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View Full Version : Weapons damage is messed up



lued700
04-08-2013, 07:00 PM
I do not get why the damage does not go up on a weapon that are suppose to be better. .

For example a grenade launcher damage

base white weapon 1300 damage

Than it should increase damage by percent

Green 5%
Blue 10%
Purple 20%
Orange 40%

All other games do something like this. So why no this one. I hate the damage system on this game.

BleakPanther
04-08-2013, 07:03 PM
I do not get why the damage does not go up on a weapon that are suppose to be better. .

For example a grenade launcher damage

base white weapon 1300 damage

Than it should increase damage by percent

Green 5%
Blue 10%
Purple 20%
Orange 40%

All other games do something like this. So why no this one. I hate the damage system on this game.

Because this game is different.

lued700
04-08-2013, 07:03 PM
I have white base weapons that do more damage than the same purple weapons. Mods upgrades do not do that much either. I have all 4 slots full on each weapon and white ones still do more damage. That is messed up

khanstruct
04-08-2013, 07:05 PM
Look at the other aspects of the weapon. Most purple, green, etc weapons have additional perks (bonus to reload speed, recharge various things faster, etc)

lued700
04-08-2013, 07:09 PM
Look at the other aspects of the weapon. Most purple, green, etc weapons have additional perks (bonus to reload speed, recharge various things faster, etc)

Yep i see that and other games do the same thing. I just think it is dumb for a white weapon to have same damage as the other colors.

Mavor
04-08-2013, 07:14 PM
Wrote up a short(ish) explantion here: http://forums.defiance.com/showthread.php?27574-A-little-explanation-about-gear-progression&p=260657#post260657