Originally Posted by
Slyfox2001
No expert at this, obviously since I'm not at Trion, but I can comment based on my life experiences as to why the lack of Dev communication... I'm a Software Developer, not games, but I believe that the process and what one can and can't do holds pretty true for just about any type of programming/developing.
The Devs aren't typically the ones in control of what makes it into the game, gets fixed, is cut, etc. This comes from meetings (sometimes with the Devs or selected (Senior) Devs) where higher ups (Project Manager, etc.) make the actual lists of what can be accomplished in a given time (sometimes referred to as SPRINTS). Really, the Devs have no say. They are just told to do and must comply unless they want to get fired. Of course, they do have a bit of pull and push here and there, but mostly to say how difficult something may be or if there will be potential issues/conflicts.
Sure, Devs can still comment on stuff, but they probably refrain from doing so as they don't set things in stone, might get backlash for something they say, give something away, piss someone off, get something wrong, or are just too busy to stop and read the forums... which is why they have others for that.
Again, I could be totally wrong, but that's my guess.