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Forum: Defiance Public Test Server

This forum is for discussion of the PC Test Test Server and related content.

  1. "Have fun playing 7th Legion" - alpha update d'loaded, but "service not available"

    Hi alpha testers As mentioned previously in alpha forums, the update was to be live on alpha today (Mon Jan 27). I ran the alpha launcher - it...

    Started by justjoker‎, 01-27-2014 12:01 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,817
    01-27-2014, 11:18 PM Go to last post
  2. "Mods can now be broken down to Ark Salvage"; you do know that's already possible?

    From the Patch 1.027 draft: This is already possible and has been possible for quite some time, if not since the launch back in April. So what...

    Started by Lasse B‎, 08-09-2013 03:09 PM
    • Replies: 5
    • Views: 1,801
    08-12-2013, 12:04 PM Go to last post
  3. "New" chat system sucks

    1.) Still have to use "/team" command in Warmaster room to communicate with other people. 2.) Confusing what tab shows what info unless you go...

    Started by TalynOne‎, 01-28-2014 08:39 AM
    • Replies: 1
    • Views: 712
    01-28-2014, 09:49 AM Go to last post
  4. "No headgear" glitch

    If you equip "no headgear" option and then try to change back to helmets or caps, glitches occur. We have to re-enter the game to make our headgear...

    Started by Faelx‎, 12-01-2013 12:01 PM
    • Replies: 0
    • Views: 845
    12-01-2013, 12:01 PM Go to last post
  5. "Play"-Button is gone

    Hi there... any ideas how to launch the game with my created Character w/o any changes on it? xD

    Started by Scissorman‎, 08-10-2013 03:52 AM
    • Replies: 5
    • Views: 2,244
    08-10-2013, 08:20 AM Go to last post
  6. "Pts Down or?"

    can someone explain to me how or waht im doing wrong and if maybe the Pts server has been Closed atm. if anyone knows anything pls tell me. thanks

    Started by Misu‎, 12-22-2015 11:34 PM
    • Replies: 9
    • Views: 1,595
    12-27-2015, 04:56 PM Go to last post
  7. 0.5 reload vs 1.0 reload

    it could effectively neuter the zagger with out d emasculating other inventory items. below is a video of a 0.0 then a 0.3 then back and fourth...

    Started by stoodakiss‎, 10-13-2014 12:28 AM
    • Replies: 6
    • Views: 1,661
    10-28-2014, 09:03 PM Go to last post
  8. 10-minute impression of Extra Life

    Popped in this morning before work and did two minors. Nailed the golden cockroach both times and got a total of 2 shields and 2 infectors - all...

    Started by crazyged‎, 10-20-2014 10:53 PM
    • Replies: 0
    • Views: 748
    10-20-2014, 10:53 PM Go to last post
  9. 2.006 Test - Rarity Upgrade list

    Okay, since I have a few hours of patching to do, I'm sitting here thinking. Dangerous, I know. Yes, that's why you smell smoke. ;) To the point....

    Started by Market‎, 06-10-2014 04:15 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 5,742
    06-11-2014, 06:33 PM Go to last post
  10. 2.007 to PTS

    As the topic says, our next potential deploy is being pushed to PTS at 6:45 PM Pacific Time. TENTATIVE Patch Notes: GENERAL * An active Score...

    Started by PhantasieTrion‎, 06-11-2014 06:20 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 6,246
    06-13-2014, 11:45 AM Go to last post
  11. 2.008 to PTS

    Updating PTS with potential 2.008 deploy at 7:30 PM PST. This build really isn't testable on PTS, since it requires player load or bots - but it...

    Started by PhantasieTrion‎, 06-12-2014 06:57 PM
    • Replies: 2
    • Views: 957
    06-16-2014, 12:14 PM Go to last post
  12. 2.009 to PTS

    Hi Everyone PTS is being updated now. Specific details will be added later. The main fix in this build so far is for the episode missions being...

    Started by PhantasieTrion‎, 06-16-2014 06:42 PM
    • Replies: 6
    • Views: 1,379
    06-17-2014, 11:19 AM Go to last post
  13. 2.010 to PTS

    PTS is getting updated now. Final patch notes are still being generated (so these are draft only), however the main fixes in this build are: ...

    Started by PhantasieTrion‎, 06-18-2014 09:56 AM
    • Replies: 8
    • Views: 1,351
    06-18-2014, 02:51 PM Go to last post
  14. 2.011 to PTS

    Draft Notes: Fixed server crash that could occur if player logged out just before an event completed, causing a crash when generating rewards....

    Started by PhantasieTrion‎, 06-18-2014 09:15 PM
    • Replies: 0
    • Views: 839
    06-18-2014, 09:15 PM Go to last post
  15. 2.012 to PTS

    Deploying at 11 PM PT. - Fixed server crash (the reasons behind the crash will make no sense to the players, so sorry this is ambiguous) -...

    Started by PhantasieTrion‎, 06-19-2014 10:38 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 9,351
    06-25-2014, 09:34 AM Go to last post
  16. 2.013 to PTS

    Hi Bug Hunters A fresh new build is being deployed to PTS now. It involves the next round of potential improvements for lag. This build changes...

    Started by PhantasieTrion‎, 06-25-2014 06:00 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 105
    • Views: 11,413
    07-01-2014, 12:44 AM Go to last post
  17. 2.014 to PTS

    Updated PTS tonight with 2.014. Patch notes are in-progress. Please don't take as final or fully accurate as they have not been vetted. -...

    Started by PhantasieTrion‎, 07-02-2014 10:40 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,920
    07-09-2014, 02:54 PM Go to last post
  18. 2.101 to Alpha

    Hi Everyone Updated PTS servers at 5:00 PM PT with a small update to fix the crash mentioned in this thread. (it wasn't specific to the Monolith,...

    Started by PhantasieTrion‎, 07-10-2014 05:02 PM
    • Replies: 0
    • Views: 982
    07-10-2014, 05:02 PM Go to last post
  19. 2.102 to PTS

    Hi All PTS was updated tonight with a new server build. It has a some network traffic improvements between our internal servers. As always,...

    Started by PhantasieTrion‎, 07-11-2014 10:23 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,260
    07-15-2014, 03:37 PM Go to last post
  20. 2.103 to PTS

    Hi Everyone Updated PTS with a fix for the mission replays and Tarr Family contracts shield bug. Morganna will post full patch details.

    Started by PhantasieTrion‎, 07-15-2014 01:25 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,297
    07-16-2014, 08:25 PM Go to last post
  21. 2.104 to PTS

    PTS will be updated at ~5:30 PM PT with the following changes APS Dropboxes should always, always show up (Bug pointed out by BlackTalons)...

    Started by PhantasieTrion‎, 07-17-2014 05:18 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,054
    07-18-2014, 12:16 PM Go to last post
  22. 2.105 to PTS

    Updating PTS with a new build (2.105, subject may be wrong) These patch notes are not final. As requested by players, we have enabled all five...

    Started by PhantasieTrion‎, 07-21-2014 01:43 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 14,622
    07-29-2014, 05:48 AM Go to last post
  23. 2.106 to PTS

    PTS is getting updated in 20 minutes to fix the unintentional changes to the bloodhound. Bloodhound: Crit Multiplier returned to x2 Reload time...

    Started by Rarnok‎, 07-24-2014 03:14 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 4,523
    07-30-2014, 01:54 PM Go to last post
  24. 2.200 - 2x Crimefighter related bugs + 1x ghost 99er bug

    Found two bugs related to the Defiant Few Crimefighter shotun, one of which also likely affects the Rebound Lobber (didnt have one to test with. Also...

    Started by Alexri‎, 08-03-2014 01:03 PM
    • Replies: 1
    • Views: 1,023
    08-03-2014, 01:12 PM Go to last post
  25. 2.200 - Echelon Mercenaries cannot be hit by vehicles

    Found an emergency with some Echelon Mercenaries that my vehicles went straight through. Unlike other ghost NPCs these move, shoot, and can be killed...

    Started by Alexri‎, 08-04-2014 06:17 PM
    • Replies: 2
    • Views: 1,016
    08-04-2014, 08:25 PM Go to last post
  26. 2.200 - Miner Disciples

    Just did 2 Miner Disciples with 3-6 others. I have a few observations and thoughts. First I noticed that there is no way except for looking at the...

    Started by bk_707‎, 08-03-2014 02:58 PM
    • Replies: 1
    • Views: 1,901
    08-03-2014, 03:02 PM Go to last post
  27. 2.200 - Silicon Valley - Infector Card Damage UI changes

    They made some nice changes to the cards of infectors. This will make it much easier to compare :)

    Started by Fuzzy‎, 08-01-2014 05:29 PM
    • Replies: 2
    • Views: 904
    08-02-2014, 03:22 AM Go to last post
  28. 2.200 - Silicon Valley - Loot drops basically non existent

    After the latest update, loot drops are basically non existent. No spike, stim, or grenade charges. I had 1 stim, 1 grenade and one weapon drop in...

    Started by Fuzzy‎, 08-02-2014 07:06 PM
    • Replies: 7
    • Views: 1,460
    08-03-2014, 05:32 PM Go to last post
  29. 2.200 - Silicon Valley - New Control Grid Arkfall

    First of all, yay, new Arkfall! Second, is this supposed to be challening? Every 5 seconds, in one "edge", ONE enemy is spawning which of...

    Started by Fuzzy‎, 08-02-2014 04:11 AM
    • Replies: 6
    • Views: 2,529
    08-04-2014, 06:31 PM Go to last post
  30. 2.200 - Silicon Valley - New Lockbox

    The new lockbox is here. It contains 4 weapons and dropped an outfit for me. That's what I received: The three new synergies:

    Started by Fuzzy‎, 08-01-2014 05:14 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,163
    08-05-2014, 09:24 PM Go to last post

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