View Full Version : Gun Discussion On Mods

04-03-2013, 02:44 PM
I get that the Fire mod adds a DOT to your shots and burns enemys... but the others seem to elude me
Does the electricity make your ego regen faster? or your shield?
does the green biohazard weaken armor or slow?
does the purple syphon life from enemys?
wtf does the blue bioharzard do?

Why is there nothing about the effects of these "elemental" addons to weapons

04-03-2013, 04:32 PM
bump cuz no response yet

04-03-2013, 04:35 PM
Electrical Stuns targeted enemy and nearby enemies for a short period. The burst of electrical activity will short out the Heads Up Display provided by the ego for this duration.
Incendiary Lights targeted enemy aflame, harming him for a short period of time.
Biological Attaches biological compounds to a target, slowing them down and causing them to do less damage for a short period of time. Otherwise known as poop shoes :)
Radiation Irradiates the target, weakening their armor and causing them to take more damage from attacks for a short period of time.
Syphon Steals health from the target and transfers it back to the shooter.

04-03-2013, 04:37 PM
i figured as much, but they never released anything official.

That sounds about right to me from what ive noticed, thanks