PDA

View Full Version : Anyone can help me with Trion maths and 0.0 reload shotgun ?



Epic Fail
05-08-2014, 10:32 AM
my shotgun is FRC sawn-off scatergun qm
before geting mastery it has t2 0.90 reload and it was 0.5 reload on gun
i reroll mastery to 0.85 reload and it was 0.2 reload on gun
then i changed reload mod t2 0.90 to t4 0.80 and it should be 0.0 but it's 0.1

my question is if i will put t5 reload 0.75 wil i get 0.0 reload ??

https://imagizer.imageshack.us/v2/543x407q90/843/db2q.jpg

ps. sorry for my english im not native

baldymankg
05-08-2014, 10:37 AM
0.1 x 0.05 (the difference between t4 which you have on and the t5) = 0.0 reload :D

EDIT: someone else confirm this?

Epic Fail
05-08-2014, 11:21 AM
yes please, i need a confirmation

K Ron Spliffs
05-08-2014, 11:27 AM
yes please, i need a confirmation

Can you list the stats. Can't see them in the image well enough.

Epic Fail
05-08-2014, 11:31 AM
qm bonus 10% reload
t4 mod 0.80 reload
weapon mastery 0.85 reload
rolls:
0.90 reload
0.70 reload


actual reload time 0.1

Tekrunner
05-08-2014, 11:34 AM
You can't make this shotgun 0.0. You need 100% reload bonus to do that. Right now you have 15 (mastery) + 15 (synergy) + 30 (orange roll) + 20 (mod) + 5 (skill bonus, which I assume you have) = 85%. With an orange mod you'd go up to 90%, still 10% short.

EDIT: oh never mind, didn't see the green reload roll. So yes, an orange mod will make it 0.0.

Epic Fail
05-08-2014, 11:48 AM
You can't make this shotgun 0.0. You need 100% reload bonus to do that. Right now you have 15 (mastery) + 15 (synergy) + 30 (orange roll) + 20 (mod) + 5 (skill bonus, which I assume you have) = 85%. With an orange mod you'd go up to 90%, still 10% short.

EDIT: oh never mind, didn't see the green reload roll. So yes, an orange mod will make it 0.0.

thank you, you made my day :)