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***NEW*** FRC SAW EXCLUSIVE ranking guide [check it out]

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  • 07-17-2013, 12:49 PM
    ironlungz949
    ***NEW*** FRC SAW EXCLUSIVE ranking guide [check it out]
    Welcome to the Most in depth classification of the FRC SAW .
    Based on a 100 point score.
    The FRC SAW is a very beast of a LMG and soon to be nerfed, how hard? nobody knows.
    Before they nerf this killer, let us Grade out FRC SAWs and lets see how your saw ranks on defiance.
    Example: 86/100 point score is a 8.6/10 score
    http://i1097.photobucket.com/albums/...7-17130000.jpg
    Weapon Bonuses:
    Based on how effective they become to all SAWs in general. Weapon Bonuses directly influence the stats of the FRC SAW.
    Bonuses will be categorized by score.
    • DMG, Crit Mult = 10 points
    • DMG/Crit mult from certain positions (crouched, from behind, incoming, above, below) = 8 points
    • Reload, Recoil, Accuracy, Fire Rate, Mag, Recharge rate = 6 points
    • DMG/Crit increase on last shot or after reload = 4 points
    • Melee DMG = 2 points

    If you need help to score your SAW let me know.
    THIS IS A SCORE SYSTEM FRO THE FRC SAW ONLY

    [SCROLL PAGE TO THE RIGHT TO SEE CHART UP TOP COMPLETELY]
  • 07-17-2013, 12:53 PM
    HELL_HAMMER_76
    Nice work on the chart. Should prove to be very helpful.
  • 07-17-2013, 12:53 PM
    TravelerX1
    Interesting.......I will have to score mine and see how she fairs
  • 07-17-2013, 01:04 PM
    ironlungz949
    this Chart will be updated if it need to be tweaked
  • 07-17-2013, 01:05 PM
    SxB_xPUDDYTATx
    holy cow. so if I have a saw and I only play pve and co-op, and I built one with a self revive to help my friends at ark falls and in co-op maps, or I am a huge fan of veteran synergy and run non-syn mods, then there is no way I can have a nice saw. according to that chart, I have to have a weapon that is pvp friendly with a 4-banger synergy and matching mods to even come close to being considered good. even quartermaster synergy is frowned upon because if the revive bonus, but is a personal favorite and loved by many people. in this game, only 13 out of a possible 116 pursuits are for pvp. there are inly 2 pvp game modes on 3 pvp maps, plus shadow wars. in comparison, there are 7 co-ops, replayable story mode, countless side missions, ark falls, sieges, and weekly and daily contracts. in a game so heavily based on single, group, and community play, im amazed and saddened that there is only respect for guns that are acceptable in pvp, such a small part of the game :-(
  • 07-17-2013, 01:10 PM
    ironlungz949
    not saying its a bad or good gun, using it the way you like is up to you, but if you ever put the SAW on the market, there is a general idea ok how much your weapon is worth in rarity

    as much as you are right, there is also the "all terrain" factor to think about, the gun is desired more if you can take it from PVE to PVP without no setbacks ya know

    self revive refresh rate is a good bonus
    and also the refresh revive on crit kill or kill is a great bonus.... those are not self revive based bonuses

    self revive based are , self revive recharge on revive... or melee dmg after revive
  • 07-17-2013, 01:24 PM
    dogpiledu1834
    Can I get mine rated....
    FRC SAW
    Nano: toxic
    Synergy: quartermaster (external recoil, power bore, high cap mag, stabilization sight all quartermaster)
    XP: 10%crit to incoming targets
    X0.90 reload
    15% grenade recharge on kill
    X1.10 fire rate
  • 07-17-2013, 01:29 PM
    ironlungz949
    Quote:

    Originally Posted by dogpiledu1834 View Post
    Can I get mine rated....
    FRC SAW
    Nano: toxic
    Synergy: quartermaster (external recoil, power bore, high cap mag, stabilization sight all quartermaster)
    XP: 10%crit to incoming targets
    X0.90 reload
    15% grenade recharge on kill
    X1.10 fire rate

    FRC SAW
    Nano: toxic = 10 points
    Synergy: quartermaster (external recoil, power bore, high cap mag, stabilization sight all quartermaster) = correct modded +full synergy mods + Modding synergy + PVE friendly = 47 points
    XP: 10%crit to incoming targets = 8 points
    X0.90 reload = 6 points
    15% grenade recharge on kill =10 points
    X1.10 fire rate = 6 points
    ------------------------------
    Score 87/100
    8.7/10
  • 07-17-2013, 01:33 PM
    dogpiledu1834
    Thank u......
  • 07-17-2013, 01:41 PM
    ironlungz949
    To get a SAW at 100/100 would be a Best of the best in the game......
    to get to 80 is excellent
    to get to 90 is Perfect
    but 100.... i dont care how bad they nerf it, it would still be worth a ton
  • 07-17-2013, 01:56 PM
    JxSiN
    Sorry man, just kinda seems like this is more fuel on the fire allowing some people to downgrade and bash others on their weapons and/or their choices. There are people in this game that will do just that.
  • 07-17-2013, 02:00 PM
    b0thbarrel5
    Quick question here, but how many people actually use a saw for pvp? (outside of maybe shadow war)
  • 07-17-2013, 02:10 PM
    ironlungz949
    i dont know......... but ive seen them on PVP a while back

    JxSiN - this is just a guide to score a "to be nerfed" gun... so the fire wont be that big lol but good observation
  • 07-17-2013, 02:11 PM
    lilith
    FRC saw
    Nano corrosive
    Bloom
    Crit
    Mag
    Stab sight all mods blue
    Synergy survivalist
    +10 crit mult to incoming targets
    1.15 crit mult
    15% grenade on kill
    x.1.25 mag
    Melee sypon
  • 07-17-2013, 02:18 PM
    ironlungz949
    Quote:

    Originally Posted by lilith View Post
    FRC saw
    Nano corrosive
    Bloom
    Crit
    Mag
    Stab sight all mods blue
    Synergy survivalist
    +10 crit mult to incoming targets
    1.15 crit mult
    15% grenade on kill
    x.1.25 mag
    Melee sypon

    FRC saw
    Nano corrosive = 10 Points
    Bloom
    Crit
    Mag
    Stab sight all mods blue
    Synergy survivalist = total of mods, synergy, pvp friendly - 35 points
    +10 crit mult to incoming targets = 8 points
    1.15 crit mult = 10 points
    15% grenade on kill = 10 points
    x.1.25 mag = 6 points
    Melee sypon

    Total score 79/100
    7.9/10
  • 07-17-2013, 02:44 PM
    Mtn_Magic
    try these two

    electric
    bloom/recoil
    aim/hip
    1.50 mag
    stab 3

    grenadier ( all mods match)

    30% dmg to vehicles ( beast for bulwarks)
    .90 reload
    10% ego on reload
    1.10 fire rate

    syphon
    bloom/recoil
    crit
    1.50 mag
    stab 3

    stalker ( all mods match)
    .85 reload
    30 accuracy
    10% ego on reload
    1.10 fire rate
  • 07-17-2013, 02:46 PM
    JxSiN
    Quote:

    Originally Posted by SxB_xPUDDYTATx View Post
    holy cow. so if I have a saw and I only play pve and co-op, and I built one with a self revive to help my friends at ark falls and in co-op maps, or I am a huge fan of veteran synergy and run non-syn mods, then there is no way I can have a nice saw. according to that chart, I have to have a weapon that is pvp friendly with a 4-banger synergy and matching mods to even come close to being considered good. even quartermaster synergy is frowned upon because if the revive bonus, but is a personal favorite and loved by many people. in this game, only 13 out of a possible 116 pursuits are for pvp. there are inly 2 pvp game modes on 3 pvp maps, plus shadow wars. in comparison, there are 7 co-ops, replayable story mode, countless side missions, ark falls, sieges, and weekly and daily contracts. in a game so heavily based on single, group, and community play, im amazed and saddened that there is only respect for guns that are acceptable in pvp, such a small part of the game :-(

    ^This, times ten. I don't need to see how my weapons rate on a scale to know they can outperform half the weapons ranked higher. While scales and rankings may have started with good intentions, I have witnessed too many a time where people have abused those systems to undervalue other people's items in trades and rip them off, or insulted someone based on their decisions, or countless other negative things.
  • 07-17-2013, 02:58 PM
    Mtn_Magic
    Quote:

    Originally Posted by JxSiN View Post
    ^This, times ten. I don't need to see how my weapons rate on a scale to know they can outperform half the weapons ranked higher. While scales and rankings may have started with good intentions, I have witnessed too many a time where people have abused those systems to undervalue other people's items in trades and rip them off, or insulted someone based on their decisions, or countless other negative things.

    i would love to see a veteran saw or any other of these simple synergy saws that u proclaim to be awesome outshoot the grenadier saw that i listed..just saying stats are everything and who needs self revive or other bs rolls when you have a gun that is effecient at killing? and just for the record he isnt stating that the gun isnt worth anything, but u and i both know that a syphon saw with cannonier with acc., reload, and fire rate is going to be worth more than a syphon saw with veteran acc., revive on revive, and a mag bonus..it doesnt take a genius to figure that out.
  • 07-17-2013, 03:00 PM
    ironlungz949
    Quote:

    Originally Posted by JxSiN View Post
    ^This, times ten. I don't need to see how my weapons rate on a scale to know they can outperform half the weapons ranked higher. While scales and rankings may have started with good intentions, I have witnessed too many a time where people have abused those systems to undervalue other people's items in trades and rip them off, or insulted someone based on their decisions, or countless other negative things.

    thats true man, its like guns
    its meant for protection
    but some people abuse the system to cause harm,
    do we punish the many or the few law breakers?

    Its really up to the gamer to decide if they want their weapons scored, but they also got to have the huevos to tell ppl to **** off when @$$holes decide to talk down your personal weapons, either here or on the thread its a problem that wont go away, similar to bulling.

    this is a thread for pure honest fun not to start riots, but like i said its up to the public
  • 07-17-2013, 03:13 PM
    JxSiN
    Quote:

    Originally Posted by Mtn_Magic View Post
    i would love to see a veteran saw or any other of these simple synergy saws that u proclaim to be awesome outshoot the grenadier saw that i listed..just saying stats are everything and who needs self revive or other bs rolls when you have a gun that is effecient at killing? and just for the record he isnt stating that the gun isnt worth anything, but u and i both know that a syphon saw with cannonier with acc., reload, and fire rate is going to be worth more than a syphon saw with veteran acc., revive on revive, and a mag bonus..it doesnt take a genius to figure that out.

    I don't use saws man. I was speaking in general. What works and is great for one may not be the same for the other.
  • 07-17-2013, 03:19 PM
    JxSiN
    Quote:

    Originally Posted by ironlungz949 View Post
    thats true man, its like guns
    its meant for protection
    but some people abuse the system to cause harm,
    do we punish the many or the few law breakers?

    Its really up to the gamer to decide if they want their weapons scored, but they also got to have the huevos to tell ppl to **** off when @$$holes decide to talk down your personal weapons, either here or on the thread its a problem that wont go away, similar to bulling.

    this is a thread for pure honest fun not to start riots, but like i said its up to the public

    I agree with you. I just wish all people used a class/rank system in a good manner. I have just seen too many children in this game take a decent system and abuse it for personal gain. Like Mtn said, we all know a Saw like he listed is better than a self-revive veteran non nano saw, hands down. But sometimes that's all that a poorer guy, or a less fortunate guy can come up with. It's the people who proceed to bash that guy on his weapon who ruin systems and rankings like these. I know you mean well and it is all in good fun, but there are those that will take this and not mean well and want to ruin fun for others. That's the point I'm trying to make. Anyway, I don't want to add more negativity to the thread like I already have, so I hope you aren't offended by anything I have said because it isn't an attack on you or directed to you or anyone who uses this the way you intended. So this is all I am going to say about it.
  • 07-17-2013, 03:19 PM
    Olaf
    Going to post a couple of my saw's up. be appreciative if you can rate them ironlungz.
  • 07-17-2013, 03:43 PM
    ironlungz949
    Quote:

    Originally Posted by JxSiN View Post
    I agree with you. I just wish all people used a class/rank system in a good manner. I have just seen too many children in this game take a decent system and abuse it for personal gain. Like Mtn said, we all know a Saw like he listed is better than a self-revive veteran non nano saw, hands down. But sometimes that's all that a poorer guy, or a less fortunate guy can come up with. It's the people who proceed to bash that guy on his weapon who ruin systems and rankings like these. I know you mean well and it is all in good fun, but there are those that will take this and not mean well and want to ruin fun for others. That's the point I'm trying to make. Anyway, I don't want to add more negativity to the thread like I already have, so I hope you aren't offended by anything I have said because it isn't an attack on you or directed to you or anyone who uses this the way you intended. So this is all I am going to say about it.

    man, u never offend . you enlighten people man, ur comments are always welcome bud
  • 07-17-2013, 03:50 PM
    JxSiN
    Quote:

    Originally Posted by ironlungz949 View Post
    man, u never offend . you enlighten people man, ur comments are always welcome bud

    Thanks, it wasn't my intention. I know what you are trying to do, and I know that most people are good about it. But I also know some that will abuse it.
  • 07-17-2013, 04:20 PM
    ironlungz949
    Quote:

    Originally Posted by Mtn_Magic View Post
    try these two

    electric
    bloom/recoil
    aim/hip
    1.50 mag
    stab 3

    grenadier ( all mods match)

    30% dmg to vehicles ( beast for bulwarks)
    .90 reload
    10% ego on reload
    1.10 fire rate

    syphon
    bloom/recoil
    crit
    1.50 mag
    stab 3

    stalker ( all mods match)
    .85 reload
    30 accuracy
    10% ego on reload
    1.10 fire rate



    electric = 10 points
    bloom/recoil
    aim/hip
    1.50 mag
    stab 3

    grenadier ( all mods match)= PVE friendly + modding synergy + Full synergy mods = 42 points

    30% dmg to vehicles ( beast for bulwarks) = 4 Points
    .90 reload = 6 points
    10% ego on reload = 6 poimts
    1.10 fire rate = 6 points
    Total score = 74/100
    7.4/10

    syphon = 10 points
    bloom/recoil
    crit
    1.50 mag
    stab 3 = modded correctly =5 points

    stalker ( all mods match) = synergy + Matching mods + PVP friendly = 45 points
    .85 reload = 6 points
    30 accuracy = 6 points
    10% ego on reload =6 points
    1.10 fire rate = 6 points
    Total score 84/100
    8.4/10
  • 07-17-2013, 04:29 PM
    ironlungz949
    Quote:

    Originally Posted by Olaf View Post
    Going to post a couple of my saw's up. be appreciative if you can rate them ironlungz.

    you are welcome anytime, i actually enjoy this........................weird.
  • 07-17-2013, 04:39 PM
    markkiiee
    RATE MINES:

    FRC SAW
    ego1800
    synergy:run-n-gun
    nano:SYPHON
    bonus: +30% dmg to vechicles
    -0.10 recoil
    15% grenade recharge on kill
    x1.25 mag
    Melee:Radioactive

    FRC SAW
    ego1005
    synergy:run-n-gun
    nano:BIO but replaced with toxic
    MODDED OUT WITH ALL RUN-n-GUN TIER3 MODS
    -External recoil reduction III
    -Power bore III
    -Toxic converter
    -Stabilization sight III
    Bonus: +8% dmg on next shot after a kill..... cant read the rest
    -0.30 accuracy
    25% stowed weapon clip reloaded on a kill
    x1.10 fire rate
    Melee:BIO

    FRC SAW
    ego30
    no nano
    no synergy
    fully modded with tier3 mods
    bonus: x1.10 crit mult
    -0.10 recoil
    10% ego power recharge on full reload
    x1.25 mag
    melee:Radiation
  • 07-17-2013, 04:42 PM
    hYp
    ego2760 assassin scyphon , -30accuracy , x1.25mag , 25% stowed weap reload , mastry bounes-virgin
  • 07-17-2013, 05:10 PM
    Olaf
    FRC SAW
    Nano: Bio
    Synergy: Rolling Thunder
    XP Mastery: +10% damage from last shot in clip
    Roll1: -0.30 accuracy
    Roll2: 15% grenade recharge on kill
    Roll3: x1.25 mag
    Mods: Non matching mods as another saw is higher in priority at moment.

    FRC SAW
    Nano: Electric
    Synergy: Rolling Thunder
    XP Mastery: x1.15 mag
    Roll1: x1.15 crit mult
    Roll2: 10% ego power on crit kill
    Roll3: x1.25 mag
    Mods: External Recoil 3 - High Cap 3 (Rolling Thunder mods). I have stabilization sight Rolling thunder but not adding until sight changes are made - still looking for a power bore 3 Rolling thunder.
    ^^ This badboy has 174 mag currently.

    FRC SAW
    Nano: Syphon
    Synergy: Stalker
    XP Mastery: 10% crit mult to incoming targets
    Roll1: -0.10 recoil
    Roll2: 15% grenade on kill
    Roll3: x1.25 mag
    Mods: High Cap Mag 3 (Stalker) - still looking for the other stalker mods (Power Bore, External Recoil, Stabilization Sight)

    Images you can find here; to much effort to crop/paste together.

    http://imageshack.us/g/1/10242479/
  • 07-17-2013, 05:14 PM
    ironlungz949
    Ok ok nice.. Let me get home and ill score all these
  • 07-17-2013, 06:24 PM
    Mouthman15
    My saw

    Toxic nano
    Rolling Thunder syn
    bloom/recoil
    crit
    nano mag
    satb sight

    wep xp is 15% from hip
    .10 Recoil bonus
    10% ego on full reload bonus
    1.25 Mag bonus

    Love this bad boy
  • 07-17-2013, 06:28 PM
    ironlungz949
    Quote:

    Originally Posted by markkiiee View Post
    RATE MINES:

    FRC SAW
    ego1800
    synergy:run-n-gun
    nano:SYPHON
    bonus: +30% dmg to vechicles
    -0.10 recoil
    15% grenade recharge on kill
    x1.25 mag
    Melee:Radioactive

    FRC SAW
    ego1005
    synergy:run-n-gun
    nano:BIO but replaced with toxic
    MODDED OUT WITH ALL RUN-n-GUN TIER3 MODS
    -External recoil reduction III
    -Power bore III
    -Toxic converter
    -Stabilization sight III
    Bonus: +8% dmg on next shot after a kill..... cant read the rest
    -0.30 accuracy
    25% stowed weapon clip reloaded on a kill
    x1.10 fire rate
    Melee:BIO

    FRC SAW
    ego30
    no nano
    no synergy
    fully modded with tier3 mods
    bonus: x1.10 crit mult
    -0.10 recoil
    10% ego power recharge on full reload
    x1.25 mag
    melee:Radiation

    FRC SAW
    ego1800
    synergy:run-n-gun = IDK if all mods are matching and what mods you put on it
    nano:SYPHON =10 points
    bonus: +30% dmg to vechicles = 4 points
    -0.10 recoil = 6 points
    15% grenade recharge on kill = 10 points
    x1.25 mag = 6 points
    Melee:Radioactive

    INCOMPLETE

    FRC SAW
    ego1005
    synergy:run-n-gun
    nano:BIO but replaced with toxic = 10 points
    MODDED OUT WITH ALL RUN-n-GUN TIER3 MODS
    -External recoil reduction III
    -Power bore III
    -Toxic converter
    -Stabilization sight III = with synergy + mods equipped + PVP friendly = 45 points
    Bonus: +8% dmg on next shot after a kill..... cant read the rest = 8 points
    -0.30 accuracy = 6 points
    25% stowed weapon clip reloaded on a kill = 10 points
    x1.10 fire rate = 6 points
    Melee:BIO

    Total score 85/100
    8.5/10

    FRC SAW
    ego30
    no nano
    no synergy
    fully modded with tier3 mods = mods + PVP friendy = 25 points
    bonus: x1.10 crit mult = 10 points
    -0.10 recoil = 6 points
    10% ego power recharge on full reload = 6 points
    x1.25 mag = 6 points
    melee:Radiation

    Total points 53/100
    5.3/10
  • 07-17-2013, 06:49 PM
    ironlungz949
    Quote:

    Originally Posted by hYp View Post
    ego2760 assassin scyphon , -30accuracy , x1.25mag , 25% stowed weap reload , mastry bounes-virgin

    its very nice man but its not modded or rolled so its still incomplete
  • 07-17-2013, 06:54 PM
    ironlungz949
    Quote:

    Originally Posted by Olaf View Post
    FRC SAW
    Nano: Bio
    Synergy: Rolling Thunder
    XP Mastery: +10% damage from last shot in clip
    Roll1: -0.30 accuracy
    Roll2: 15% grenade recharge on kill
    Roll3: x1.25 mag
    Mods: Non matching mods as another saw is higher in priority at moment.

    FRC SAW
    Nano: Electric
    Synergy: Rolling Thunder
    XP Mastery: x1.15 mag
    Roll1: x1.15 crit mult
    Roll2: 10% ego power on crit kill
    Roll3: x1.25 mag
    Mods: External Recoil 3 - High Cap 3 (Rolling Thunder mods). I have stabilization sight Rolling thunder but not adding until sight changes are made - still looking for a power bore 3 Rolling thunder.
    ^^ This badboy has 174 mag currently.

    FRC SAW
    Nano: Syphon
    Synergy: Stalker
    XP Mastery: 10% crit mult to incoming targets
    Roll1: -0.10 recoil
    Roll2: 15% grenade on kill
    Roll3: x1.25 mag
    Mods: High Cap Mag 3 (Stalker) - still looking for the other stalker mods (Power Bore, External Recoil, Stabilization Sight)

    Images you can find here; to much effort to crop/paste together.

    http://imageshack.us/g/1/10242479/

    FRC SAW
    Nano: Bio = 10 points
    Synergy: Rolling Thunder = 20 points
    XP Mastery: +10% damage from last shot in clip = 8 points
    Roll1: -0.30 accuracy = 6 points
    Roll2: 15% grenade recharge on kill = 10 points
    Roll3: x1.25 mag = 6 points
    Mods: Non matching mods as another saw is higher in priority at moment.

    Would need to know mods but it should be around 70

    FRC SAW
    Nano: Electric = 10 points
    Synergy: Rolling Thunder = 20 points
    XP Mastery: x1.15 mag = 6 points
    Roll1: x1.15 crit mult = 10 points
    Roll2: 10% ego power on crit kill = 10 points
    Roll3: x1.25 mag = 6 points
    Mods: External Recoil 3 - High Cap 3 (Rolling Thunder mods). I have stabilization sight Rolling thunder but not adding until sight changes are made - still looking for a power bore 3 Rolling thunder.
    ^^ This badboy has 174 mag currently.

    its real nice and it will be in the 90s but as of now its incomplete

    FRC SAW
    Nano: Syphon = 10 points
    Synergy: Stalker = 20 points
    XP Mastery: 10% crit mult to incoming targets = 8 points
    Roll1: -0.10 recoil = 6 points
    Roll2: 15% grenade on kill = 10 points
    Roll3: x1.25 mag = 6 points
    Mods: High Cap Mag 3 (Stalker) - still looking for the other stalker mods (Power Bore, External Recoil, Stabilization Sight)

    its real nice and it will be in the 90s but as of now its incomplete
  • 07-17-2013, 06:58 PM
    ironlungz949
    Quote:

    Originally Posted by Mouthman15 View Post
    My saw

    Toxic nano
    Rolling Thunder syn
    bloom/recoil
    crit
    nano mag
    satb sight

    wep xp is 15% from hip
    .10 Recoil bonus
    10% ego on full reload bonus
    1.25 Mag bonus

    Love this bad boy

    My saw

    Toxic nano = 10 points
    Rolling Thunder syn = 20 points
    bloom/recoil
    crit
    nano mag
    satb sight = matching mods + Correctly modded + PVP friendly = 30 points

    wep xp is 15% from hip = 8 points
    .10 Recoil bonus = 6 points
    10% ego on full reload bonus = 6 points
    1.25 Mag bonus = 6 points

    Total score 87/100
    8.7/10
  • 07-17-2013, 07:32 PM
    Olaf
    Ill let you know when I find the final mods for them. Nightmare to find a power bore rolling thunder, and stalker lmg mods just as hard to find lol - especially the ones you need.
  • 07-17-2013, 07:57 PM
    macke
    Quote:

    Originally Posted by Olaf View Post
    Ill let you know when I find the final mods for them. Nightmare to find a power bore rolling thunder, and stalker lmg mods just as hard to find lol - especially the ones you need.

    cmon: u just got an high cap mag almost for free from me :D


    here my saw`s, will be nice if u rate em ;-)


    first one:

    FRC SAW
    Nano: Bio
    Synergy: Canoneer
    XP Mastery: 30% fire-rate 5secs after self revive
    Roll1: x0.90 reload
    Roll2: 10% ego charge reload on full reload
    Roll3: x1.25 mag
    Mods: 3mods tier 3 canoneer (dont like scopes on frc saw, so the scope wont come in future)

    pictures:
    http://imageshack.us/photo/my-images/838/xh3z.jpg/
    http://imageshack.us/photo/my-images/29/orax.jpg/


    second one:

    FRC SAW
    Nano: Toxic
    Synergy: Quartermaster
    XP Mastery: 10% from last shot in clip
    Roll1: x1.03 fire-rate
    Roll2: 15% self-revive charge on revive other players
    Roll3: x1.25 mag
    Melee: toxic
    Mods: some normal t3 mods till i found whole set with syn

    pictures:
    http://imageshack.us/photo/my-images/14/koo0.jpg/
    http://imageshack.us/photo/my-images/29/c8c8.jpg/



    third one:

    FRC SAW
    Nano: Syphon
    Synergy: Rolling Thunder
    XP Mastery: 15% melee dmg
    Roll1: -0.30 accuracy
    Roll2: 15% self-revive charge on revive other players
    Roll3: x1.10 fire-rate
    Melee: bio
    Mods: some normal t3 mods till i found whole set with syn

    pictures:
    http://imageshack.us/photo/my-images/827/n8gm.jpg/
    http://imageshack.us/photo/my-images/6/zjx3.jpg/


    last one:

    FRC SAW
    Nano: Fire
    Synergy: Veteran
    XP Mastery: 10% crit mult to out of combat ...
    Roll1: x1.15 melee dmg
    Roll2: 15% grenade recharge on kill
    Roll3: x1.10 fire-rate
    Melee: Toxic
    Mods: recoil reduction, pb 3 (not showed on picture), mag x 1.50

    pictures:
    http://imageshack.us/photo/my-images/826/c0ud.jpg/
    http://imageshack.us/photo/my-images/809/i4by.jpg/

    of course all orange ^^

    regards
  • 07-17-2013, 08:35 PM
    KEYMASTA
    Great rating system
    I'd like to see the same thing done for Titan ars smg
    Ill throw my saws up in the next few days
  • 07-17-2013, 09:05 PM
    Cruzer
    Quote:

    Originally Posted by ironlungz949 View Post
    To get a SAW at 100/100 would be a Best of the best in the game......
    to get to 80 is excellent
    to get to 90 is Perfect
    but 100.... i dont care how bad they nerf it, it would still be worth a ton




    Hey iron I got a really sik syphon cannoneer saw ill post it up tomorrow then if you could rate it for me would be awesome and of course it has all tier III cannoneer mods ;).
  • 07-18-2013, 06:06 AM
    ironlungz949
    Quote:

    Originally Posted by macke View Post
    cmon: u just got an high cap mag almost for free from me :D


    here my saw`s, will be nice if u rate em ;-)


    first one:

    FRC SAW
    Nano: Bio = 10 points
    Synergy: Canoneer = 20 points
    XP Mastery: 30% fire-rate 5secs after self revive = 2 points
    Roll1: x0.90 reload = 6 points
    Roll2: 10% ego charge reload on full reload = 6 points
    Roll3: x1.25 mag = 6 points
    Mods: 3mods tier 3 canoneer (dont like scopes on frc saw, so the scope wont come in future) - PvE friendly + 3 Matching mods = 17 points
    TOTAL SCORE 67/100
    6.7/10

    pictures:
    http://imageshack.us/photo/my-images/838/xh3z.jpg/
    http://imageshack.us/photo/my-images/29/orax.jpg/


    second one:

    FRC SAW
    Nano: Toxic = 10 POINTS
    Synergy: Quartermaster = 20 POINTS
    XP Mastery: 10% from last shot in clip= 4 POINTS
    Roll1: x1.03 fire-rate = 6 POINTS
    Roll2: 15% self-revive charge on revive other players = 2 POINTS
    Roll3: x1.25 mag = 6 POINTS
    Melee: toxic
    Mods: some normal t3 mods till i found whole set with syn - PVE friendly = 2 points
    TOTAL SCORE 50/100
    5.0/10

    pictures:
    http://imageshack.us/photo/my-images/14/koo0.jpg/
    http://imageshack.us/photo/my-images/29/c8c8.jpg/



    third one:

    FRC SAW
    Nano: Syphon = 10 points
    Synergy: Rolling Thunder = 20 points
    XP Mastery: 15% melee dmg = 6 points
    Roll1: -0.30 accuracy = 6 points
    Roll2: 15% self-revive charge on revive other players = 2 points
    Roll3: x1.10 fire-rate = 6 points
    Melee: bio
    Mods: some normal t3 mods till i found whole set with syn - PVE friendly = 2 points
    TOTAL SCORE 52/100
    5.2/100

    pictures:
    http://imageshack.us/photo/my-images/827/n8gm.jpg/
    http://imageshack.us/photo/my-images/6/zjx3.jpg/


    last one:

    FRC SAW
    Nano: Fire = 10 points
    Synergy: Veteran = 10 points
    XP Mastery: 10% crit mult to out of combat ... = 8 points
    Roll1: x1.15 melee dmg = 6 points
    Roll2: 15% grenade recharge on kill = 10 points
    Roll3: x1.10 fire-rate = 6 points
    Melee: Toxic
    Mods: recoil reduction, pb 3 (not showed on picture), mag x 1.50- 3 matching mods + PVE friendly = 17 points
    TOTAL SCORE 67/100
    6.7/100

    pictures:
    http://imageshack.us/photo/my-images/826/c0ud.jpg/
    http://imageshack.us/photo/my-images/809/i4by.jpg/

    of course all orange ^^

    regards

    The red colored writing on the quote above is my writing

    Not putting matching mods on those saws and the scope kinda took down the score, adding the scope to unlock the full potential of your synergy would have made some of those saws reach high 70s even 80s
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