View Full Version : About skills and mod

Lex Logan
08-03-2014, 09:23 AM
Often I look at the damage caused by my arms and I do not see any difference applied in relation to the use of a synergistic abilities (eg shadowed strike / gunslinger / sucker punch). The numbers of the damage never change. Another thing I do not understand, relates to mod weapons. My weapons are mastered, but when I add the modules all linked to the same bonus (eg rolling thunder), I see no changes to the bonus of the weapon. I only see the individual mod bonus applied, but not those that are obtained from having more mod of the same suit. I'm doing something wrong, or abilities of weapons and mods do not work properly?