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View Full Version : Effect Trigger Mods....how do they work with Radiation?



BIEBERyoloSWAG
02-27-2014, 07:47 AM
I have all sorts of guns and nanos and never seem to notice when radiation is working, unless they added ticks recently like they did with poo shoes. I dont think i used a radiation gun recently. I want to add a Trigger Effect to a radiation gun but dont know if it is worth it? Can someone verify for me.

OR verify what nanos it works best with. Syphon maybe?

N3gativeCr33p
02-27-2014, 08:11 AM
I have all sorts of guns and nanos and never seem to notice when radiation is working, unless they added ticks recently like they did with poo shoes.

You should be seeing damage numbers tick off of your target, much like any other nano effect. I know I have been seeing them.

Critical Errors
02-27-2014, 04:41 PM
Radiation provides 20% dmg increase for every ally shooting at the same area of the enemy. It also eats away shields from the enemy, so if they added tick numbers to it, you'll probably only notice them while the enemy has a shield.

The catalyst injector gives a 10% higher chance of the nano triggering. Definitely useful for radiation, because you'll have a better chance of doing higher damage.