imageshack.us/img839/219/zd7l.png




Default Triangular Scope:
http://imageshack.us/a/img42/8238/gve3.png
http://imageshack.us/a/img401/4940/p7zb.png


Inventory Shot for categorical evidence that those are the scopes:
http://imageshack.us/a/img15/9716/32xp.png








Assault rifle

Assault scope - doesn't modify the scope, just adds aim accuracy. So it leaves the scope alone on the heavy assault carbine and adds no scope to the other assault rifles or LMGs or SMGS.
Stabilization scope - doesn't modify the scope, just adds the movement accuracy and accuracy. It leaves the scope alone of the heavy assault carbine and adds no scopes to other assault rifles, lmgs or smgs.
Commando scope - adds a medium power scope and adds aim accuracy
Tactical scope - adds a high power scope and adds aim accuracy

So we got kind of jipped with the heavy assault carbine, the scope update thread said that the two lower scopes wouldn't have a scope and just add stats but evidently that doesn't apply to the heavy assault carbine, going to see if I can clarification on this or if it was never intended.



Although I'm still largely annoyed at these changes, as they've made most of my carbines unusable, this could be, less of a silver lining, than a possible work around for others who, like me, want as close to iron sites as possible on their carbines.

AnyOLName
08-23-2013, 08:56 AM
The changes suck, I need a scope at times and choose the tactical(now assault) because of the large field of vision...