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Dev Blog: Castithan Charge Pack and the future of Defiance
Posted on: 07.23.2013
Ok, time to write the introduction blog. Hello. My name is Chris Lena and I am the new Executive Producer for Defiance. I have been working at Trion for over three years and started on Defiance last November (almost exactly 6 months before launch). My background is a long history of working on massively multiplayer games both live and in development which has driven home the fact that those that play your game are not just customers but partners. That there is a back and forth, a blurring of developer and player, that doesn’t happen with other games and is one of the main reasons that I love working in this genre. But enough about me, let’s get down to business.
Our first DLC is coming up and we will be revealing that release date soon…it will not be out this month. Fine, we will tell you that it will be in August but don’t’ tell anyone else. Ok? I know I can trust you. We did want to get this out sooner but we had some launch issues to care of first.
Fraud is the only concept that come to my mind. - being played for dupes we are.