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How to - Fix the 120hz bug (Temp fix)

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  • 04-01-2013, 05:59 PM
    Smauzt
    How to - Fix the 120hz bug (Temp fix)
    Trion has now fixed the problem! No more crashing and hello sweet 120hz!

    Thank you Trion!








    -------------------------------------------------------------------------





    Hi there!

    Check out this video for how you can fix the 120hz screen issue!

    The issue: When pressing Settings or ESC the game crashes.

    Solution? Check the video below!
    Temp fix
    http://www.youtube.com/watch?v=cWwAkjjSAR4

    Download link to program: http://www.monitortests.com/cru-p7.zip
    When Trion decide to fix this issue you can just double click the extracted file; "reset-all.exe" to return original settings.

    After you have restarted your computer you can now go into the Settings.
    This mean that you can change graphic settings, sound, mouse settings, etc.


    If you want;
    1. Change the settings you want.
    2. Remove hotkey for menu (ESC).
    3. Exit the game.
    4. Return settings to normal (120hz or more).
    5. Return to the game with normal settings and improved graphics!



    Regards, Smauzt
  • 04-01-2013, 06:41 PM
    Smauzt
    Bump so people can see
  • 04-01-2013, 06:53 PM
    pachamos
    Bump for great justice
  • 04-01-2013, 07:01 PM
    Skaliwag
    nice lie kid still crashes
  • 04-01-2013, 07:03 PM
    Smauzt
    Quote:

    Originally Posted by Skaliwag View Post
    nice lie kid still crashes

    Works fine for me.

    Did you remember to restart the computer?
  • 04-01-2013, 07:04 PM
    Leo Crow
    Um..... you could also just edit graphics in config.ini file in folder?
    At least until trion fixes the issue.
  • 04-01-2013, 07:07 PM
    pachamos
    Quote:

    Originally Posted by Leo Crow View Post
    Um..... you could also just edit graphics in config.ini file in folder?
    At least until trion fixes the issue.

    what is the default location for this
  • 04-01-2013, 07:10 PM
    rathb18
    Jeez people the games not even released, I'm sure when they do there final patch tomorrow at 8am this will be fixed.
  • 04-01-2013, 07:12 PM
    Smauzt
    Quote:

    Originally Posted by rathb18 View Post
    Jeez people the games not even released, I'm sure when they do there final patch tomorrow at 8am this will be fixed.


    Hopefully, but if no patch will come people can use this solution.


    Regards, Smauzt
  • 04-01-2013, 07:12 PM
    Lemon King
    Quote:

    Originally Posted by Smauzt View Post
    Hi there!
    Now you can change mouse settings and change this ****ty console looking graphics to real PC graphics! :)

    Only thing this alters is max frames rendered by the monitor, image quality doesn't change.
    Just as an FYI for people that fall for this stuff.
  • 04-01-2013, 07:16 PM
    Smauzt
    Quote:

    Originally Posted by Leo Crow View Post
    Um..... you could also just edit graphics in config.ini file in folder?
    At least until trion fixes the issue.

    If you have the location of the config.ini, please share.

    Quote:

    Originally Posted by Lemon King View Post
    Only thing this alters is max frames rendered by the monitor, image quality doesn't change.
    Just as an FYI for people that fall for this stuff.

    Really... When you change the in-game settings on the graphic tab the quality will change. (Default settings is not the optimal settings).




    Regards, Smauzt
  • 04-01-2013, 07:20 PM
    Lemon King
    Yes when you set it to high, but I'm talking about stuff like Anisotropic Filtering, FSAA, Transparency AA, Adaptive VSync, and Triple Buffering the client lacks.
    The only thing this does is bypass the cap of 60fps for 120hz monitors and thats if it even works on some monitors (depending on screen model and qualuty).
  • 04-01-2013, 07:24 PM
    Smauzt
    Quote:

    Originally Posted by Lemon King View Post
    Yes when you set it to high, but I'm talking about stuff like Anisotropic Filtering, FSAA, Transparency AA, Adaptive VSync, and Triple Buffering the client lacks.

    Yes, sadly you have to force those graphic settings through Nvidia inspector or other ways.

    Quote:

    Originally Posted by Lemon King View Post
    The only thing this does is bypass the cap of 60fps for 120hz monitors and thats if it even works on some monitors (depending on screen model and qualuty).



    If you go custom and max everything it will have a pretty big difference than default settings anyway (Atleast my default settings was like playing on a xbox 360).


    If this fix does not work, just simply say it and please post your screen, driver version and hz compatibility.


    Regards, Smauzt
  • 04-01-2013, 07:36 PM
    Skaliwag
    k i got it to work just deleted all the duplicate monitors on the CRU tool besides my main monitor, then restarted and it worked
  • 04-01-2013, 07:37 PM
    Smauzt
    Quote:

    Originally Posted by Skaliwag View Post
    k i got it to work just deleted all the duplicate monitors on the CRU tool besides my main monitor, then restarted and it worked

    Great to hear!

    Regards, Smauzt
  • 04-01-2013, 08:25 PM
    Serina
    :mad:
    this does not sovle the proble at all... What do you expect from usa software...

    i7-920, 12gigs ram, GeForce 660-ti 2gigs vram sli-mode, 120hz flat screen...

    :confused: you would think that when importing game from game console to pc they would fix this... guess it still beta game or is it alpha still...

    (ps: tell me where do it by manually and I fix it my self) :rolleyes:
  • 04-01-2013, 08:48 PM
    Jarlo
    Same exact crash here using a Viewsonic 120 ghz monitor.

    Silly...
  • 04-01-2013, 08:49 PM
    Servedindrag
    I have a 60 ghz monitor and I am getting the crash as well.
  • 04-01-2013, 08:55 PM
    Tecton
    120hz has not been fixed yet.
  • 04-02-2013, 03:07 AM
    Spoonie
    Thanks this worked for me - I really want to find the config file. The FOV is terrible, yet another console port. Hopefully they will give us some sort of FOV tool, or someone will find something.
  • 04-02-2013, 03:31 AM
    DrJanz
    Tool didn't work for me. System:

    Operating System: Windows 8 Enterprise 64-bit (6.2, Build 9200) (9200.win8_gdr.130108-1504)
    Language: Danish (Regional Setting: Danish)
    Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
    Memory: 16384MB RAM
    DirectX Version: DirectX 11
    Card name: NVIDIA GeForce GTX 670
    Chip type: GeForce GTX 670
    Display Memory: 4042 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    Monitor Name: Acer GD245HQ (Digital)
    Monitor Model: Acer GD245HQ
    Monitor Id: ACR0125
    Native Mode: 1920 x 1080(p) (60.000Hz)
    Output Type: DVI
    Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.0697 (English)
    Driver Version:
    DDI Version: 11
    Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
    Driver Model: WDDM 1.2
    Graphics Preemption: DMA
    Compute Preemption: DMA
    Driver Attributes: Final Retail
    Driver Date/Size: 10/19/2012 01:02:42, 18252136 bytes
  • 04-02-2013, 04:08 AM
    MagrothJ
    So they didn't even fix this issue for release??? Bad, very bad...
  • 04-12-2013, 06:02 AM
    Smauzt
    If you havent seen it yet, the problem got fixed by Trion!
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