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Arkbreaker DLC Public Test Server is up and running

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  • 11-27-2013, 11:19 AM
    Nefarious
    Quote:

    Originally Posted by Dar Katan View Post
    Ya I noticed that, watching a live stream of the PTR right now - http://www.twitch.tv/sallyna79 (shhhhhhhhh)

    Im watching this and the Mutants sound like German Nazis.
  • 11-27-2013, 11:21 AM
    Arsenic_Touch
    Quote:

    Originally Posted by Dar Katan View Post
    A question for the PTR People.

    Are there different rarities on stims? And do they drop like Grenades now?

    You can buy green from the vendor, I've found blue ones as vendor specials. I do not know if they're more effective.
  • 11-27-2013, 11:26 AM
    LITTLE B1RD
    About the overhead dots:

    Maybe they are indicating that the player has a mic on and dot color corresponds to chat channel.
  • 11-27-2013, 11:30 AM
    Elastik Spastik
    Now wearing volge engineer outfit.
  • 11-27-2013, 11:32 AM
    Bonehead
    The servers SUCK right now
    Three or four disconnects in a row.
  • 11-27-2013, 11:35 AM
    Arsenic_Touch
    Okay, looks like they activated it. Got the volge engineer outfit now. Found the quests as well.
  • 11-27-2013, 11:46 AM
    Dar Katan
    If I have a few critiques from seeing the DL2 posts it has to be this:

    - The new Grenade, Spike, Stim, Weapon icons on the bottom left are not well designed. Angled boxes are not nice to look at, and why was the grenade icon placed within the weapon box?
    - The numbers over the spikes and stim icons make it difficult to see the icon. Look at the spike icon, its useless and cluttered. The bind key icons are not that useful. They are useful for the first hour of gameplay and then they become useless clutter. It would be better to have an option to turn these icons on/off.

    http://i.imgur.com/kgbZ25J.png

    Here is a rough of what would even be better:

    http://i.imgur.com/dzO67Tv.png

    - The vehicle text "Spawn Vehicle" is language that they have said they should not use. This is developer language, not game language.

    Here are a few things I like:

    - Clans look great now. Progression and something to shoot for.
    - Calling down Arkfall's will add a new dynamic to chasing around key codes & loot.
    - Updated inventory, going in the right direction, still has a long way to go.
    - Contracts, much improved and useful.
    - Contracts have daily and weekly prizes, I like this incentive.

    Look forward to playing on Xbox on the 10th.
  • 11-27-2013, 12:16 PM
    Arsenic_Touch
    So it looks like those of us that claimed our daily/weekly reward when the client went live, when they advertised the DLC was live, get screwed out of an ark spike battery. Because some people in zone chat said they received their's from the reward. That's great and all but what about us that actually started before you bumbled this launch?
  • 11-27-2013, 12:33 PM
    Umfafa
    ....and there's more recycled content. Conflict zones? The one I went to was the same as it's always been, except now there's a blue dot over it sometimes. Take over the mine. Meh.

    I also see no arkspikes.
  • 11-27-2013, 12:34 PM
    Arsenic_Touch
    Keep getting kicked/dc'd, then thrown into a queue.
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