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Whiteyzz
04-10-2013, 10:48 AM
1st.Pick up Pumped up
2nd.Pick up a flare pistol or anything that wastes clips fast and can reload three times fully
(I got lucky and got a flare pistol with % of ego ability back too hello 40% each reload! and reload buff, and slotted it to reload faster!)
3rd.Max out stealth, Stealth duration (cooldown is a eh as i get it all back in 2 seconds)
4th.Get the best defensive perks AKA Thick Skinned, Escape Artist
5th.Shadowed Strike, Nerves of Steel, Suckerpunch
6th Pick up a gun that spikes damage Pump shotguns/Votan Auto shotgun/ Sawed off shotguns/ Frag round shotguns/ or my personal favorite Sawed off shotguns with slugs with a base 3800 damage! (both going to their head as they cant react to me)
7th. sneak up behind someone and crit them for 2x damage if your slugged shotgun has More crit modifier at high tier! and do a whopping 7600 Damage!

BUT WHITEY THEY TAKE HALF DAMAGE if their shield breaks OH NO YOUR CORRECT SO one projectile will proc it maybe 1900x2/2 is... 1900 BYE NO ONE HAS THAT MUCH HEALTH!

So 1900 Health damage and 3800 shield damage
But let's say they have all the best defensive perks
50% less damage when shield breaks
350+ more life
30% Less damage from behind
6% less damage in general

86% resistance vs 60% More damage thats a 26% lost

dont attack from behind

56% vs 45% thats a 11% damage lost which is countered by the base head shot bonus on the slug headshot
What you have there is a instant kill

Lets use normal shotguns now
with this build
143 x8 =1143 with the votan shotgun pulling out 2.5 bullet ish per second
Your dead in four to two shots depending on your shield

WARNING
Watch out for decoy users not using sawed off shotguns these people give you free blurs if they for some reason detected your *** using a OHKO shotgun guess what you live because if your shield breaks you get blur!

Oh yeah in a 1 min your shield lasts 21 seconds with a 3 second down time
60 seconds = 21+3(no stealth)+21+3(No stealth)+12

so we will say by average in sixty seconds you spend 7 not in stealth
so in a 30 min match you should spend 4 mins of it not in stealth
Welcome to 13ish% down time

Counters
People who have blur up, they will be hard to hit but dont worry they wont use this kinda build to perma use blur 99% of the time (I do i got bored of winning matches, plus 95% more move speed when your shield break is ****ing hilarious to melee people in)

Dwane
04-10-2013, 10:58 AM
Pointless thread, cloaking shotguners will say its a lie and everything is balanced.

Whiteyzz
04-10-2013, 11:04 AM
Pointless thread, cloaking shotguners will say its a lie and everything is balanced.
because cloaking shotgun users are the government and thats what they want you believe *puts on tinfoil hat* people who dont use cloak and shotguns are merely slaves to feed us *cough* I mean them kills and make us feel MLG Pro

Alot of guns have problems mostly the Votal burst rifle (aka 3 shots per shot)/ Infestors (bugs+spike damage deal waaay to much damage) and shotguns in PVP, the LMG saw in PVE

Oh this was just merely a guide to stealth, i wanted to see how hilarious pvp would be within a 10 min match if people are only visible for 3, it becomes a game of a battle ship

Galdoblame
04-10-2013, 03:19 PM
1st.Pick up Pumped up
2nd.Pick up a flare pistol or anything that wastes clips fast and can reload three times fully
(I got lucky and got a flare pistol with % of ego ability back too hello 40% each reload! and reload buff, and slotted it to reload faster!)
3rd.Max out stealth, Stealth duration (cooldown is a eh as i get it all back in 2 seconds)
4th.Get the best defensive perks AKA Thick Skinned, Escape Artist
5th.Shadowed Strike, Nerves of Steel, Suckerpunch
6th Pick up a gun that spikes damage Pump shotguns/Votan Auto shotgun/ Sawed off shotguns/ Frag round shotguns/ or my personal favorite Sawed off shotguns with slugs with a base 3800 damage! (both going to their head as they cant react to me)
7th. sneak up behind someone and crit them for 2x damage if your slugged shotgun has More crit modifier at high tier! and do a whopping 7600 Damage!

BUT WHITEY THEY TAKE HALF DAMAGE if their shield breaks OH NO YOUR CORRECT SO one projectile will proc it maybe 1900x2/2 is... 1900 BYE NO ONE HAS THAT MUCH HEALTH!

So 1900 Health damage and 3800 shield damage
But let's say they have all the best defensive perks
50% less damage when shield breaks
350+ more life
30% Less damage from behind
6% less damage in general

86% resistance vs 60% More damage thats a 26% lost

dont attack from behind

56% vs 45% thats a 11% damage lost which is countered by the base head shot bonus on the slug headshot
What you have there is a instant kill

Lets use normal shotguns now
with this build
143 x8 =1143 with the votan shotgun pulling out 2.5 bullet ish per second
Your dead in four to two shots depending on your shield

WARNING
Watch out for decoy users not using sawed off shotguns these people give you free blurs if they for some reason detected your *** using a OHKO shotgun guess what you live because if your shield breaks you get blur!

Oh yeah in a 1 min your shield lasts 21 seconds with a 3 second down time
60 seconds = 21+3(no stealth)+21+3(No stealth)+12

so we will say by average in sixty seconds you spend 7 not in stealth
so in a 30 min match you should spend 4 mins of it not in stealth
Welcome to 13ish% down time

Counters
People who have blur up, they will be hard to hit but dont worry they wont use this kinda build to perma use blur 99% of the time (I do i got bored of winning matches, plus 95% more move speed when your shield break is ****ing hilarious to melee people in)

Great guide.(no kidding,that how cloak people should play)

here my 2 cent to improve it:

-get the peak that increase damage when your higner than the enemy. jump before shooting.

-get the peak that increase your critical damage when your crounched,and the one that when your shield break,you do 45% more critical damage. Throw a nade at yourself (you will return cloaked in a few sec anyway) and use a snipe rifle : 1 hit kill on anything in headshoot,no matter the position.

-burst damage is better for cloaked user,since if you kill your target instantly,it will bypass any ''when your shield'' ''when x hip'' ability.

Komedian
04-11-2013, 03:21 PM
am i missing something when i dont see how you get 40% ego recharge per reload, pumped up gives you 15%, then the bonus on the gun gives you 10% ego that makes 25% but cant see where the remaining 15% comes from? sorry for being stupid i may be missing something

Whiteyzz
04-12-2013, 08:20 AM
am i missing something when i don't see how you get 40% ego recharge per reload, pumped up gives you 15%, then the bonus on the gun gives you 10% ego that makes 25% but cant see where the remaining 15% comes from? sorry for being stupid i may be missing something my orange flare revolver gives me 20% misread it so 35%+35+35% still the same amount of time, you can get anywhere from 10-20% for less ego cooldown time on reload

also the reason you don't run the +9% if your higher is the 15% of their lower so again another way your perk will get countered, just running up to them in front getting mostly a critical or to the side is the best way to kill someone for stealth

The reason why the slug sawed off shotgun is better then a sniper is because it can be used up close, it's aiming reticule is always perfect so you don't have to right click and slow yourself down, and pretty easy to get critical hit when they're running towards you if you run in front of them. The regular sawed off shotgun is great too as most people wont be able to survive it, or survive it and a melee smack

Boss Waters
04-12-2013, 08:25 AM
Pointless thread, cloaking shotguners will say its a lie and everything is balanced.

And bad players will complain they can't mindlessly run around in the open without being shot in the back.

Whiteyzz
04-12-2013, 08:41 AM
And bad players will complain they can't mindlessly run around in the open without being shot in the back. alright here is the alternatives to dealing with 3% downtime cloak build
1.Being cloaked while they're shooting their flare gun around and insta gibing them
2.Pulling off a lucky decoy
3.hit him with a infest before he cloaks

Lets look around at the solutions
1.Being cloaked and killing them
-> not part of the solution really just pointing the fact to kill cloak you have to be uncloaked
-> Any other player not using a shotgun you will bring them to half... they will take half damage and then have a 5% slower then blur move speed with no CD
-> not paying attention to your situation and get insta gibed

2.Lucky Decoy
-> we've declared it's easy to one shot people / one shot then melee to the face, and people are completely invisible
-> that would mean people would have to use their low clip sizes to shoot everywhere to make sure no one is ever in front of themselves showing themselves on the radar and soon as you see a bullet disappear close by to you pop your decoy and most likely die because your out of ammo or have to reload

3.Hit him with infest before he cloaks
->Infest are a problem on their own... high damage spike guns that take no skill to aim
->Wont be able to kill them though as he will get the **** out of there or use his free almost blur to shotgun you in the face

So let's see your problem with your idea
->Sit still and camp?
Now every player will enjoy killing you as bunny hopping is part of the game
->Camp an area but jump around?
Still going to be insta gibed by someone cloaked as they're 100% invisible
->Tactically move by slowly
Still going to be insta gibed by someone cloaked because your being slow

PVP is all about speed you need to be always moving, sure don't go in the open of the map but that isn't where most cloakers go because they can see that area and just dash towards you, kill you then go back around to the harder to see areas

Heck i go on the ledge beside the boats and camp there with stealth and when about to run off go on top of the building take three seconds to get back cloak, then cloak

This isn't a planet side cloaking system where moving around/ being crouched/ect controls your visibility cloaking is 100% perfect unless your taking damage

MosesOfWar
04-12-2013, 08:57 AM
am i missing something when i dont see how you get 40% ego recharge per reload, pumped up gives you 15%, then the bonus on the gun gives you 10% ego that makes 25% but cant see where the remaining 15% comes from? sorry for being stupid i may be missing something

He's theorycrafting based off a 6 Perk loadout. A lot of the stats mentioned are theorycrafted; yes shotgun+cloak is effective, but to get all the mentioned perks (like Cloak+Escape Artist+pumped up) either means that you have to have 4 EGO powers unlocked, or you've spent 37 EGO points... At that point a well, almost anyone could run an effective counter setup with Escape Artist/Decoy Teleport+CDR Reduction and Infectors..

You build Defensively and take a shot from a Sawed-Off, you survive from behind; you can Decoy Teleport easily. If a Decoy user is dumb enough/unaware enough to let a Cloak user waltz up to them in the front, point blank to headshot, they deserve to die. That's serious lack of skill.

It's a good build v. Overcharge however.



This isn't a planet side cloaking system where moving around/ being crouched/ect controls your visibility cloaking is 100% perfect unless your taking damage

No it's not. There's a area distortion that's pretty easy to pick out if you know there's a Cloaker, especially in well lit areas. Also, you can see the Shadow of a Cloak user and hear footsteps. This is all on console, I'm sure if you manipulate graphics settings on PC, you may lose the ability to detect cloak, but this isn't the case on Console.

MosesOfWar
04-12-2013, 09:00 AM
delete - double posted

Whiteyzz
04-14-2013, 12:28 PM
He's theorycrafting based off a 6 Perk loadout. A lot of the stats mentioned are theorycrafted; yes shotgun+cloak is effective, but to get all the mentioned perks (like Cloak+Escape Artist+pumped up) either means that you have to have 4 EGO powers unlocked, or you've spent 37 EGO points... At that point a well, almost anyone could run an effective counter setup with Escape Artist/Decoy Teleport+CDR Reduction and Infectors..

You build Defensively and take a shot from a Sawed-Off, you survive from behind; you can Decoy Teleport easily. If a Decoy user is dumb enough/unaware enough to let a Cloak user waltz up to them in the front, point blank to headshot, they deserve to die. That's serious lack of skill.

It's a good build v. Overcharge however.



No it's not. There's a area distortion that's pretty easy to pick out if you know there's a Cloaker, especially in well lit areas. Also, you can see the Shadow of a Cloak user and hear footsteps. This is all on console, I'm sure if you manipulate graphics settings on PC, you may lose the ability to detect cloak, but this isn't the case on Console.
This build has nothing to do with attacking from behind, and again vs cloaking you would have to go against someone doing the same build with decoy, and a smart cloaking player will just ignore him since you cant have a 8 vs 8 premade... 4 or 2 people will be their targets they can feed off and avoid you

Migrayne
04-14-2013, 05:11 PM
You build Defensively and take a shot from a Sawed-Off, you survive from behind; you can Decoy Teleport easily. If a Decoy user is dumb enough/unaware enough to let a Cloak user waltz up to them in the front, point blank to headshot, they deserve to die. That's serious lack of skill.
.

umm WTF. if the guy is cloaked he is completely invisible. Their is no shimmer unless you catch him going into our out of cloak. Once fully cloaked you can't see him at all. So how does skill let you stop someone form waltzing up to your face?

Slay
04-14-2013, 08:11 PM
Although the thread could be alot more organised and clear, I like the fact you put the time to make this. The fact that you can spend 87% invisible shows the developers directly that cloak should be nerfed honestly.

Hawke
04-15-2013, 07:11 AM
Although the thread could be alot more organised and clear, I like the fact you put the time to make this. The fact that you can spend 87% invisible shows the developers directly that cloak should be nerfed honestly.

LOL it isnt the cloaking that is the problem... it is the massive amount of damage weapons do, no one likes being instagibbed, ever.


Besides, take everything he said and use it for Overcharge, or Decoy or Blur... then you have those powers up 87% of the time too.