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Save your Scrip! Charge blades don't come cheap (at least with Alpha Test prices)

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  • 08-15-2013, 02:37 PM
    Arsenic_Touch
    Quote:

    Originally Posted by Hope499 View Post
    This is what the xbox trade/need/want is like right now:

    http://forums.defiance.com/showthrea...ly-VOT-Fragger

    Can't wait until the DLC goes live with the nano proc nerf. All those glitchy vot fraggers are going bye bye.
  • 08-15-2013, 02:40 PM
    JxSiN
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Can't wait until the DLC goes live with the nano proc nerf. All those glitchy vot fraggers are going bye bye.

    I'm waiting for the posts from people saying "quit saying nanos are getting nerfed so I can sell my weapon before DLC". Much like that saw post recently
  • 08-15-2013, 04:17 PM
    Notturno
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Can't wait until the DLC goes live with the nano proc nerf. All those glitchy vot fraggers are going bye bye.

    I probably see more Tachmags than Fraggers these days. While I think it's certainly no secret that Fraggers had their own issues, I think the overarching issue is really how strong Syphon is. There's no room for other nano effect choices in PvP because of how incredibly strong Syphon is.

    We'll have to see how the proc timer works out on live, but I'm hoping it opens up the possibility for other nano effects. Though something tells me one proc every 1.5 to 2.0 seconds is still going to allow Syphon to shine. I think the only way other nano effects are going to rise to prominence is with Syphon losing some of its power. Personally I think the damage should be removed in favor of just keeping the regeneration property, as I feel that is more in the spirit of what "siphoning life" actually is. It's pretty drastic, but I really think it's what the game needs.

    If nearly every single one of the top PvP players use a Syphon weapon, you know there's something wrong with it. :P
  • 08-15-2013, 04:49 PM
    Indra Echo
    Quote:

    Originally Posted by MacDeath View Post
    Now granted the price points MAY be different on Live, but The Thorn Liro vendor in Sausalito has charge plades for sale. He has, blue, purple and orange. They cost faction currency AND scrip.
    Rizifyo Blade 250 fc & 25K scrip
    Valafyo Blade 500 fc & 100K scrip
    Shanjifyo Blade 1000 fc & 500K scrip

    Saw that. Working on building up scrip but luckily I also have a large cache of weapons that I can sell to vendors. It won't help me buy all of them but then might be interesting to know what kind of rewards as far as scrip or whatever, you get from the Arena.
  • 08-15-2013, 04:59 PM
    Indra Echo
    Quote:

    Originally Posted by Notturno View Post
    I probably see more Tachmags than Fraggers these days. While I think it's certainly no secret that Fraggers had their own issues, I think the overarching issue is really how strong Syphon is. There's no room for other nano effect choices in PvP because of how incredibly strong Syphon is.

    We'll have to see how the proc timer works out on live, but I'm hoping it opens up the possibility for other nano effects. Though something tells me one proc every 1.5 to 2.0 seconds is still going to allow Syphon to shine. I think the only way other nano effects are going to rise to prominence is with Syphon losing some of its power. Personally I think the damage should be removed in favor of just keeping the regeneration property, as I feel that is more in the spirit of what "siphoning life" actually is. It's pretty drastic, but I really think it's what the game needs.

    If nearly every single one of the top PvP players use a Syphon weapon, you know there's something wrong with it. :P

    I know syphon is good but there's a lot of room to apply a change up if people rely too heavily upon it. First of all, assume the other players will mostly use it. Equip a shield with syphon defense. Assume they figure you will also use it and will be defending against it. Equip a weapon with some other nano.

    Unlike certain OP weapons that have no real defense or counter as a rule, syphon does have some strategies that can work against it. You just have to follow which way the wind is blowing and be different.

    It's not always true that if every top player is using something then there's something wrong with it. If the thing in question does create weaknesses then you can counter it. The problem with some other things are that there's no way to counter them because they have no weaknesses.

    Also, use of a BMG in particular can work well to mitigate syphon, AND a regen shield with cloak (for instant shield recharge), and even the regen perk. You might also consider perks that rely on your shield breaking. I've seen this kind of thing done in other games-some games had boosts to damage when HP is low. So look for things like that. Also, I don't know if the one perk works, but there is one to re-direct damage back at an opponent. You can look at its specifics to see what it says because I can't remember it right now.

    And create an anti-syphon build for situations when everyone is using syphon.

    This is the big problem though with people merely chasing after two weapons in the game-there is no real discussion of all the possible builds.
  • 08-16-2013, 12:38 AM
    MacDeath
    Quote:

    Originally Posted by Indra Echo View Post
    Saw that. Working on building up scrip but luckily I also have a large cache of weapons that I can sell to vendors. It won't help me buy all of them but then might be interesting to know what kind of rewards as far as scrip or whatever, you get from the Arena.

    You get a green blade from completing the arena mission.
  • 08-16-2013, 12:45 AM
    Arisax
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Can't wait until the DLC goes live with the nano proc nerf. All those glitchy vot fraggers are going bye bye.

    did they fixed the shield insta regen as well? and the mov speed exploit with BMGs ? because I keep getting against those A LOT in PVP on xbox 360 NA..
  • 08-16-2013, 03:30 AM
    MacDeath
    Quote:

    Originally Posted by Arisax View Post
    did they fixed the shield insta regen as well? and the mov speed exploit with BMGs ? because I keep getting against those A LOT in PVP on xbox 360 NA..

    Arsenic isn't testing on Xbox. THIS Alpha Test is PC only.
  • 09-24-2013, 11:20 PM
    Hexdsword6
    Can humans use the charge blade? And if so does anyone have a spare they are willing to with for all my items
  • 09-24-2013, 11:27 PM
    FDG SKULLS
    its been changed there legends are only 15,000 and 750 rep. the purples are 10,000 and 500 rep and the blues i think are like 5,000 and 250 rep.
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