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Questions for 12/13 Live Stream

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  • 12-13-2013, 11:28 AM
    TheOz
    Has gun accuracy or critical hit chance been increased since the DLC release?

    I have been destroying EVERYTHING with crits from my radiation TACC AR. I know something is different since I run with Assassin's Cache and after a plague emergency and 2 minor arkfalls, one I soloed, I still had nearly 500 bullets. I have been playing since launch and this was by far the longest I ever went without having to visit an ammo box.
  • 12-13-2013, 11:32 AM
    crasher
    Earthquakes?
  • 12-13-2013, 11:35 AM
    Bakku
    Was the intention of the Volge Warmaster to force everyone into playing a single maximum damage play-style that ignores the majority of the game's weapons and ego powers? Creating a DPS race where, in the end, all you've done is shoot the boss's arm into oblivion before a timer runs out? Is this going to be the approach to future "raid" content or will all play-styles be given a chance to participate?
  • 12-13-2013, 11:38 AM
    hardy83
    With the phasing tech that's in the game, why did you make instanced co-ops over putting those areas into the overwold and just having "phased" dungeons for a group?

    Or instanced PvP for that matter?

    Don't you think it would've been more interesting to have a full world with everything in it over instancing off major chunks of it?
  • 12-13-2013, 11:43 AM
    TheOz
    Quote:

    Originally Posted by hardy83 View Post
    With the phasing tech that's in the game, why did you make instanced co-ops over putting those areas into the overwold and just having "phased" dungeons for a group?

    Or instanced PvP for that matter?

    Don't you think it would've been more interesting to have a full world with everything in it over instancing off major chunks of it?

    Dear lord - the game is unstable enough as it is. With all that going on my PS3 wouldn't even allow me to put the Defiance disk into the system, it would just keep spitting it out while saying, "NOPE".

    All of those ARE great ideas though and I would have loved to have had the option to try them.
  • 12-13-2013, 12:40 PM
    N3gativeCr33p
    Quote:

    Originally Posted by Bakku View Post
    Is this going to be the approach to future "raid" content or will all play-styles be given a chance to participate?

    I certainly hope not... otherwise, my days of playing this game are very numbered.

    Webcast question: Exactly how many people make up the Defiance development team? Seems like it's just poor Trick that's trying to make everything happen.
  • 12-13-2013, 12:47 PM
    Duncan Shadowfall
    How about larger groups ?
  • 12-13-2013, 12:54 PM
    Shadow Andreas
    Quote:

    Originally Posted by Duncan Shadowfall View Post
    How about larger groups ?

    They have already said many times that groups will not increase above 4 :(
  • 12-13-2013, 12:57 PM
    N3gativeCr33p
    Quote:

    Originally Posted by Shadow Andreas View Post
    They have already said many times that groups will not increase above 4 :(

    Very very lame, in my humble opinion.
  • 12-13-2013, 01:33 PM
    Sinrise
    Quote:

    Originally Posted by Bakku View Post
    Was the intention of the Volge Warmaster to force everyone into playing a single maximum damage play-style that ignores the majority of the game's weapons and ego powers? Creating a DPS race where, in the end, all you've done is shoot the boss's arm into oblivion before a timer runs out? Is this going to be the approach to future "raid" content or will all play-styles be given a chance to participate?

    Great point. The mob looks bad *** but it is mostly flash and noise. It's a stupid-simple fight, provided everyone else gets where to shoot, which is nearly impossible when the game just randomly puts people into phases (also a BUG.)

    Step 1. Shoot arm. Step 2. Repeat. Yay, we discovered the method for taking down this amazing new boss. I'm glad Trion was really thinking outside the box on this one. Once again, lazy/rushed.
  • 12-13-2013, 01:35 PM
    Holy Bahamut3
    Quote:

    Originally Posted by Sinrise View Post
    Great point. The mob looks bad *** but it is mostly flash and noise. It's a stupid-simple fight, provided everyone else gets where to shoot, which is nearly impossible when the game just randomly puts people into phases (also a BUG.)

    Step 1. Shoot arm. Step 2. Repeat. Yay, we discovered the method for taking down this amazing new boss. I'm glad Trion was really thinking outside the box on this one. Once again, lazy/rushed.

    Yep, and during the livestream it was stated that they are not changing anything....
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