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How do you see Defiance's longevity?

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  • 03-26-2013, 05:39 AM
    Pest
    I agree with several people here in that I think the game will end up with a solid, dedicated player base after about six months. Don't believe it will set any records but enough to keep it afloat and the TV show will help hold lot of them.
  • 03-26-2013, 05:43 AM
    Sytek
    LOL your Hardcore and Casual Analogy is so a%% backwards.....

    Hardcores Tend to play FAR more then casuals yes but they also tear through content like theres no tomarrow

    Casuals as people like to call them dont play nearly as much as hardcores it doesnt mean they arent as good as hardcores in terms of skill but the fact that they cant put in the hours SO on that note

    i would rather aim any game i made at casuals why? lets say i have 2000s hours worth of content in my game a hardcore player puts in 80 hours a week and a casual puts in 10. Hardcores would beat the content much faster then casuals which is a bad thing IF the game had a sub because there is no reason for them to stay any longer.

    Defiance doesnt have a Sub so beating the content doesnt matter nor does the term hardcore or casual

    As for the longevity of Defiance its really up to Trion and how they release content and what type of content is released

    What keeps other "MMO's" going for so long are artificial Content Lockouts take WoW for example they have dailies that you can do once a day and Raids you can do once a week on top of that if you do a raid it doesnt mean that you will get anything therefore having to go back and try again next week then they have rep grinds to keep players busy for weeks on end and dont forget mounts and pets that have a very very low drop chance to keep people hunting for days/weeks/months/years.

    I only played Defiance for about 2 days, but from what i saw in the content that was released it didnt seem to be built to keep players playing for years its not your "traditional" MMO they dont have a sub requirement so there is no need for content lockouts or any reason to keep you playing months on end.

    All i can say is think of Defiance as a TPS with a very big server and youll come out happier then you would if you went in expecting an amazing MMO that you will play for years to come
  • 03-26-2013, 06:33 AM
    Pest
    If anyone played Global Agenda I think Defiance has alot in common with that game but more Pve centered and a much bigger open world. Biggest problem for GA is the waiting around for PvP and Pve mission ques to pop, there is nothing to do in between. I am hoping Defiance has enough open world content to keep us occupied.
  • 03-26-2013, 06:36 AM
    Gohlar
    Quote:

    Originally Posted by Corbec View Post
    My guess is that after the big hype Defiance becomes kind of a niche MMO just like Rift, but I'm okay with that.

    Trion abandoned Rift though. I got burned buying the Storm Legion expansion which, imo, was bad.
  • 03-26-2013, 06:55 AM
    KyoKunChan
    Quote:

    Originally Posted by Corbec View Post
    My guess is that after the big hype Defiance becomes kind of a niche MMO just like Rift, but I'm okay with that.

    What he said, Rift still gots a ok player base and over time Defiance will be the same witch is also fine by me.
  • 03-26-2013, 07:55 AM
    Soldarith
    Like anything worthwhile on Syfy, they will kill funding for it before its time.

    Honestly speaking about the game: Its sub-par in quality for an MMO; at least the client I played on Xbox this weekend. For shooters, Planetside has more going for it to be honest. Tabula Rasa had more polish and features than this title does and it did superbly poor. Plus, this is a Syfy channel title: There isn't much marketing outside of the known circles of Sci-fi fans and they really should not expect much interest beyond that.

    I am not sure of the game's expectations. They certainly want to make money off it and get a fan following. But what if the series flops after the first season? What if the game flops but the TV series is somewhat successful? Does one have an affect on the other?

    I've honestly never seen a TV-themed online game do well. So who knows. Always a first; just not sure this one is it.
  • 03-26-2013, 09:53 PM
    eeyore
    If the show does well, and the game follows the storyline of the show, as much as is possible, I think the game could have a long life. The show could keep the game evolving. The show evolves, the game evolves. I would hope that would be the case. I think any game has a fan base that shrinks some over time, whether it's online or not. If Syfy does well with the show, the game should (hopefully) go well.
  • 03-26-2013, 10:07 PM
    exxcess
    Quote:

    Originally Posted by Kringer03 View Post
    I do infact like this game has some really nice concepts but for longevity im not sure it will remain a large game..there isnt much "keeping" people here. like in rift you have dungeons and experts and raids...here you only have arkfalls which are really the same as rifts..how many hours a day can you spam rifts lets be honest..also no crafting system no trade system no barter sytem at all..what drops for you is what you get..that doesn't seem to help "build" a cummunity. Also it seems havent really had to to much experience with this but seem when you kill a major ark raid type thing the loot just drops and anyone can loot(like diablo 2) that sorta thing won't fly.Now lets look at the "classes" thats such a loose term cause is there really really any? everyone has the choice of the same abilities there seems to be zero diff in a surv or a vet or a eng not even a beginning + to a wep type. so not sure what there intent was there.As i said thou i do really really like the game but i cant see myself playing it like i played rift or like i played wow or EQ1. to me its like boarderlands i played it till i got board and then shelved it till i got the itch to play agian. Def not trying to bash the game these are just some of the issues i feel will prevent the game from sustaining long term players.

    IGN preview on youtube source: dev said there would be 100 unique instances and also 50 man encounters. In beta i was allowed to trade with people from anywhere in world. Loot has been confirmed to be player only, meaning everyone gets their own and will not be able to see others or steal. Classes are what you can do with the resources they give you in terms of builds and weapons, the rest is up to your execution :)

    Hope this information can brighten your dimming interests :P but then again release should reveal much more i think
  • 03-26-2013, 10:10 PM
    exxcess
    Quote:

    Originally Posted by kirix View Post
    i would prefer defiance to remain a niche MMOTPS. yes ofc having a healthy playerbase is vital.

    why do i say this ?

    lets look at WoW in the early stages of its life. it started of as a niche that only pc nerds played (and it was the best time ever :D ) then it became mainstreem got sold to activision and become the horrid panda loving game it is today.

    back when it was a niche game (vanila and TBC) was alot of fun, then by the end of WOTLK it got bloated with casuals, and cata reasigned the game for casuals. and now panda expansion (do i really need to say more).

    so all in all a niche game caters to its playerbase to keep them, mainstream only cares for more and more and ignores its older (and perhaps founding) player base.

    i for 1 hve wanted an MMOTPS for a very long time that is PVE focused, if i want to kill players i just play BF3 /TF2/space marine :D.

    also look at guildwars 1. how long that lasted as buy to play + cash store

    DUDE you think just like me on terms of everything you mentioned. All my gaming life I have wanted to play a COOP starship troopers type game and this comes as close as i could have dreamed.

    Also, starting stages of a guild are in progress would love to have a like-minded soldier such as yourself join the swelling ranks :)

    please feel free to add or msg to discuss
  • 03-26-2013, 10:11 PM
    PapaMudd
    Quote:

    Originally Posted by TheAmazingMasterCheif View Post
    Most likely Alot of the console defiance players will move over to the next gen end of this year Mainly xbox as we have to pay for Xbox Live


    What does paying for XBL have to do with getting a next gen console
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