from one more ******* volge roadside emergency, I'm going to go play something else.
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from one more ******* volge roadside emergency, I'm going to go play something else.
They're really not that hard. Use cover and aim for the head.
Oh, and slot Self-medicated.
You haven't gotten past Nim yet have ya :p
Im guessing that what is annoying the OP is when you drive down the road and there is nothing visible in front of you then suddenly KABOOM your vehicle explodes and you have 3 Volge on you. You cant do much but die in these circumstances. Volge don't need a nerf but they do need to be leashed to give you some chance of escape.
The road to the crater is not funny, 3 volge roadblocks in a row, so if you manage to drive past one you almost certainly hit another. I died there tonight and the res point was close enough to where I died that they still fired at me. Used blur to get away.
They not so hard to kill if you prepared but as said above, if they just appear in front of you its really hard to cope.
http://www.youtube.com/watch?v=rX7wtNOkuHo
That is all.
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Invisible roadblocks are a problem. Self medicated is a big help if you play solo, and cloak or blur will help you get away. Just run away from the road so you don't wander into another one.
People still drive on roads?
Agreed, with the fact that I've ran into volge roadblocks that were all the way across the road on San Quentin area and ran into back to back ones going near the crater and traveling around in Sasalito (however its spelled). Those are no fun especially when you do miss one and accidentally hit a tree or other immovable object, then you get hammered by both the volge that you were approaching and the ones you just passed... So not fun, and part of the reason why I fast travel a lot more now than I ever had in the past.
They are suppose to be incursions, but the way the developers have it set up, it is a total mass invasion without the siege going on to stop it. Really what they needed to do was have just one or two per area that respond pretty much in the same place. This would have made more sense than making volge emergencies appear super frequently and so close together.
Nim was interresting and was ONE boss... you can't chain him...
Volges are everywhere... you find nothing else on roads than volges... and moreover they are a very boring challenge.
To General Sideboob..
Do like me... wait that they remove this stupid feature... in defiance the events don't last long... if they make this one permanent they will certainly loose a lot of players.
Thought I'd take the post seriously until I read General Sideboob. How are you people taking this post seriously?
Trucks are the spawn vehicles, though i wonder how they fit inside.. the last guy is too big to even fit, yet alone the troopers and bombers. They are like clown cars... they should have given it a different design but i guess they worked with what they had.
the trucks represent what they are there for, taking things, im sure if you search the ground of most of the volge emergencies youll find either dead or dieing people. volge travel thru the ground
They fall from the sky. The trucks are what they ambushed. If you look around during and after clearing the emergency "the volge await" you will see an irathient leaning against a torched car frame clutching his side, at the end he gets up and starts cheering and clapping.
I love Volge emergencies, even better than arkfalls right now. We hop from one to the next along the road. I can't wait for Volge sieges!
Do you own this cup?
http://rlv.zcache.com/im_number_one_..._8byvr_512.jpg
That's okay, this just might not be the game for you.
Perhaps this is a little more your speed...
http://cdn0.spong.com/pack/h/a/hanna...Xbox-360-_.jpg
Flame all ya want fellas. But don't come cryin to me when I respond with something that makes you want to off yourself.
And Boom there's the problem labeled right there.
Because Defiance has been pretty much a walkthrough with little concentration needed, people have gotten used to that. So when something comes along that's abit more of a challenge (eg: the Volge or Nim), they struggle to cope with the enhanced difficulty.
Basically to win you've gotta use your noggin. One does not simply charge at the Volge guns blazing and expects to live. I find using a quick recharge shield, a SAW for good damage and a Mass Cannon that I can use as an artillery weapon is a good combination. And of course LOTS of cover, 3 shots from a Trooper is no shield, 3 more and your down n crawling.
To sum up in 3 words:
Brains not brawn
I was not aware that you had the intelligence to do so. I've certainly not seen it in your replies to this thread, though I applaud your seemingly passive aggressive approach.
I am generally nice to people, but blatant ignorance or willingness to change/experiment earns my sarcastic, snide remarks. You understand I'm sure.
In some cases, yea, you kind of need to think a little, like, would it be better for me to sit in one spot and pour rounds into that Volge Bomber with my SAW and hope that I don't die before he does (which 95% of players will) or should I keep on the move and target him first?
You get my point. There's a difference between ignorance and blind stupidity. Half of the playerbase seems to have the latter.
Well, ive seen 4 people "simply charge at the Volge guns blazing" and finish them off. No coordination at all, just a rolfpwn. Of course, you could gather 20 of your best men, apply strategy to a situation that doesn't need it then turn and say "simply charge at the Volge guns blazing" could work too!
Sorta like using strat in hopscotch. Haha, sometimes we kid ourselves. Sometimes we think "Wow, hes a tuff one, lets figure out the best way to defeat this foe", only to have some random come by and gaggle fuq solo the challenge with no effort at all. Its not a "Hes more skilled person" kinda thing. Its a lot more simple than that. Its just the main fact that in the situation that you actually need comrades (co-op, arkfalls) you really don't.
Then we convince ourselves that the game really requires skill and thought, when it really doesn't! I was solo'in co-op mission (with help from friends ofcourse) with the bare minimum gear and weapon, at the required ego level, weres the challenge? We were duo'in arkfalls (yes I know they scale) at 150ego at the wee hours of the night, killed Nim after I rushed through the story (on purpose) with a white weapon with no mods, and all white stuff, again weres the challenge?
Ive done all of that before even hitting ego 500, so now I get to kill 10,000 mobs for a chance to get 15ego (oh joy!). The best way I can explain it is, from the moment I created my toon, I was winning, even when I died, I was winning. I don't have to grind for gear, they're handing it to me on a platter. I didn't even need purple or orange gear, blue was fine to rolfpwn this whole game.
That my friend, breeds boredom, and laziness.
LOLOLOLOL.............*wheeze*
still laughing! XD
*edit* If you see a burned out car in the middle of the road, it's usually the first element to render, get off the road. If you see smoke don't drive toward the smoke. Aim a little to the left and bolt for the first bit of cover you find. You should be fine.
Here's a suggestion. If you don't belong to a clan, at an arkfall or at some place where people are grouped ask if people want to go Volge hunting and form a caravan. Look out for each other with someone distracting the Volge if someone needs reviving.
If you are alone, look for the emergencies with "helper items"-the rocket launchers or the turrets and/or the NPCs. Revive the NPCs so they will distract the Volge. Lure the Volge in front of the turrets and not to areas where the turrets are blocked.
I could say equip the right weapons but it's a lot about tactics and less about weapons. I will say if you have the Infector Grenade USE IT. The bugs distract them and do decent damage to them-their shields. Use cover. It's best not to start shooting if you don't have good cover or if you cannot reasonably take down a couple of the first ones before dying. Cloak is not that good-they are better at detecting you when cloaked than Dark Matter is.
Lateral moves often but don't always work far better than anything else, especially with Bombers (large lateral AOE though) and the Viscera (but he can change direction). Anticipate their moves.
Why I say weapons aren't the main thing-I've defeated them with BMGs, Bolters, Infectors, Flare Guns, SAWS, Wolfhounds, semi auto snipers, detonators, clustershots, couriers, and so on, some more easily than others. For instance a syphon SAW with overcharge (ammo and damage perks) and a back up flare or infector and the infector grenade work the best but don't always save my behind. I still have to use cover effectively, be careful to drag multiple Volges around the same side of that cover (so they can't flank me), and use my main and back up attacks effectively. And I try to never shoot at the Viscera for too long.
Try for the criticals. With a BMG hitting a Viscera in the face does about ten times the damage as any other spot. Bombers have hit spots on their backs and so on.
I've done a lot of solo and team volge hunting and I still get caught by them, but I can increase my chances by using these tactics. Another thing is to mark the location of the emergency so you don't lose drops you already earned and can easily find them if you die-before attempting to attack the volge.