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The game looks nothing like the Tv show.

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  • 07-09-2013, 07:44 PM
    Linchpin
    After remembering how I would watch my brother play Hitman: Absolution and the levels contained therein, I marveled at seeing a dense number of NPC's in one general area. I see it as quite the accomplishment. Numerous conversations could be heard at once, their presence creating a feeling of immersion.

    This thought came to me as I read through the ElektraFaith's post. Imagine Defiance the town coming to DEfiance the game, us Arkhunters moving throughout the city in awe of Trion's ability to create a dense number of NPC's.

    We could see the unfaithful CAsti woman bringing her son to see the father of her son Datak spoke of, as well as other interest customers, the merchant who wanted to sell items to that CAsti with a penchant for blowing things up and who knows Yule's past, we could even see that female Sensoth pushing around her shopping cart. We could pass by the law keeper's precinct, or even gaze upon Irisa as she stands in the sunshine wielding her knives and only stopping whenever a butterfly would land on her blade. NPC's and Arkhunters in DEfiance with the arch of ST Louis looming above? Could Trion pull off such a feat?
  • 07-09-2013, 10:12 PM
    Fancypants
    Quote:

    Originally Posted by ElektraFaith View Post
    The game looks nothing like the Tv show.

    Please read my sig.

    It's not really supposed to. Apparently by design from the start.
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