PDA

View Full Version : I think when I activate Overcharge my shield should instantly recharge.



Nefarious
04-25-2013, 10:24 PM
Exactly like the title says ^^^

Ill repeat it anyway though..

I think when I activate Overcharge my shield should instantly recharge.

Considering all that is Defiance and how the community goes about doing things, this idea is logical and balanced.

thoughts?

Tgreen
04-25-2013, 10:26 PM
I think if you want your shield to recharge sooner than it's delay allows you should be using Cloak.

Shada Mori
04-25-2013, 10:43 PM
It already fully reloads your weapon automatically. That would make it too powerful.

Orge Lambart
04-25-2013, 10:45 PM
Overcharge is already the top dog in PVE, and the second best perk in PVP, it's already balanced and powerful. If anything Decoy needs a buff.

MaSh_MaN94
04-25-2013, 10:47 PM
That will be to op

Defy
04-25-2013, 11:00 PM
yeah that would make it waaay too overpowered

WhiteCell
04-25-2013, 11:05 PM
Why would an offensive ability also give you a defensive bonus?

I'm confused.

Schwa
04-25-2013, 11:14 PM
Activating overcharge should instantly aoe kill everyone nearby, obviously. Even if they're on your team.

SensaiDoom
04-26-2013, 12:04 AM
It should be balanced like most other games... You take 30% more dmg for the duration of overcharge :D

Commander Longrod
04-26-2013, 12:10 AM
It should be balanced like most other games... You take 30% more dmg for the duration of overcharge :D

Agreed, Overcharge is good as is but doesn't have as much as a downside as any other attack power up buff as EVERY other game that has an attack power up buff.

Arsenic_Touch
04-26-2013, 12:10 AM
Take away the instant reload and put in the full shield regen on activation. Makes more sense that way.

Mrobusto
04-26-2013, 12:19 AM
What if activating any Ego power instantly recharged shields? I'll admit it's a bad PvP idea, but would come in handy in PvE when you are doing an emergency and suddenly a second enemy group appears on your flank and you can't find adequate cover (damn 99ers and Hell bugs keep teaming up onnme.).

Lollie
04-26-2013, 12:22 AM
Activating overcharge should instantly aoe kill everyone nearby, obviously. Even if they're on your team.

This^

Should be a map-wide nuke. It would only be fair.

GodSpark
04-26-2013, 12:23 AM
This^

Should be a map-wide nuke. It would only be fair.

Using overcharge should also make it duck season.

Durva360
04-26-2013, 12:24 AM
Activating overcharge should instantly aoe kill everyone nearby, obviously. Even if they're on your team.
OMG no it should instantly kill EVERYTHING in the world and give me all the scrip and salvage these people carry XD

BraveDude8
04-26-2013, 12:44 AM
Yeah, because... what would it be, 50% extra health-ish is totally balanced.

RelativeBlue
04-26-2013, 12:44 AM
It's overcharging your weapon, not your defense! What you're suggesting cannot be done! MUST NOT BE DONE!

Sdric
04-26-2013, 01:10 AM
That would be overpowered - imagine your shield would recharge every time you re-stealth...
Ow... wait...

HellOnOrion
04-26-2013, 02:41 PM
Overcharge is already the top dog in PVE, and the second best perk in PVP, it's already balanced and powerful. If anything Decoy needs a buff.

second best in pvp? according to who? last time someone killed me with overcharge was.... well... it was... oh thats right... i see an orange gun and just take cover till its gone zzzzz.

very rarely and i mean VERY RARELY does anyone running overcharge get the better of me

Ninno20
04-26-2013, 02:44 PM
How about it increases speed and makes a decoy 2 /facepalm

fang1192
04-26-2013, 02:48 PM
Overcharge is already the top dog in PVE, and the second best perk in PVP, it's already balanced and powerful. If anything Decoy needs a buff.

I think they should fix it first. Even if it gets destroyed it runs the length of its duration THEN goes on cooldown. Ideally, once it was destroyed it would go on cooldown.