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Bigbearbear
11-02-2014, 07:51 PM
When doing co-op missions like Arkfalls, how is the enemy's difficulty scaled? Is it based on the total number of players and/or their EGO ratings? What happens if a player is of a very low EGO and another is of a very high EGO? Does this mean the enemy will be pretty easy for the high EGO player?

Thanks.

Major Crapshot
11-02-2014, 08:33 PM
When doing co-op missions like Arkfalls, how is the enemy's difficulty scaled? Is it based on the total number of players and/or their EGO ratings? What happens if a player is of a very low EGO and another is of a very high EGO? Does this mean the enemy will be pretty easy for the high EGO player?

Thanks.

This page (and entire website) should help you:
http://www.defiancedata.com/page.php?id=205

As to low EGO players, they get boosted to a minimum level. And the enemies are not easy.

But Trion is doing an update to lower higher levels to lower levels. But I do not know the specifics. I need to find the thread.

EDIT: Found the thread:
http://forums.defiance.com/showthread.php?175219-Defiance-Patch-2.400-Aftermath-is-now-on-PTS-(and-UNLOCKED!)

Scroll down to "Update: 10/11/2014" and look at the third bullet point.