Do none of you see the reason for the defensive perk changes.
With DLC 2 dropping in the near future , they will be releasing the stims and the spikes. If you do not know what those are ,
SPIKES
Grant ammo, increased damage, and shield power to allies with hi-tech ground Spikes. Once planted, Spikes radiate benefits to nearby players for a set duration or until destroyed.
STIMS
Get juiced with special hypospray Stims that provide healing, speed and strength boosts, or an EGO power refresh. Like double Overcharge? Inject away!
Im sure this is obvious now. The reason they changed the defense perks is because ALL that defense + a Stim + a Spike. No way. Too much power. You think PvP people had too much health? If they did not change that....Well you can figure that out without me telling you. This patch is a preparation patch for the DLC. Deal with the 1 hit kills in PvP for now until the DLC drops or just don't play any PvP if its annoying you so much right now.