We as consumers need to be more understanding.
Hi, this a new player to the game. I'm not here to ridicule and demand stuff like many others on this forum have.
I've done some programming myself, and I learned that I found it to be too stressful. The smallest period, a missing dash in a loop command, and it all goes to hell. Better yet, you fix one thing to have it screw up something else. The worst is fixing a problem to have it become (unbeknownst to you) conflicting with code you've yet to implement into it.
I honestly do have some fun playing online, even with a couple of the bugs. The games great, it just needs ALOT of polish. But the developers were most likely forced to have the game released before the deadline of the show being released on the Sci-Fi channel. And we all know as gamers that such a marketing campaign can only end in disaster. For some reason, corporate america has yet to figure this out.
Currently I'm sure you are all aware of the patch problem. To be more detailed, the patch seems to be caught in an endless loop before resulting in a 'Critical' patch error on the PS3. Some are pissed and complaining that it's taking all day. Sometimes, it does in fact take all day. Coding without any breaks would drive me nuts. Sometimes, I'd get back to my computer and then see the solution almost instantly after sitting back down from my lunch break.
Instead of just stating our frustration (that I most likely share with alot) we need to just calmly report the specifics of what is currently not working. I could see this game working if the developers are willing to code and fix stuff. However, I never wanted to fix a program for a person who didn't appreciate all the time I had put into it. Nobody wants to mow the next door neighbors lawn out of generosity when all he does is come knocking on your front door to complain your dog took a crap on it.