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View Full Version : This game needs a few things.



Karazykid
03-24-2013, 02:17 AM
Aside from the obvious, of course. Like working servers and fixed geometry and such.

1. A spot button would be nice. Clicking the left stick while aimed at an enemy to point him out to the team if there's a sniper or something.

2. Group leader should be able to put down a waypoint marker the rest of the group can see. Instead of always having to ask 'Which way?' 'What quest are we on?' Then everyone could just see what was going on easily.

3. Cutscenes should apply to the whole group at the same time. If the group leader starts a mission I have to go do it myself to see what he's doing.

4. Some kind of 'I'm typing' icon over your head so if you're trying to talk to someone they know you're talking and not just standing there.

5. More fast travel points. I'm sure we'll get some more in the retail, but having to drive 2km across the map to get to an arkfall is crazy.

jam201984
03-24-2013, 02:34 AM
+1 all these are very good ideas and make QoL lot better :) i support this

also some sort of storage bank or box :)

Kyria
03-24-2013, 02:59 AM
This has my support! :)

Myst
03-24-2013, 03:01 AM
I agree with these suggestions, especially the first and second.

Froggyman
03-24-2013, 03:11 AM
I agree to all three suggestions, as well as the suggestion to have some sort of storage space. With the weapon system the way it is, forcing you to eventually change to a different weapon once your weapon exp is capped, you're going to want to carry multiples of your favorites, and you shouldn't have to lug them around your already dinky inventory.

I also suggest being able to see the quest objectives for a group member's quest, even if you have already done it. Having to stick to them like glue instead of being able to actually help with the objectives is silly.

Kroesis
03-24-2013, 04:15 AM
Agreed and supported on all counts.

worldwarviol
03-24-2013, 04:18 AM
i agree with all plus they need to explain thing more like how to get higher keycode cap

Karazykid
03-24-2013, 04:22 AM
i agree with all plus they need to explain thing more like how to get higher keycode cap

I think we're just limited to 1 in the beta. It probably goes up with your ego rank.

To further add to the list:

6. This one is just my opinion, but customizable headgear and armor would be great. Nothing kills an MMO for me like looking just like everyone else. If I'm feeling silly one day and want to wear yellow and pink armor I wouldn't mind spending 100 microsoft points on a dye kit, especially since I get em free through the bing rewards anyway.

Security
03-24-2013, 04:40 AM
Great suggestions.

We also need more social stuff though, a staple for all mmo's.

some basics are needed, such as:

-Auction House

-Player Trading

-Larger groups

-More emotes (and/or things to do in free time)

Karazykid
03-24-2013, 05:18 AM
Great suggestions.

We also need more social stuff though, a staple for all mmo's.

some basics are needed, such as:

-Auction House

-Player Trading

-Larger groups

-More emotes (and/or things to do in free time)

You already can trade and I know clans go up to at least 50 members.

If we're looking for things to do in free time, how about some things to actually do instead of just watching your guy dance? Set up some poker rooms at the camps and such people can bet scrips on, or maybe slot machines or horse races or stuff like that.

GinsterUnit
03-24-2013, 06:01 AM
You already can trade and I know clans go up to at least 50 members.

If we're looking for things to do in free time, how about some things to actually do instead of just watching your guy dance? Set up some poker rooms at the camps and such people can bet scrips on, or maybe slot machines or horse races or stuff like that.

Amagad a poker system would be amaazzing

DJTrig
03-24-2013, 06:35 AM
+1 for a full fledged casino.

Cry
03-24-2013, 06:38 AM
/signed

It's missing some basic things like this.

I mean, we could also have a blackjack or poker mini-game, but that's just me.. -cough-

Solo
03-24-2013, 06:46 AM
+1 I like every suggestion in this thread and i like the poker idea bet some of your scripts. Head down to the crater and play poker

Daholic
03-24-2013, 06:58 AM
I believe someone already mentioned fully customizable gear, but heres another idea that would really extend the replay value..add durability to all armor andweapon drops. Lets say you do a 4man co-op, you kill the last boss, and a piece of gear/weapon drops, low dure means a slightly lower base in power compared to a higher dura having the higher base power. Yes this is a very rpg'ish element, but this would keep me from feeling like every run through a certain instance is always going to drop the same kind.

Also, since theres different types of toons, why not have armor/weapon specific items that can only be used by that specific toon