Diablo will keep me entertained till there :)
D3 makes me remember the good old days, when i made good friends playind RTA almost during two years.
Good friens that i have on my PS3 friends list presently.
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Jxsin - totally agree. I was the one who convinced a few friends to start this game with me. None of them play anymore. The few people I did play with also no longer play anymore. Whether it's the broken social aspect, or the lack of content - it just feels like more people are heading out the door. My own play time on Defiance has dramatically reduced as well. There's just so many times you can do the same thing before you do them all. Once the pursuits are finished, after you go through the story several times, and camp ark falls for 300 + times, you start asking yourself "why?" I enjoyed this game quite a bit and would love to play it for several years if there were more content. As you said, at the rate it's going I also feel like I will be the only one around. Hell, that becomes even more apparent when you hit an arkfall and have only 3 people show up during peak hours. I will continue to hope for the best though.
I enjoyed the PC version at launch, still enjoy it, and am awaiting the Expansion they've announced.
I honestly didn't have issues, but I also didn't try to bum-rush through the game, either.
I'm not a fanboy, but I've been a Blizzard customer for 19 years: through all 3 Warcrafts, both Starcrafts (and all related expansion for both lines), all 3 Diablo games, and World of Warcraft. I might not always agree with their changes in WoW, but since I started with them as a customer in 1994, Blizzard has never made me question my confidence in them as a developer.
In the end, it's easier to convince a new player to spend $5-$20 to play Defiance instead of convincing a player that has already invested $60-$150 to spend more. Retention is simply not profitable, especially against the AAA lineup, not a "B-movie" one, that has begun to release.
It's actually a quoted reference from the Trion community blog entitled: "You just keep coming back for more! But now what? Let’s talk potential." posted by Nathan Richardsson.
EDIT: And yes, these informative posts providing insight and direct communication with the community have since stopped.
EDIT_2: It is worth noting that the only other communication we have had since the ones by Nathan Richardsson is a single 'state of affairs' introduction post by Chris "RedAvocado" Lena.
You've got to be joking if you feel that malarky was actually good by Richardsson. That's coolaid drinking level tbh. It amounted to just glib lipservice that even Dahanese threw under the bus not too long back.(ironic isnt it)
You couldnt trust what he said anymore than what can be trusted now to be perfectly honest. A state of the game address just amounts to nothing more with this company than a kiting the issues tool. That's it.
Why is it - that even at these pathetic player-count levels - that the game still runs like a morbidly obese gerbil?
I'm giving them a little time because I really am hoping they have something up their sleeves. With all the negative things coming down the pipe, I think retention should be high on their plate?
How are they suppose to retain players when, time after time, they keep shafting them? I mean the most recent shaft is from the charge blade prices being changed to much much lower. Then you got the grenade changes coming, the Volge loot drops disappearing, ect. ect. ect.
They also need to hire a NO man. Someone who is there on all the meetings when a new idea comes up to say NO to it if it sounds stupid.
Correction. Content. Period.
http://25.media.tumblr.com/747a26b19...ni1vo1_250.gif
To respond to the thread title, the only thing I can figure out, reinforced by the past 24 hours from them, is that they don't have any.
Where do I sign? I LOVE saying.....
http://www.comicbookmovie.com/images...lee[1].jpg
IT's one of my favorite words to say!
I can sum up the way Defiance is treating it's players in regards to it's future plans for retention: they have NO PLANS. They want you to come in the door all happy with the shiny-shiny, then spend your money in the bit store.. play for a couple of months.. get mad that there's nothing new, come on these forums and whine/cry/complain like a pontificating cornholio.. then leave and free up some server space for the next newbie coming down the pipe... rinse, wash, repeat ad infintum.
Frankly, I paid for 5 DLC's, and I'd damn sure better get 5 DLC's or a friggin refund if they go belly up. But.. I'm also like a couple other people, I was a MWO player, so Titanfall to me looks like a good next title. Unless of course if I hit the powerball before then and buy up City of Heroes from NCSuck and relaunch it (pipe dreams obviously!).
The current running speculation is that they will meet their 5 dlc contractual obligation. However the quality and quantity and enjoyment factors will most likely not live up to the expectations of folks. After that, not a small (and growing) number of people seem to think the game will be scuttled. Again though its just speculation based on the pattern of what they're doing.
That all said, CoH has two competing projects that are trying to get a successor moving forward with one of them in the final stages of starting a kickstarter for it. Honestly, though I think while a noble effort, it wont be able to as well live up to the expectations of folks.
I think if they pull the story lines right, it should be ok. But the problem therein lies in that even with the Kickstarter for any of the THREE projects, your still looking at 3 or more years down the road before launch, and even then they'll have to find someone to promote it and market it. All 3 of the titles look good, but without keeping the effort combined like it was in the beginning, I don't think any of them will ultimately succeed. Which is sad, since NCSuck isnt' about to let go of something that it didn't even create, and surely didn't manage very well after purchase.Quote:
Originally Posted by Sanguinesun;1253147}
As for the current runnign speculation about Defiance, I'd be in that crowd. As sad as I am to say it because I see the raw and untapped potential this game has, I just don't see how if DLC1 is the "standard" this game is ever going to make it into the 2nd season, let alone beyond the 2nd season that's already been greenlighted. Sad sad day really.. when I video game can't outlive a SyFy series... SMH
this is the first time i have ever let this come from my lips. i sadly agree with you all now. i have fought for defiance and for my clan just to see my dreams fall way short.
I know some of the folks running Trion and they are NOT incompetent, far from it. They are very good at producing and marketing online games. This leads me to believe that there is a business reason that they have no player retention plan for Defiance. If their analysis shows that they make more money from new players than from veteran players, it makes sense to cater to new players and ignore the need/wants of the veterans. I'm not implying that they are trying to drive vets away, I just think they don't care. We can stay or we can go, it's up to us. Trion won't make any efforts to retain us.
About the first "complaint" thread that is actually thought out. I applaud you sir. Also, I agree 100%. Even though I think this game is fun for what it's worth, slowly but surely I am thinking of getting into another game.
So........ i just logged in for the 1st time in weeks. I was so underwhelmed by the last update and DLC that some time away from this game was needed. Since the last time i logged in i have upgraded to a T3 connection at my house due to working from home. I was lagged out and disconnected from server within 15mins. This game had tons of potential yet after all this time it still feels like a beta test. So i guess thats it for me as far as "retention" goes.