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View Full Version : Typo or are we getting scammed by Trion???



Wizx13
08-30-2013, 05:02 AM
http://i1024.photobucket.com/albums/y309/Wizx13/t30rt4_zps62131410.jpg

Buying the T4 Lock Box and really getting a T3?? I hope its just a typo, if not shame on you Trion :)

Dracian
08-30-2013, 05:12 AM
Nothing personnal, but I'm more puzzled by the fact that you bought 4 completely random lockboxes with IRL money.

Hope it was worth it.

Wizx13
08-30-2013, 05:15 AM
I work 60 to 70 hrs a week, I don't mind $20 here and there. I sure wish I could spend hours on end grinding key codes for T4 boxes :)

Desthayl
08-30-2013, 07:51 AM
5456

Mine says the same thing.

Mourneblade
08-30-2013, 12:04 PM
The last time i bought bits from Trion, I bought a 20$ pack and instead got charged 4 times for 5$ packs. As I'm sure you know, the 20$ pack gives you bonus Bits, and so I was ripped off for the same amount of money and yet did not receive my extra Bits. I put in a support ticket about it and received a response after about a week. You know what Trion told me? This:

[]

I'm not even kidding. Open bracket and closed bracket. That's how much they cared. So they got my money and I got a handful of Bits which was less than the amount I needed, and so I couldn't get the overpriced item I intended upon. Stellar business practices here.

A s0t
08-30-2013, 12:07 PM
if your throwing out good hard earned money ill take some

Mourneblade
08-30-2013, 12:20 PM
Some folks have spare income and have the (sometimes foolish) desire to support a game they enjoy. This doesn't mean they are "throwing out their cash" and the last thing anyone should do is hand it out to some random sarcastic prick.

Wizx13
08-30-2013, 02:35 PM
if your throwing out good hard earned money ill take some

I have had a active subscription for one game or another since 1996, Defiance saves me money lol.

Necrophia
08-30-2013, 10:18 PM
I have had a active subscription for one game or another since 1996, Defiance saves me money lol.

$15 * 12 months * (2013-1996) = $3060 Assuming only one game at a time average.
The miser in me winces at the thought of it. I employ a strategy of playing about 6 to 12 months behind release dates and almost never pay more than $20 for a game. I played the Defiance beta and knew this game wasn't worth full price. When it came out for $10 I was happy to jump in though.

I respect that you spend your time actually working and therefore don't have the time to "work" in the game. I totally respect that (By the way, I love your signature comic). But I can't even imagine the mentality that thinks nothing of throwing $20 here and there at insignificant details, especially random things. I suspect this is very similar to the mentality behind gamblers that seems to make casinos and low-end slots machine places huge amounts of cash for nothing. I also respect wanting to "support game developers" for their good work, but when you're rewarding them for treating you like a compulsive gambler, you're training them and the whole industry to look at video gamers the same way they do slots machines players (as fools with more money than sense, or weak wills to resist addictive tendencies). I prefer to support my developers for making fun things (like the old fashioned idea: pay for a game, get a game) or maybe even cosmetic changes to stand out among the mass of players, but not by reward them for offering me a chance to gamble in disguise. I think this is actually becoming very common strategy to merge gambling with gaming and may be directly linked with the "Free-to-play" changes to the industry we've seen occur so rapidly.

VicousBlood
08-31-2013, 12:23 AM
...I think this is actually becoming very common strategy to merge gambling with gaming and may be directly linked with the "Free-to-play" changes to the industry we've seen occur so rapidly.

Yeah that has absolutely nothing to do with the F2P business model. And F2P games are updated at a much faster rate today than games that require paid subscription; Actual content, not just cash shop junk.

Aternak
08-31-2013, 12:41 AM
Well, did you get 3 or 4 items when those boxes opened?

Necrophia
08-31-2013, 02:42 AM
Yeah that has absolutely nothing to do with the F2P business model. And F2P games are updated at a much faster rate today than games that require paid subscription; Actual content, not just cash shop junk.

I didn't mean all F2P games. I don't even necessarily mean Defiance, except in a very very small way. I have probably spent far too much time discovering obscure F2P games (opposite of Wizx, I'm unemployed), including those that are browser based, and in my experience the number of "free" games choosing to include cash for random items is increasing. So when I say very common, I definitely don't mean all of them... and not among the well-known games that are known because they're actually fun. But the fact is there are way more games out there than most people know about because everyone wants in on the money train.

VicousBlood
08-31-2013, 05:52 AM
I didn't mean all F2P games. I don't even necessarily mean Defiance, except in a very very small way. I have probably spent far too much time discovering obscure F2P games (opposite of Wizx, I'm unemployed), including those that are browser based, and in my experience the number of "free" games choosing to include cash for random items is increasing. So when I say very common, I definitely don't mean all of them... and not among the well-known games that are known because they're actually fun. But the fact is there are way more games out there than most people know about because everyone wants in on the money train.

Yeah I can understand how it seems that way. But the business model for F2P is a win/win situation for players and companies. The idea behind any MMO (TPS, FPS, RPG, etc...) is to keep the players playing and keep them happy at the same time, while keeping the money rolling in. At some point, every game that requires a one time purchase will eventually exceed demand, then finally extinction. Once stores start removing it from their shelves for newer releases is when the game sales (for that game) will take a heavy dive even if it's available digitally. Even when available digital it's advertisement usually gets bumped down for newer games on digital download. Then, there are those that wish to play and currently may not have the funds to play.

Even though the game will take that dive in sales, the overhead to run the servers, continue development and support will still exist. That's where the money portion of F2P really works it's magic. By offering small items that appeal to players to buy for cash, keeps a constant income. Easily helping to continue development and overhead. Companies are also getting a little more sly with it. As you may have noticed even major games like Guild Wars 2 and Diablo III now offer "Gem & Auction House" cards that cost money. It's another form of constant real cash transfer. Games that were also previously on the edge of ending have been able to revive themselves with new players that get interested or were interested in the game (but did not have the funds to purchase); just because it's gone F2P, they now have the oppportunity. Even those who normally wouldn't have bought the game due to what it was, maybe at the time they thought it sounded like a bad game, etc... now have the opportunity to give it a try at no cost to them, no cost to the company.

Also, it reduces piracy of the game in the extremes. Most, not all, F2P also have lower system requirements allowing more people to enjoy them as well. I've seen some of the most insane & beautifully drawn game details and effects, run almost near identical on a high end dedicated graphics card as it does on something as simple as the intel HD3000(which runs most games horribly) in pureborn, not transformed F2P games.

Downside of F2P, gold sellers. Unfortunately there is no way to combat gold selling in any F2P game. Everygame that is F2P you will see gold sellers, but even paid games have gold sellers if that gold farm decides that there is worth in the risk of having their accounts banned to sell gold.

Other types of F2P, I only see pure F2P as great. I don't have much to say about F2P with limitations, for instance, games that are F2P to a point, but in order to get full access you must buy a time card or start a subscription. Pay 2 Win, I find this ridiculous and absolutely imbalanced, these are the games that are free, but sell weapons, armors, magics, etc... that cannot be obtained through regular playing. I consider companies that push that model to be absolute scum and are truly just about money.

Most amazing turnaround I've ever seen on a game going F2P. I know I mention Aion a lot in my posts, specifically North American Aion, but I found what they did to be absolutely incredible. As some of the older players know the Aion community was dying. So they decided to take a gamble themselves on the F2P model. Aion had always been a visually stunning and polished game running on the Crytek, Crysis engine modified for MMORPG. It was lacking and much to quick to get to end game content with no expansion for 2 years until it went F2P. So they open the doors to pure F2P. After opening to F2P the influx of players across all of it's main servers caused race restrictions due to so many people now playing. Which is still an issue now even though it's been F2P for over a year now. New content is being added to the point I've actually seen players complaining about getting the new content, when they are not even close to catching up on the content that was already released. I find that incredible.

I had more to say but I'm getting off work now so I need to pack up. This response was waaaay too long anyway.

Wizx13
08-31-2013, 05:54 AM
Well, did you get 3 or 4 items when those boxes opened?

4, but I always got the ones that was featured on the main screen. Seems it says T3 for everyone so no scam just a rushed developer :)

Strontium Dog
08-31-2013, 05:58 AM
http://i1024.photobucket.com/albums/y309/Wizx13/t30rt4_zps62131410.jpg

Buying the T4 Lock Box and really getting a T3?? I hope its just a typo, if not shame on you Trion :)

I bought some when game first went live and just looked at transactions in account after reading this . Sure enough exactly the same.


Need official response to this i think because it looks bad.

Wizx13
08-31-2013, 06:05 AM
$15 * 12 months * (2013-1996) = $3060 Assuming only one game at a time average.
The miser in me winces at the thought of it.


3 14 yr UO accounts
EQ 1 and 2
4 SWG accounts
Shadowbane
Rift
That covers 1996 till 2013 lol


I can't even imagine the mentality that thinks nothing of throwing $20 here and there at insignificant details, especially random things.

That's the mentality of someone that brings home $1100 a week :)

VicousBlood
08-31-2013, 07:20 AM
4, but I always got the ones that was featured on the main screen. Seems it says T3 for everyone so no scam just a rushed developer :)

Or it's possible Tier 1 boxes (old Mod cache box) are using are using the data string: Lockbox_Tier_0, which would then make Tier 4 boxes use the Tier_3 string. I dunno, I haven't got bored of this game enough yet to try and dismantle the client, but that would be my best guess.

Wizx13
08-31-2013, 08:13 AM
Or it's possible Tier 1 boxes (old Mod cache box) are using are using the data string: Lockbox_Tier_0, which would then make Tier 4 boxes use the Tier_3 string. I dunno, I haven't got bored of this game enough yet to try and dismantle the client, but that would be my best guess.

Could be, that kinda crap happened all thru alpha lol