I remember how much I truly hated dying in Lineage 2 or City of Heros. Not that its on topic, thats just what this thread is making me think of. Loseing xp and sometimes deleveling or xp stalls because of dying. *shudder*
I remember how much I truly hated dying in Lineage 2 or City of Heros. Not that its on topic, thats just what this thread is making me think of. Loseing xp and sometimes deleveling or xp stalls because of dying. *shudder*
Reviving another person actually adds a little bit more nice social aspect to the game.. In GW2 in Orr region I could kiss people's feet for rezzing me during a particularly long run for example..
I think it just makes things funner staying in the action an not spending 15 minutes just trying to get back to the action just to have an accident when you get there :P
At the arkfalls etc - it is not really a revive in the sense that you Died. You are Incapacitated. You can actually slow crawl out from under all the melee until someone sees you squirming in the open for a fast lift.
Worked for me a few times - get to somewhere people can See you down there.
Its great, adds more fun to the game.
I dont want to be mad at dying because i have to run 5min back to where i was all the time.
For me its just annoying enough to make me want to stay alive mostly because i absolutely hate losing money, and this game charges you when you die.
On that not I started a second play through of borderlands, was trying to get to 1mill credits for the steam achievement, I was so close like 999,970 or something, and i got a place and died a bunch of times dropped down to 400k, got so ****ing mad havnt touched the game since and probably never will lol
I wanted a more strict death penalty. :/ I feel like it's too casual.
I agree, but this is more of a TPS than traditional MMO. Personally I think the penalty could be a bit less zerg-promoting. Making you run back from camp, instead of those checkpoints every 10 meters, would be a nice deterrent to just mindlessly zerg all the time.
But I doubt they are going to change it and I feel it's not a game-breaker or anything.