View Full Version : extended mags on Ground pounders

05-01-2013, 09:43 PM
Anyone else notice that say you have +2 mag on your GP and when detonated only 3 goes off and the 2 just stays there?Or is it just my imagination and all 5 nades go off?

05-01-2013, 09:45 PM
yeap confirmed, the last 3 that's shot will detonate and the 1st 2 will just go off but dmg.

05-01-2013, 11:03 PM
Nice find, make sure to submit a bug report in-game also.