Make emergency with 5 elite viscera, then we'll see if its hard or not :P
Oh by 5, I mean AT THE SAME TIME. You will be double charged to death.
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Make emergency with 5 elite viscera, then we'll see if its hard or not :P
Oh by 5, I mean AT THE SAME TIME. You will be double charged to death.
They're fine as they are,
BUT I would love a super crazy hard Co-op map with volge.
EDIT: Remember these are just emergencies they're not meant to be THAT hard...
No. Leave the Volge as they are. Using myself as an example, I'm still low EGC (440ish) and haven't found a good weapon yet. I'm running around with run of the mill greens and blues and I find the Volge a major threat especially if I have to face 2 or more of those Bombardier that can basically level me instantly if I get unlucky. Hell, sometimes I can't even complete certain missions if the Volge have more than 2 bombardier mobs. As another poster stated, this game needs to be balanced for everyone not just the elite few.
Show me a video of when you fight Volges only with bare hands, then I would say buff the Volges.
Other than that it's only self-conceit.
If I’m not mistaken the Volge troopers were taken down with standard ARs on the TV show. The Volge are supposed to be tough but they were never shown as being walking tanks.
I'm not sure why elitism is at an all time high but a buff isn't warranted. I wish they would tone down the way volge locc you down but hey I'll take em as is.
I already stated that in another thread i think :) They are just fine and must stay balanced, at least in PvE.
And about weapons, there are plenty of green and blue that are very good and even white ones do the job.
My Saw`s are blue, i still use white weapons for level up. I think that the perks and the shields are far more important.
Just my humble opinion.
Why do you guys always hate on people that want a challange?
"Elitism" I'm sick of that term.
Some people want to actually feel like they achieved something.
Whenever a new gameplay element enters the game people who fail cry "make it easier QQ".
You don't have to finish anything in a game.
What is an achievement worth if it can be bought or is gifted?
To me that is no achievement.
Why is it so difficult to leave some stuff to players that're actually ready to invest time and effort to achieve something.
It's not like you get a disadvantage by them having fun.