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Anyone else feel Revive mechanics are killing games like this?

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  • 03-31-2013, 07:46 PM
    Guyonbench
    I remember how much I truly hated dying in Lineage 2 or City of Heros. Not that its on topic, thats just what this thread is making me think of. Loseing xp and sometimes deleveling or xp stalls because of dying. *shudder*
  • 03-31-2013, 07:50 PM
    Shawnchapp
    Quote:

    Originally Posted by Moose Of Woe View Post
    I just ran outside and let all the enemies come to me/ran around the compound. When I finished off a wave, I'd run back in and revive what's her face. .

    Kinda what i did except i got in my truck and ran everything over Lol
  • 03-31-2013, 07:50 PM
    Xirn
    Reviving another person actually adds a little bit more nice social aspect to the game.. In GW2 in Orr region I could kiss people's feet for rezzing me during a particularly long run for example..
  • 03-31-2013, 07:54 PM
    Moose Of Woe
    Quote:

    Originally Posted by Shawnchapp View Post
    Kinda what i did except i got in my truck and ran everything over Lol

    lol also works.
  • 03-31-2013, 08:03 PM
    Shawnchapp
    Quote:

    Originally Posted by Moose Of Woe View Post
    lol also works.

    Lol sure does, If anything needs work its not the revive system its the fact you can spawn cars anywhere thats just annoying at arkfalls.
  • 03-31-2013, 08:15 PM
    Teizar
    I think it just makes things funner staying in the action an not spending 15 minutes just trying to get back to the action just to have an accident when you get there :P
  • 03-31-2013, 10:45 PM
    Broken Drum
    At the arkfalls etc - it is not really a revive in the sense that you Died. You are Incapacitated. You can actually slow crawl out from under all the melee until someone sees you squirming in the open for a fast lift.

    Worked for me a few times - get to somewhere people can See you down there.
  • 03-31-2013, 11:52 PM
    Warlander
    Its great, adds more fun to the game.

    I dont want to be mad at dying because i have to run 5min back to where i was all the time.
    For me its just annoying enough to make me want to stay alive mostly because i absolutely hate losing money, and this game charges you when you die.

    On that not I started a second play through of borderlands, was trying to get to 1mill credits for the steam achievement, I was so close like 999,970 or something, and i got a place and died a bunch of times dropped down to 400k, got so ****ing mad havnt touched the game since and probably never will lol
  • 04-01-2013, 12:14 AM
    JustAHermit
    I wanted a more strict death penalty. :/ I feel like it's too casual.
  • 04-01-2013, 12:32 AM
    SphaZ
    Quote:

    Originally Posted by JustAHermit View Post
    I wanted a more strict death penalty. :/ I feel like it's too casual.

    I agree, but this is more of a TPS than traditional MMO. Personally I think the penalty could be a bit less zerg-promoting. Making you run back from camp, instead of those checkpoints every 10 meters, would be a nice deterrent to just mindlessly zerg all the time.

    But I doubt they are going to change it and I feel it's not a game-breaker or anything.
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