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Melee Bonuses on Sniper Rifles? Seriously?

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  • 08-14-2013, 02:38 PM
    crasher
    x1.06 mag on a Bonfire that has a 'Mag = 1'.

    x1.03 Fire Rate on a Ground Pounder, 'Mag = 3'.

    I had a Sawed Off that had a x1.06 or x1.10 mag size bonus.
  • 08-14-2013, 02:44 PM
    JxSiN
    Quote:

    Originally Posted by MaxSterling View Post
    Less desirable... yes.
    Worthless... no.

    Ok, very undesirable. Maybe not completely worthless.

    If you want worthless:
    Fire rates on sawed offs
    3% ammo regen on revive other for RLs, SGs, snipers, detonators, etc

    15% self revive on revive other until the DM ark falls roll out, even then it's debatable.

    I'm sure there are more, but those are pretty worthless
  • 08-14-2013, 03:44 PM
    Billy Guile
    sawed off's should be a rare item from the start, with awesome firepower if you're willing to deal with the reload time.

    had a melee roll on a sniper rifle yesterday that had the fire trigger thingie going on. for every two hits, it was causing fall off on one. i wasn't complaining
  • 08-14-2013, 04:51 PM
    hagndaz
    hang on to them! theyll be selling for millions on the forums once everything is nerfed into the ground. its much better to whack something with a hammer than shoot marshmallows at it.
  • 08-14-2013, 04:59 PM
    crasher
    Quote:

    Originally Posted by hagndaz View Post
    hang on to them! theyll be selling for millions on the forums once everything is nerfed into the ground. its much better to whack something with a hammer than shoot marshmallows at it.

    Truly, there is much unexplored wisdom in this.

    We need to watch this man closely, for he has much good advice.
  • 08-14-2013, 05:20 PM
    Evolution
    HaH!
    :cool:
    Quote:

    Originally Posted by hagndaz View Post
    It's much better to whack something with a hammer than shoot marshmallows at it.

    (quote edited for alternate context)
    Quote:

    Originally Posted by hagndaz View Post
    It's much better to whack something with a hammer,then shoot marshmallows at it.

    :DHah!
    I have no Idea why, but I laughed allot harder then I should have when I read that! Both times.:D
    That quote is definitely going on my clipboard!
    Thank you!
    ;)
  • 08-14-2013, 05:43 PM
    Wtflag
    Good weapons are rare because of this.

    It is not hard to get an orange.

    It is hard to get an orange with the correct rolls, synergy and nano.

    In all games with randomized items, dud stats/properties will always act as an additional filter that separates the good from the bad.
  • 08-14-2013, 06:18 PM
    crasher
    Quote:

    Originally Posted by Wtflag View Post
    Good weapons are rare because of this.

    It is not hard to get an orange.

    It is hard to get an orange with the correct rolls, synergy and nano.

    In all games with randomized items, dud stats/properties will always act as an additional filter that separates the good from the bad.

    Be nice to have a qualified gunsmith in town to tune that crap up.
    We have one on the fora, but I dunno how hard it is to become an FFL in the future.
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