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Dev Update: Changing damage reduction - update!

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  • 09-27-2013, 05:30 AM
    Dracian
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Are you actually going to sit here and try to claim that this isn't because of pvp? HAHAHA.

    My reply was more general. Since ages, PvE players accuse PvP players to be the cause of every single nerf in the game. While I agree that some occured thanks to PvP, others only occured because of PvE. Best example : the SAW nerf. Same for the Wolfhound : if it is nerfed someday, it'll be also PvE's fault.

    BTW, anything that can give invulnerability in a game should be corrected/removed/adjusted. PvE or PvP are on the same level, here.
  • 09-27-2013, 05:32 AM
    Sanguinesun
    Quote:

    Originally Posted by hygh View Post
    the first time they try to make a game and tv synthesis and you say it isn't first gen. first gen means first time attempted. the first gen rockets crash and burned this game almost did the same, but is now making like the first gen planes, it is going through trial and error. besides PvP is pointless, but PvE has greater potential that I hope trion doesn't squander.

    now this is a positive thread so think positive.

    How about instead of trying to chant some positive mantras folks employ more critical approaches to the rhetoric.

    So again, you're placing the blame for the 5+ months of consistent issues and mismanagement of the game because its a "1st gen" with regards to their transmedia efforts with the show. You can't truly believe that and truly feel that it warrants explaining away virtually everything wrong with the game, how decisions by a company with another MMO under its belt are poorly made, and more and still keep a straight face, can you?

    The reality is that your focus on giving it a label of "1st-gen, new, prime, or what ever you desire to call it" to excuse away the 5+ months of issues that plague the game is just, again, an illusionist's tool misdirection.

    The issues with the game have little to nothing to do with their paltry transmedia attempts thus far. The issues with the game, as I stated before, lie primarily with the poor implementation of things and decisions by management on approach and design thus far.

    Quote:

    Originally Posted by Arsenic_Touch View Post
    Are you actually going to sit here and try to claim that this isn't because of pvp? HAHAHA.

    Well given the above guy was trying to blame it on "1st gen" and another forumite the other month was trying to blame it on the fans, its no surprise. Anything to spin and deflect the issues away from poor design, implementation and community management.
  • 09-27-2013, 05:51 AM
    N3gativeCr33p
    Can't wait to see what kind of reactions people have once these changes actually go live...

    #justsaying
  • 09-27-2013, 05:56 AM
    Old97
    Here are the REAL issues
    First of all, in a vain attempt to balance PvP and PvE, they have effectively screwed both areas. Separate servers and limited loadouts with no perks or EGO powers are needed in PvP, so that skill, and not a growing number of exploits and glitches, will be the determining factor in those contests. I don't play PvP in this game because it is so remarkably frustrating. If I desire PvP I will go into Black Ops II, where even with a few problems, there is a more balanced experience.

    The single greatest issue with Defiance is the really thoughtless EGO and perk system. It might have sounded really cool in developers' meetings and on a spreadsheet, but in practice it is just horribly complicated, with a slew of unanticipated outcomes and exploits. The whole system of perks and EGO powers needs to be reconstructed with a much simpler premise. Those systems are at the crux of the majority of player issues in this game.

    Trion is like a doctor that has a patient with multiple abrasions and contusions, but with a 9mm gunshot wound to the chest. This doctor rushes around applying band aids and salves to the abrasions, but applies no pressure to the sucking chest wound, so the patient expires. Nerf the weapons, change the grenades, cap the perk stacking...while all the time the real issue is the extremely poor EGO and perk system.

    I played the beta and bought the game at full retail [$60.00]. I like the experience, and I do have fun, but the 'fun' factor is gradually diminishing. I'm on the cusp of just giving up. The new generation of consoles is fast approaching, and there are some really amazing games in the pipeline for them.

    Finally a note to those players who are blessed with amazing twitch speed, excellent reflexes, and outstanding visual acuity...I am not you guys. This game is not too easy for me, and it's not too easy for the vast majority of players either. A player can make this game as challenging as they want it to be by simply removing EGOs and perks and just using melee on every enemy...so if the game is no challenge, then change up your character attributes to make it challenging for you, but don't make it so difficult for the average player [me] that those ordinary players just leave. You can set your own difficulty level, so do so. Frankly, I find real life to be about as challenging as I can handle, so I simply don't look for pain and frustration in a game, which I play for relaxation and fun.

    Like I have stated before, if you want a real challenge, go play Dark Souls while closing one eye and using only your left hand...[ that game handed me my butt on a gilded platter ].
  • 09-27-2013, 05:59 AM
    hardy83
    Quote:

    Originally Posted by N3gativeCr33p View Post
    Can't wait to see what kind of reactions people have once these changes actually go live...

    #justsaying

    Forum posters are a vocal minority that care. Most players probably either.
    A: Won't even notice the change
    B: Won't care
    C: Get fed up and quit without ever telling anyone about it
  • 09-27-2013, 06:02 AM
    Sanguinesun
    Quote:

    Originally Posted by Old97 View Post
    Trion is like a doctor....

    Only if said doctor got their degree from a diploma mill.
  • 09-27-2013, 06:04 AM
    N3gativeCr33p
    Quote:

    Originally Posted by hardy83 View Post
    Forum posters are a vocal minority that care.

    I'm talking about people playing in-game. Of course forum posters are a vocal minority. This isn't my first time at the forum rodeo.
  • 09-27-2013, 06:35 AM
    DhogonX
    Just great don't tell me I joined a dying game. I love this game I kicked swtor to the curb for this, but all this talk about DR adjustments, I hope they don't change too much I like being "tankish". I work on building my survivability to a science, just as much as others build for their DPS output. I just started learning the curve of perks (thanks to the lack of tooltip info) such as how long does powers take to recharge (default) only cloak seems to address this what about Blur, etc.. If only one DR can be active at one time then there no need for Thick skin and C armor .

    Bummer because that's my aim TS + CA + Detach + RG + more health + HD + FS + Hp Regen, even though most only active in certain situations I still want all of them. But I wont get my boxers in a bunch yet, I want to see those patch notes.
  • 09-27-2013, 07:07 AM
    PseudoCool
    I'm going to chime in here.. and amazingly, I'm not going to throw out 2 of my more infamous gripes: I'm not blaming PvPers, and I'm not blaming console players.

    This one is ALL DEV, and it's ALL FUBAR. This is NOT the fix that anyone on either side of the fence asked for. And what about those of us who DO NOT use those exploits and hacks huh? I've got a defensive build without one, and I've got an offensive build as well.. and being a CASUAL SHOOTER, I tend to eat dirt from time to time, normally when I'm not paying attention or when I go all overcharge-Rambo on Dark Matter. But I know why it happens.

    This change however.. this is too much. You are now removing the ability for players who've spent a lot of time working on a good defensive build, without exploiting, in PvE to be at least nominal casual players. I frankly don't give a rats patootie that people want to claim how easy this game is; sure it is easy in some spots; but there are people who find the game hard, and their the ones who are still pumping money into this game while the "competitive gamers" are providing nothing more than hot air and twisted pixels on the forums. The reality is, PvE ONCE AGAIN gets to suffer for the ******s in PvP.

    And yes.. I mean the ******s ONLY. There are some exceptional players here that do mainly PvP, and I've chatted with many of you, so your not lumped into this catetgory. Yes, you know who you are :) However.. since you've got PvP players cheating, and not only in PvP, but in PvE.. we all get nerfed now, yet again, instead of the Dev's providing a proper game mechanic fix to the issue.

    I think that the nerf bat has swung it's final toll for me.
  • 09-27-2013, 07:18 AM
    ironcladtrash
    I wish everyone would stop blaming PVP players for the problems. I have been non stop complaining about this problem and never once suggested to nerf anything. The damage reduction problem was clearly a glitch/exploit/hack and not special circumstances that are provided by stacking perks. The damage reduction was constant. I wanted the problem fixed and addressed and for some reason this is the route Trion took. I also play PVE a lot and use a lot of defensive perks, but I will wait till next to see how this actually effects game play before judging.


    The reason a lot of us like PVP is because of all the Perks, Ego abilities and weapons. If they all of a sudden separated the two and made standard loadouts this would just be another poor COD imitation. A lot of us have worked hard to grind and trade in PVE for very specific PVP gear and then it would all of sudden be completely worthless. I highly doubt many of the people advocating a PVP separation would then suddenly start to play PVP either. Changing PVP like that would be a complete nerf. PVE only players complain about nerfs to PVE a lot so why make the same argument in reverse?
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