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WILL DEFIANCE BE PORTED to PS4?!!

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  • 11-04-2013, 12:16 PM
    Deunan
    Quote:

    Originally Posted by Clarity Page View Post
    Yea i guess we will but Destiny bends the rules a little on what people usually count as an mmo

    It doesn't bend them because it's not an MMO. People who claim otherwise simply have no understanding of the difference between an MMORPG and a CORPG.
  • 11-04-2013, 12:35 PM
    hardy83
    Quote:

    Originally Posted by Deunan View Post
    It doesn't bend them because it's not an MMO. People who claim otherwise simply have no understanding of the difference between an MMORPG and a CORPG.

    Technically Destiny IS an MMO.
    No it's not an MMORPG, unless there's a levelling component I'm unaware of.
    Technically things like Facebook are an MMO. lol

    But yes, it's not like Defiance in that there's an overworld, or at least a seamless one. It looks like it's instanced, more like Guild Wars 1 and Hellgate London if anyone remembers that game. :P
  • 11-04-2013, 12:39 PM
    Skeptic
    DCUO, ESO and Dragon's Prophet will walk all over Defiance on the PS4 in the MMO category, and Warframe, BF4, and many others will walk all over it in the multiplayer shooter genre so I think porting this game to PS4 would be a huge waste of valuable resources.
  • 11-04-2013, 12:46 PM
    Deunan
    Quote:

    Originally Posted by hardy83 View Post
    Technically Destiny IS an MMO.

    No it's not. An MMO has content that's shared in a persistent open world environment for all players on a server. Destiny doesn't have that. It's a lobby based game where players get matched up with a limited number of players for large scale co-op play. It's no more an MMO than Guild Wars. (Leveling isn't a necessary component of RPG's either.)
  • 11-04-2013, 12:55 PM
    VicousBlood
    First off, I haven't played a console since PS2, I'm strictly PC. So forgive me if I am wrong about anything. But I got a chance to see both next gen hardwares and I do feel with the new hardwares, a port to the next gen would benefit all. Graphic rendering would be much more up to PC spec now, hell, it even had me interested in getting one of these new consoles. Also with companies like xim3 that make K/M adapters (already they are starting to work on XO and PS4 compatibility) make it seem a little more enticing. But I see it could easily be handled with a graphics update download like Assassin's Creed will have.
  • 11-04-2013, 01:33 PM
    Shogo_Yahagi
    I think you'd be hard pressed to find many PS3 players who would be willing to buy another game from Trion.
  • 11-04-2013, 01:39 PM
    hardy83
    Quote:

    Originally Posted by Deunan View Post
    No it's not. An MMO has content that's shared in a persistent open world environment for all players on a server. Destiny doesn't have that. It's a lobby based game where players get matched up with a limited number of players for large scale co-op play. It's no more an MMO than Guild Wars. (Leveling isn't a necessary component of RPG's either.)

    Maybe you should look up what MMO means. There's no "persistent" in the definition.
    I'm talking by definition. Destiny IS an MMO. Lobby based games are MMOs.
    As long as
    A: It's "Massively" but that could be anything.
    B: It has Multiplayer
    C: It's Online.

    That's all anything needs to be an MMO. Not persistent, not RPG traits, just basically be online and multiple people can do something. lol

    It's a pretty general term when you think about. It's about as broad as say, "game", or "creature".
  • 11-04-2013, 02:39 PM
    Deunan
    Quote:

    Originally Posted by hardy83 View Post
    It's "Massively" but that could be anything.

    No it couldn't. Words have meaning even if you would like to claim otherwise. The persistent nature of a common environment where extremely large numbers of players can interact with each other and game content is implied by the term massively. Planetside is massive player experience while Borderlands 2 is not but, by your amorphous pseudo definition of the term, Borderlands 2, and for that matter just about any online co-op game would be considered an MMO. We could just refer to everything simply as multiplayer online since the term massively becomes meaningless. It isn't, which is why Destiny and its genre of multiplayer games falls outside the MMO genre regardless of how you might like to label it.

    It also bears mentioning that while you may think otherwise, the game publishers themselves disagree with you. Bungie has gone out of its way in promoting the game as a "shared world shooter" rather than an MMO because it feels the term would be inaccurate (and it would be). When Bungie says one of their games isn't an MMO, it's pretty definitive that it isn't an MMO.

    Regardless of whether you think it's an MMO or not, it still bears distinction because like FF XIV the server architecture and resources required to run the game from the server side is completely different. It should run very smoothly on next gen consoles whereas Defiance might not benefit as much if the memory leak problem isn't addressed first. Having more resources like RAM only delays the time until the game crashes although as a practical matter it might make it trivial if it takes several hours of continuous play to happen on a next gen console.
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