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View Full Version : What kind of buffs are they doing to Ironclad?? Any other buffs/nerfs happening?



BIEBERyoloSWAG
09-24-2013, 09:26 AM
I heard that in the web feed trion said they are going to buff ironclads some how? My mic kept going in and out when the guy was telling me. He said that other buffs and nerfs are happening too but couldnt hear those either.

Anyone have any info on what the heck is going on and when its going on?

thefndodge
09-24-2013, 09:44 AM
They didn't say how they were going to buff it, but it'll probably happen when DLC2 hits.

BIEBERyoloSWAG
09-24-2013, 09:51 AM
So i should probably save my Irondclad then. Any guesses as to what will happen? Maybe higher caps? Maybe less % or seconds?

Nefarious
09-24-2013, 11:53 AM
Speaking of Ironclads. Whats the highests shield capacity has anyone seen?

Me, 2079.

hardy83
09-24-2013, 12:02 PM
I only use the 3s shields. I find little use in the 6s and 9s ones because of how little of a damage increase they absorb, if at all.

If they want 6-9s shields to be more appealing they either have to give them 2-3 passive effects, or like double/triple the amount of damage absorbed.

Like if 3s shields absorb 1800, then 6s should absorb 3600 and 9s 6900. Would make them pretty useful in PVP at least if they go that direction. :P

Nefarious
09-24-2013, 12:08 PM
I only use the 3s shields. I find little use in the 6s and 9s ones because of how little of a damage increase they absorb, if at all.

If they want 6-9s shields to be more appealing they either have to give them 2-3 passive effects, or like double/triple the amount of damage absorbed.

Like if 3s shields absorb 1800, then 6s should absorb 3600 and 9s 6900. Would make them pretty useful in PVP at least if they go that direction. :P

6900 shield??? Yeah, say hello to cloak and self use BMGs charging these things up.

hardy83
09-24-2013, 01:43 PM
6900 shield??? Yeah, say hello to cloak and self use BMGs charging these things up.

Getting in game and looking at what they actually absorb I see that resparks don't have 1800. lol They have around 1200.

So 1200 for 3s, 2400 for 6s, 3600 for 9s.
My logic is if the cooldown is x2 and x3 times longer then the quickest one, the absorbs should be times the same amount.
Or, like I said. Give them more than one passive.