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Patch notes for 11/22! Come and read 'em.

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  • 11-22-2013, 03:54 PM
    Atticus Batman
    Quote:

    Originally Posted by Nefarious View Post
    As far a money grab goes this is not bad or even a blip on the radar when it comes to all things considered bad. Now Borderlands 2 releasing DLC packs to buy just to raise the level cap is bad.

    Their ultimate Vault hunter pack 2 does add a new map location and mission, as well as new weapons. Plus it's replayable.
  • 11-22-2013, 04:08 PM
    kendillin
    Quote:

    Originally Posted by crystal030405 View Post
    a friend of mine got a purple gun with 2 blue mods and 2 green mods lol what a waste of money

    You'd rather have us just buy oranges?
    If it's a guaranteed epic, that's bad enough.
  • 11-22-2013, 04:13 PM
    Arsenic_Touch
    Quote:

    Originally Posted by Nefarious View Post
    As far a money grab goes this is not bad or even a blip on the radar when it comes to all things considered bad. Now Borderlands 2 releasing DLC packs to buy just to raise the level cap is bad.

    If all the dlc pack did was raise the level cap then you'd have an argument, but since it doesn't, dig down deep and try harder.
  • 11-22-2013, 04:34 PM
    blueblood
    Defensive Perks Update
    Okay, I love the new idea on defensive perks being limited, however how can we tell which ones are considered defensive?

    There are categories on each perk but all of them just say perk. Can we get a grid or at least have the categories updated? I.E. Offensive, Defensive, Passive, etc. etc.?

    I apologize in advance if this is listed somewhere on a website, however it should be an easy title fix in game.

    Thanks,
  • 11-22-2013, 09:42 PM
    Sanguinesun
    Quote:

    Originally Posted by Etaew View Post
    Just going to highlight this statement, see a problem with this? :)

    Well since they cant be bothered to use an announcements section and have allergies to stickies, and the sky is blue, one cant expect much from them can they? :P
  • 11-22-2013, 10:11 PM
    dahanese
    Quote:

    Originally Posted by Sanguinesun View Post
    Well since they cant be bothered to use an announcements section and have allergies to stickies, and the sky is blue, one cant expect much from them can they? :P

    This thread was stickied. Once the issue was resolved it came down!

    You can read the patch notes in their regular forum as well as on the launcher, just as it all should be. :)
  • 11-22-2013, 10:22 PM
    Deunan
    Quote:

    Originally Posted by Atticus Batman View Post
    Because they NEEDED to do something that would actually get people to spend bits for stuff regularly. Nobody says YOU have to, so don't if you don't want to. I sure won't.

    Too bad they failed miserably. Just like the outfits, this will fail as a viable revenue stream because pricing to value is so out of synch that the volume of transactions will be negligible. You actually have to try to fail this hard.

    As an aside, players are now reporting that the Thick Skinned perk is not working. If that's true it's atrocious that this wasn't picked up in testing for a patch that was designed to impact on the mechanics of damage reduction perks. I'm hoping that it's just the number readout for damage not showing properly in PvP (presumably players observed this in duels to test the perks post patch). They mentioned that there was a similar problem which was part of the reason for delaying implementation of the damage reduction overhaul.
  • 11-22-2013, 10:35 PM
    Maixx
    Quote:

    Originally Posted by Deunan View Post
    Too bad they failed miserably. Just like the outfits, this will fail as a viable revenue stream because pricing to value is so out of synch that the volume of transactions will be negligible. You actually have to try to fail this hard.

    As an aside, players are now reporting that the Thick Skinned perk is not working. If that's true it's atrocious that this wasn't picked up in testing for a patch that was designed to impact on the mechanics of damage reduction perks. I'm hoping that it's just the number readout for damage not showing properly in PvP (presumably players observed this in duels to test the perks post patch). They mentioned that there was a similar problem which was part of the reason for delaying implementation of the damage reduction overhaul.

    Lol, testing? We do the testing post patch.... Post launch.... After DLC....
    Then they take the bug reports and forum posts and go about fixing what was broken by the patch....
    More cost effective, lol why pay testers when they have a full community of customers willing to test.
  • 11-22-2013, 10:38 PM
    Ed_Hazard
    A broken patch you say?

    In Defiance you say?
  • 11-22-2013, 10:46 PM
    Big Jack Shepard
    I came, and read all over'em
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