People say they are the worst gun in the game...
the last 4 or 5 coops and arkfalls I've done using one, I've come out in first place by a LARGE margin
just sayin lol they are pretty awesome imo
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People say they are the worst gun in the game...
the last 4 or 5 coops and arkfalls I've done using one, I've come out in first place by a LARGE margin
just sayin lol they are pretty awesome imo
Apparently they buffed them recently. I still don't use them.
No, they have the same stats as before. They did buff the thunders mag and fire rate tho which is sweet!
Their refire time was lowered significantly. They are now usable. Before, there was a one - two second forced paused between bursts. Now it is closer to a quarter - half a second.
Yep, they have been buffed since patch. Now they are somewhat usable since they lowered the forced delay.
Well mine still takes forever to fire a burst but if y'all say so. That don't really change much anyway I'm dominating with em before and after patch :P
Ehh before patch the disruptor I have was still a 2 burst kill lol. Thing is wicked
What disruptor are you using? What is so great about that gun? It has horrible damage and I don't think the crit multiplier is that high either. That gun has horrible DPS. I can use it too and not do too bad with it, but it's still a bad gun. It has nothing that makes it stand out.
I'm using my disruptor lol it kills with 2 bursts in pvp even tho I don't do pvp much, and I'm always topping leader boards with it so guess its not a bad gun. Lol
The dmg is (116 x 3) x 3.... Thats not terrible
My Disruptors took me to Gold the first try in all five arenas, and Top 3 in all Dark Matter Arkfalls.
Haters gonna hate.
Can anyone confirm if fire rate rolls actually increase the fire rate of the Disruptor?
They do, but just a tiny bit.
I have one with no fire rate bonuses, and another with a double fire rate bonus. The second one fires the actual three-round burst just a tad faster, but nothing dramatic.
I dislike thunders only because the accuracy is worse unless you hold down the trigger. Its good for sieges and arkfalls tho I suppose..
I'm not online to look, but I'm pretty sure the DPS of the Disruptor is one of the lowest in game. Am I wrong?
Well who cares about dps when you're coming in first place :P
It is one of the worst, if not the worst. The one in my inv. is 1134.6 (which doesn't include the pause) and it has a 1.03xfire rate, and 1.05x damage bonus.
I got first the other day using nothing but a grind fragger... does that now mean the grind fragger was a good choice? lol no. I means that I played better than the other people, or simply spent more time there. Had I chosen a better weapon I would have gotten even higher. (btw the grind fragger is a beast :-P with its 3875 dps (w/ bonuses))
What I'm basically saying is that if you put a disruptor and just about any other similar weapon in the hands of an equally skilled player, under the exact same conditions, the other weapon will preform better. That said, use whatever weapon makes you giggle :-)
If you are killing people that easily in pvp then you may be shooting those who do not know how to properly set up for pvp. Topping the leaderboard does not mean that the gun is good and overall does not tell you anything other than you may have done more work than others in the group. The Saw is still in my opinion the best lmg even with nerf.
It still can't compete with a lot of weapons in terms of DPS.
I'd honestly settle for a hefty critical damage buff.
Well seeing as the other person used a saw. And we both started the co-op together and were side by side the whole time, me beating him by about 600k damage at the end says something. Even a bad player should beat me with the "best gun ever"
and the only time some lived through 2 burst of mine is with a 1900 or higher cap shield I got rage messages about my disruptor that day so I know this lolol.
Yet even starting at the same time if the player is bad then it doesn't matter what gun they have. Bad players can make the best of the guns perform terrible. How do you know what cap their shield was at? The only gun I have ever fought that did damage fast enough to kill me was a blast rifle. The perk set up is important in pvp and there are some that if not used can make it very easy to kill players.
And if you want to take that as a fact that you can't do better with a different gun, then that's your choice. I can take a handicap and beat people at all kinds of things, does that mean the handicap is the best choice? again, no. The more important question is how can someone take a handicap and still win? Experience, attention, practice, hardware, etc. There are so many factors that differ between players that it leaves open too much speculation.
Sill I stand by my statement that if you put a disruptor and any other similar gun in the hands of a player that is equally well skilled with both weapons, under the exact same conditions, the other weapon will do better.
It's all about how you handle your gun :D
Wrong. When I was still leveling my weapons, with a friend, came the dreaded time we had to lvlup the infector. We usually top score in coop, with our proper guns.
We went in coop, and usually had really low score with such a crappy weapon (pve). Except for a few time, were I was top score (the coop took forever). With people running with Saw and AR in my team. And that was before the saw nerf. Does it mean the infector do more DPS than a SAW in pve ? I don't think so. Those players were terribad, probably shooting their feet or something.
Also, I ended up first several time with an automatic sniper rifle, a BS weapon, and I'm really bad with scoped HS.
The only way to know if a weapon is good, is to make tests with the same player (same level of skill), and a parser. However, there are no parser, so, you just have gut feeling in the end.
As it is now, the disruptor is no more the useless weapon it was. It's still less powerful than a saw.
For fairness, to see if I was just terribly horribly wrong, I did a siege with my disruptor. I ended in 2nd place with 24k, which is crazy low for me - since I was there the whole time. With my normal siege weapon I am no less than 29k, with most finishes at 31k+ - if I was there most of the time.
Is this a definite test? lmao no, not at all. Is the disruptor as crappy as I thought it was? Also no. Would it be my choice? Maybe in some situations pending more testing (to be fair), but as it stands multiple weapons, in my hands, can out preform what this disruptor did on this run by a large margin. That said, I am also not willing to close the book on it yet, but I think this pause will prove to be still too long to allow it to keep up with some of the other weapons (especially when synergized with perks).
I'm pretty sure that 1100 is the correct number. You're firing a burst of 9 bullets every second, hence the fire rate of 9.
It does still have crappy DPS. But it has two advantages: 1) the bursts make many mobs stagger (like a shotgun) and 2) it seems to proc nano effects a lot.
I won't believe anyone who says they're doing well with one in PvP without video proof.
I'm not sure that's right, though that is what I originally thought too (as you see in my earlier post). The fire rate says 9.3 (for mine) and the damage 122 (for mine, with my other one being 128 - which I forgot I had, and since it's the vendor one I should have used that one instead), so 1134.6 + pause (1190.4 for my second one).
But, if you time it, the bursts are happening more than 1 per second, and I do believe (from previous testing) that the rate of fire is the rate that the burst it's self fires (so not burst + pause).
Now, the only reason I thought that it may actually be more than that RoF (~1100) is because it fires 3 animations (and makes 3 sounds), and if those 3 animations fire at 9.3 rounds per second, but each animation contains 3 bullets, then it's actually firing 27.9 rounds per second with a pause after. This would make more sense when considering why it hasn't gotten any dev attention (publicly) as far as buffing it goes, because this could easily put it in the 2000 -2400 dps range making it on par with some of the lower dps weapons (though it could also be more like 1600 - if the pause were the same length as the fire time).
After running a siege with it, I feel like 1100 DPS may not be right, and the above explained may be correct. I guess I could run a siege with a FRC Berzerker Shotgun to see if I can make it do the same, but because of its lack of range capabilities it would be hard to make it a fair comparison (*edit, I'll run one with the volge rifle (1363.5 dps) to test and see if I can make a sub 1500 dps weapon do ~24k).
Oh no, I do loads better with different guns lol probably 2-3x the damage. Just saying its a good gun everyone shames it tho cause they suck with it it seems :/
I play PvE only and the Disruptor is one of my favorite guns in the game. A good one, modded right is one of the all around best utility guns in the game IMO. It's accurate enough to take out snipers at medium distances (the spread almost ensures of at least one critical with each burst), and in hip fire mode the spread is wide enough to easily take out small, fast moving enemies. And since it knocks back like a shotgun, the intimidation perk works with it. Great for trash mobs and, with Overcharge, the mini bosses as well.