So is there going to be an Official Explanation of the Grenade Changes?
I personally would like an official explanation of the grenade changes, as it sounds as if we're going to lose grenades if we have multiple orange fragnovas, as an example.
So I think, from what I've read, it goes like this:
After DLC drops the EGO on the grenades won't matter and all Orange grenades of each type will be identical.
(i.e. All Orange Fragnovas will now have 0 det time, 4000 Max DMG, 2000 min DMG, 3 second refresh - there will be no more STD, PRO etc. nor will there be 55Z, 25W, etc.)
Our current grenades will be replaced with "stacks" -- we will keep the "best" of each type that we have - so if we have multiple orange frags - bye bye to all but 1 - this includes purple, blue, or below as well as multiple orange frags, clusters, bios, flashes, or pyros.
So the "best" thing anyone will be able to have in their inventory post-DLC will be 1 Orange Frag stack, 1 Orange Cluster stack, 1 Orange Pyro stack, 1 Orange Bio stack, and 1 Orange Flash Stack -- oh and we can try to get an orange Infector "Hatchling" stack after DLC drops.
And after DLC we also will not be able to trade, salvage or buy grenades from other players.
That about cover the relevant info?