US servers... around 180-240MS on average. Using a tunnelling service with reduce this even more. Here is gameply from the BETA from an Aussie point of view, its not too bad.
https://www.youtube.com/watch?v=BqXXfQRS6tI
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US servers... around 180-240MS on average. Using a tunnelling service with reduce this even more. Here is gameply from the BETA from an Aussie point of view, its not too bad.
https://www.youtube.com/watch?v=BqXXfQRS6tI
No, never heard of it, I know what ill be looking for at the bottleo though, this week ;)
Edit: Thanks Chippy! That's excellent :D
Europe has a much better internet infrastructure from what i understand
stopped reading there mate ... Korea, China, Singapore, Germany .... no matter how you look at it, absolute numbers or percentages, that just won't be true :cool:
yep, and they will be gone soon.Quote:
Star Wars the Old Republic actually has its Oceanic servers
http://oceanicgamer.com/2013/03/ocea...swtor-servers/
Don't get me wrong, I would love a local server. However, so far that never really worked out. Singapore might be the best option?!
You're welcome
I think any Aussie based gamer on the Aussie East Coast would be mad to play on EU. I have experienced 300+ MS on other MMO's on EU servers, I cant comment for WA or NZ connections. I play rift through Pingzapper and I experience MS of about 180 to the US servers and the impact on the game is minimal, but thats my opinion. As the defiance servers are in the exact same location as the RIFT servers, no doubt pingzapper will support Defiance. Pingzapper is the old Wow Tunnels.
if they are in amsterdam they are very much in danger of a tsunami since its below sea level there