View Full Version : Either add a timer counting to next siege, or start on the hour

Jack Johnson
06-05-2013, 06:39 PM
Because the current system is a mess. The event starts an hour after the last one finished, but the event runs for 15 minutes, so the time for the event keeps sliding around. If one event is at 12:00, the next is at 1:15, then 2:30, then 3:45, then 5:00, and so on. The problem is if you just logged on, say at 3:00, you have no idea if it is going to start at 3:15, 3:30, 3:45, or 4:00.

Either have them start at a consistent time, or add a timer on the interface somewhere letting you know when the next siege event will occur.

06-05-2013, 07:06 PM
Lol, add visible queues for multiplayer and the Shadow War for each area first. The sieges at least come consistently.

Saboteur 6
06-05-2013, 07:10 PM
I don't see why it's a either/or type of situation. Obviously the game would benefit from both especially with Sieges being brand new content.

06-05-2013, 07:16 PM
Is it normal for them to pop at the same time?
I wait and wait (i do stuff obviously rather than twiddle my thumbs) and then 3 pop at the same time!
Would be nice if they were spread out bit, but i guess it does help split people up rather than having most of a server (shard is it?) worth of people rushing to one spot.

So.. its it confirmed that its roughly an hour between spawns?

06-05-2013, 07:42 PM
it also depends on what shard you are on. i have had it where it does not show on my map but a clan member had it on his. had to goto him to see it.

06-05-2013, 07:46 PM
Just keep jumping shards, there appears to be always one running on at least one shard

06-05-2013, 08:09 PM
Sieges start at 1/4 after the hour, each hour.

06-05-2013, 08:15 PM
Sieges start at 1/4 after the hour, each hour.

Ah so that's it. My friend told me every hour >_> was wondering why I didn't see them and I just kept jumping from one arkfall to the next waiting for one to appear.