Powered by vBulletin

FRC Heavy Scatter gun change

Printable View

  • 07-09-2013, 06:12 AM
    Maitreakow
    FRC Heavy Scatter gun change
    "FRC Heavy Scattergun – We have heard the complaints that the current version has nothing really unique about it that makes it a compelling choice. So, we are going back into it and increasing the number of pellets that it fires back up to 12, but dropping the damage per pellet to compensate for that. The overall damage if you hit with every pellet will be about the same as before."

    Am I the only one who read "about the same as before" as before the prior nerf? I see quite a few people complaining about the proposed change saying that it will just make it more useless if you have to hit with all the pellets just to stay at the same damage output and that is not how I am reading it at all. From what I read if you hit will all pellets then the damage output will be comparable with what it originally did. Please tell me I am not the only one who read it this way.

    P.S. Please try not to hijack the thread with a discussion of SAWs/Infectors. :rolleyes:
  • 07-09-2013, 06:15 AM
    bigdawg21180
    How I read it was that the dmg of 12 pellets will do the same dmg as 8 pellets but I could totally be wrong
  • 07-09-2013, 06:18 AM
    GiantInMaine
    Yes I imagine they are saying about the same damage as before the nerf otherwise they really are incompetent.
  • 07-09-2013, 06:20 AM
    KodiakDuck
    I read "about the same as before" to mean before the incoming nerf. The part where it says " dropping the damage per pellet" makes me think the damage output will be the same as it is now but the gun will shoot more pellets that each do less damage.
    This gives the gun the potential to be worse than it is now.
  • 07-09-2013, 06:23 AM
    GiantInMaine
    lol so they are making the heavy scattergun do less damage then a regular scattergun how could that possibly make sense. It's trion I know but I just don't see it.
  • 07-09-2013, 08:25 AM
    Maitreakow
    Anyone else read it this way? Or is everyone involved in the heated SAW debate, where no solid numbers were used?
  • 07-09-2013, 08:27 AM
    GiantInMaine
    Quote:

    Originally Posted by Maitreakow View Post
    Anyone else read it this way? Or is everyone involved in the heated SAW debate, where no solid numbers were used?

    Umm yes I'm getting the same thing out of it that you're.
  • 07-09-2013, 08:30 AM
    SaneFail
    While they provide some numbers it could be read as either a buff, nerf or no real change. I'm reserving judgement on this one until I see the change and how it plays out. Hoping it's a bit of a buff, but we'll see.
  • 07-09-2013, 08:50 AM
    Maitreakow
    At least I am not he only one then. Considering the response of most people, I thought I might be losing it there for a bit. perhaps their outlook is tainted by the rest of the proposed changes. Well the SAW and the nano proc anyways...
  • 07-09-2013, 08:59 AM
    Justified
    No. The statement "about the same as before" is regarding the current damage. When they decrease the damage per pellet but increase the amount of shot, it will be the "same as before" the changes. They're not changing it back to the way it was before the major nerf. If they were to do that, they wouldn't be dropping the damage. They would ONLY be increasing the shot amount back to 12. This is not the case.

    What does this mean? It means you have to hit with all 12 pellets to get the same amount of damage as you would have with 8 before. It's a nerf in disguise.
  • 07-09-2013, 09:13 AM
    Maitreakow
    Quote:

    Originally Posted by Justified View Post
    No. The statement "about the same as before" is regarding the current damage. When they decrease the damage per pellet but increase the amount of shot, it will be the "same as before" the changes. They're not changing it back to the way it was before the major nerf. If they were to do that, they wouldn't be dropping the damage. They would ONLY be increasing the shot amount back to 12. This is not the case.

    What does this mean? It means you have to hit with all 12 pellets to get the same amount of damage as you would have with 8 before. It's a nerf in disguise.

    Was this stated in another medium? Across the Badlands perhaps? Or is this the way you are interpreting it?
  • 07-09-2013, 09:34 AM
    Justified
    Quote:

    Originally Posted by Maitreakow View Post
    Was this stated in another medium? Across the Badlands perhaps? Or is this the way you are interpreting it?

    Just the way I'm reading it. If they were going to undo the nerf of the sawed off, they would only be changing the amount of pellets per shot. Since they are doing a balance on the weapon, more shot, less power, the damage output stays exactly the same.

    Overtkill21 writes a few good posts trying to explain this: http://forums.defiance.com/showthrea...ch-note-inside)

    Quote:

    Originally Posted by Overtkill21 View Post
    Ok this is obviously needed so let me explain:

    You have 8 pellets out of the current Hvy Scattergun that do 100DMG per pellet for a total of 800DMG.
    You have a bonus of 1.07 DMG on that gun then you'd get 856 Total DMG which is equal to 800 times 1.07.
    Now let's apply it to each individual pellet - 1.07 x 100 = 107 x 8 pellets = the same 856.

    So they increase the number of pellets to 12 but they drop damage to 66.66 per pellet for a total damage of roughly 800.
    You have a bonus of 1.07 DMG on that gun then you'd get 856 Total DMG which is equal to 800 times 1.07.
    Now let's apply it to each individual pellet - 1.07 x 66.66 = 71.333 x 12 pellets = the same 856.

    So please do tell how it makes a difference

  • 07-09-2013, 10:14 AM
    Maitreakow
    Thank you for the explanation of why you read it that way. Once again though he does not show where they say that "same as before" means the current damage, that is just his interpretation. The more I read about it, however, I am inclined to think I was being too optimistic in my interpretation.
  • 07-09-2013, 10:39 AM
    Colif
    i read it as them playing with numbers but not actually making the gun any better than it is now. Our complaints weren't about number of pellets,it was the damage it did in general. This change does nothing to fix that. As stated, depending on spread, it potentially does less damage after these changes than it does now.
  • 07-09-2013, 10:59 AM
    Jack Johnson
    More pellets is more consistent damage if the spread is unchanged.
  • 07-09-2013, 11:00 AM
    Maitreakow
    Quote:

    Originally Posted by Jack Johnson View Post
    More pellets is more consistent damage if the spread is unchanged.

    True, but at first blush I thought they were taking it back to its pre-nerf level of damage.
  • 07-09-2013, 11:41 AM
    Ozzy
    Quote:

    Originally Posted by Justified View Post
    No. The statement "about the same as before" is regarding the current damage. When they decrease the damage per pellet but increase the amount of shot, it will be the "same as before" the changes. They're not changing it back to the way it was before the major nerf. If they were to do that, they wouldn't be dropping the damage. They would ONLY be increasing the shot amount back to 12. This is not the case.

    What does this mean? It means you have to hit with all 12 pellets to get the same amount of damage as you would have with 8 before. It's a nerf in disguise.

    Yeah, the wording makes me a bit sceptic. I don't want my PvP back-up weapon to get nerfed :)
All times are GMT -7. The time now is 03:31 PM.
Powered by vBulletin™ Version 4.1.3
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.