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Mods for Outlaw Synergy... gone from game?

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  • 09-17-2013, 10:00 AM
    PhonJam
    Mods for Outlaw Synergy... gone from game?
    I have a large number of Outlaw synergy weapons in my inventory. I keep looking for mods that have Outlaw synergy and they seem to have been entirely removed from the game... or I just don't know where to find them. Anyone else notice this or is it just me? A total lack of Outlaw mods is just plain weird.
  • 09-17-2013, 10:04 AM
    Zugo
    Quote:

    Originally Posted by PhonJam View Post
    I have a large number of Outlaw synergy weapons in my inventory. I keep looking for mods that have Outlaw synergy and they seem to have been entirely removed from the game... or I just don't know where to find them. Anyone else notice this or is it just me? A total lack of Outlaw mods is just plain weird.

    Outlaw is a loadout synergy, not a mod synergy.

    2 Outlaw weapons on same loadout grant the bonus.
  • 09-17-2013, 10:06 AM
    PhonJam
    Thanks for the input... but I've placed Outlaw mods on my Outlaw Synergy weapons in the past. I think it is both... er' well.. it seems to have been.
  • 09-17-2013, 10:10 AM
    Overtkill21
    Quote:

    Originally Posted by PhonJam View Post
    Thanks for the input... but I've placed Outlaw mods on my Outlaw Synergy weapons in the past. I think it is both... er' well.. it seems to have been.

    Outlaw has no mods, as Zugo said...

    ...as far as your putting Outlaw mods on your weapon before, they have never existed so you are mistaken.

    Outlaw synergy (along with Machinist, Survivalist, etc.) works only if you place two Outlaw weapons on your loadout. It is a "Loadout" Synergy not a "Mod" Synergy like Assassin, Grenadier, Stalker, etc.
  • 09-17-2013, 10:12 AM
    SSlarg
    nope. I have had outlaw weapons since day one.
    you always equipped two weapons of the same synergy any weapon with a [2]
    next to the synergy only requires two outlaw weapons to be equipped (also survivalist, machinist, and veteran)
    then you have the "four banger synergys" whic Require four mods of the appropriate
    type: Cannoneer, Stalker, Assassin, Rolling Thunder, Run & Gun all require four mods for the full synergy effect
    these are shown with [1] [2] [3] [4] in the synergy box.
    once all four mods are equipped the synergy Lights Up (it didn't before but does now)
  • 09-17-2013, 12:17 PM
    PhonJam
    Geeeezzzzzzz Weeezzzzz! Where do you folks get this information from? "Loadout" verses "Mod" synergy?... I've been playing from the initial release and I've never encountered these terms before. I must live in an information vacuum. Thanks for enlightening me. My new glow of enlightenment will surpass even that of the blue healing beams at arc fall events.
  • 09-17-2013, 12:41 PM
    Zugo
    Quote:

    Originally Posted by PhonJam View Post
    Geeeezzzzzzz Weeezzzzz! Where do you folks get this information from? "Loadout" verses "Mod" synergy?... I've been playing from the initial release and I've never encountered these terms before. I must live in an information vacuum. Thanks for enlightening me. My new glow of enlightenment will surpass even that of the blue healing beams at arc fall events.

    I was pretty lost until I found a post back in the day explaining everything with a nice YouTube tutorial. The terms are player generated because I know for a fact there's no place in game that describes anything about it.

    I also went a good stretch without knowing anything about the radial menu that exists behind the initial menu.
  • 09-17-2013, 12:48 PM
    Elastik Spastik
    I never knew this either. I always thought there were mods for them. All that time wasted looking.
  • 09-17-2013, 12:50 PM
    Overtkill21
    Quote:

    Originally Posted by PhonJam View Post
    Geeeezzzzzzz Weeezzzzz! Where do you folks get this information from? "Loadout" verses "Mod" synergy?... I've been playing from the initial release and I've never encountered these terms before. I must live in an information vacuum. Thanks for enlightening me. My new glow of enlightenment will surpass even that of the blue healing beams at arc fall events.

    They're just descriptive terms made up by players - I sometimes call the "Loadout" synergies, "Weapon" Synergies - as they depend solely on the weapons in use.

    If you should need any other info like this - check out this thread: http://forums.defiance.com/showthrea...um-Game-Guides (compiled by one of my clanmates - it's mostly player created guides that can be quite helpful)
  • 09-17-2013, 02:05 PM
    BIEBERyoloSWAG
    There has never been one outlaw mod ever in this game. you can add any synergy mod you want onto an outlaw weapon. you will not get any synergy bonuses for matching four of a certain kind of synergy. You can only get your bonus from 2 guns of outlaw equiped.
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