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View Full Version : still no Freight yard?



Littleweasel
05-08-2013, 09:02 PM
so there is still no Freight yard, but yet i bet we will continue to get echelon goals that require you to play on freight yard. this is getting annoying that 5/7 goals is for freight yard but yet every time they say they are putting it back into the game it last 20mins and it gets pulled because of more bugs in it!:mad:

Schwa
05-08-2013, 09:03 PM
I'm sorry, but I lost count after three-- are we at three or four QA failures now? Related only to Freight Yard? I'm not certain.

Cl Chaos
05-09-2013, 01:49 AM
was out on launch removed came back in patch 13 i think was removed and removed again cuz infectors made it crash

Arsenic_Touch
05-09-2013, 02:10 AM
They've had issues with that map since the beta events. They removed it in the first or second one and didn't bring it back for the third one. Should've cut their losses and designed a new one. Probably would've saved them time and money. I wouldn't expect it to be fixed anytime soon.

Tha Lucky 1
05-09-2013, 02:12 AM
Yea the infectors kind of broke the map, too many bugs they said.

ArcTJ
05-09-2013, 02:13 AM
Well Sadly, Yes

I got crashed 2 times last night trying to play it. Been very frustrating.

Cl Chaos
05-09-2013, 02:19 AM
They've had issues with that map since the beta events. They removed it in the first or second one and didn't bring it back for the third one. Should've cut their losses and designed a new one. Probably would've saved them time and money. I wouldn't expect it to be fixed anytime soon.

lol i wasnt counting the beta :D

Cl Chaos
05-09-2013, 02:22 AM
if you haven't already please read my thread on freight yard http://forums.defiance.com/showthread.php?64037-Freight-yard-yes-again-but-hear-me-out

Figma
05-09-2013, 02:29 AM
http://captainraoul.com/wp-content/uploads/2013/02/angry.gif

Cl Chaos
05-09-2013, 02:40 AM
Figma i love the sig :D

L3ST3R
05-09-2013, 02:44 AM
It's funny how they fix ways of getting keycodes and xp fast but not Freight Yard.

Sdric
05-09-2013, 02:44 AM
They forgot to fix the bugs (pun combo x2)

YakCast
05-09-2013, 03:07 AM
Yea the infectors kind of broke the map, too many bugs they said.

Yep, too many n00b using them in PVP!

Littleweasel
05-21-2013, 02:19 AM
i don't know why they just don't ban the use of infectors in pvp?

Laughing Man
05-21-2013, 02:22 AM
I'm sorry, but I lost count after three-- are we at three or four QA failures now? Related only to Freight Yard? I'm not certain.

u troll!!!

Laughing Man
05-21-2013, 02:24 AM
i don't know why they just don't ban the use of infectors in pvp?

cos u can fight infectors.take time and SKILLLLL.XD.and clock/shotgun enemies are no problem for me now XD.BUT only this loadouts can stop me to kill XD,

Littleweasel
05-22-2013, 02:46 AM
cos u can fight infectors.take time and SKILLLLL.XD.and clock/shotgun enemies are no problem for me now XD.BUT only this loadouts can stop me to kill XD,

so what does that mean in english??

PitBull76
05-22-2013, 02:57 AM
They've had issues with that map since the beta events. They removed it in the first or second one and didn't bring it back for the third one. Should've cut their losses and designed a new one. Probably would've saved them time and money. I wouldn't expect it to be fixed anytime soon.

Freight Yard will be back on the 23rd with the new 1.020 client update. Whether it will stay this time is still anyone's guess, but it is coming back.

EvilOps
05-22-2013, 05:02 AM
Freight Yard will be back on the 23rd with the new 1.020 client update. Whether it will stay this time is still anyone's guess, but it is coming back.

and what a wonderful hour of playtime im sure you'll all have with it before it's removed again....citing maybe pistols as the culprit.

fang1192
05-22-2013, 08:55 AM
and what a wonderful hour of playtime im sure you'll all have with it before it's removed again....citing maybe pistols as the culprit.

hah, feel free to blame me then - i feel like i am the only person who brings a pistol into PvP.