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The game has Jumped the Shark.

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  • 12-20-2013, 10:09 AM
    crasher
    The game has Jumped the Shark.
    It's just really sad. And I feel insulted by what TRION is offering me anymore. I trusted them with my money and my time, and they're turning it into shtako because they can't figure out how to fix the bugs and remedy the silly gameplay decisions.

    The caret over everyone's head, because we're too incompetent to play without somebody pointing out the bad guys to us.

    Nerfed badguys.

    Buffed weapons way out of proportion to badguys.

    Too many magically good weapons. I need 14 versions of the same weapon because I'm too stupid to see passed the name and see the similaritys.

    VooDoo Spikes and Stims.

    Stupidassed grenade system.

    Arkhunter reward chests because we have to be bought.

    Say what you will, the Epic Mod Boxes in the store are for players who want to buy a better mod option then we can 'earn' the chance to get in game.

    Broken chat, again.

    Inventory might look pretty, but thats all we get, because it doesn't work like a database.... It works like a random collection or infinitly self-resorting stuff that we can't compare easily.

    We lost grenades as general loot as an income stream because they took away the grenade diversity, and gave us a hard cap to 'hold' in inventory.
    We lost grenade diversity because we were 'spending too much time in the inventory'.
    We lost the ability to easily compare weapons in inventory.
    We lost the ability to easily compare weapons with vendors.

    PvP is still screwed.
    PvP gets busyfingered, it doesn't fix PvP and jekks PvE.
    PvE gets busyfingered, to fix PvP. It doesn't fix PvP and jekks PvE AND PvP.

    No ability or willingness to address cheating in PvP. Come on, TRION, it's your game, be a little proactive... Do WE have to do ALL the work FOR you finding the badguys?

    And then weapons buffs jekks PvP and sieges and who knows what else (TRION doesn't) gets broken....

    And now they're STILL trying to bring new players in with no working chat system. So they'll run a new population of people thru who will look around, kick the tires, sniff once or twice and decide that if it looks like duck shtako, and it smells like duck shtako.... it probably is, and they wont stay long either before deciding not to come back.

    There are only 300 Million some-odd people in the country. Many of them don't play these games. Trion, you're running through them at a fairly quick pace... you're going to run out of people sooner than you expect.
  • 12-20-2013, 10:18 AM
    GridSufer
    When I joined these forums I had hope.

    Some Dev teams use their forums to collect player feedback (rather than assuming)

    I had hope Trion would take feedback into account...

    What have I seen in my time here?
    Players ignored or fed shtako to try and please everyone...

    And any bet this'll be closed soon :(
  • 12-20-2013, 10:29 AM
    jimpugh
    I know change is hard
    but is the glass half full or half empty....

    You have to learn to expand and do things in new ways ....

    I was lucky enuff to be on teams last night that killed the war master ....

    the oranges I received where well worth the 8 days of practice and learning new strategies...

    I think they are moving forward and the game is getting better....

    Hope you have a blessed season and win something you did not expect after much hard work...

    happy trails
    panheadjim
  • 12-20-2013, 10:32 AM
    GridSufer
    Quote:

    Originally Posted by jimpugh View Post
    but is the glass half full or half empty....

    You have to learn to expand and do things in new ways ....

    I was lucky enuff to be on teams last night that killed the war master ....

    the oranges I received where well worth the 8 days of practice and learning new strategies...

    I think they are moving forward and the game is getting better....

    Hope you have a blessed season and win something you did not expect after much hard work...

    happy trails
    panheadjim



    I had that hope once...
  • 12-20-2013, 10:34 AM
    bigguy
    all the decisions made are by people who dont play the game and therefore cannot possibly know what the community really wants , and when they actually listen to us they take what we want and turn it into what they want which is therefore not what we want , and thenthey make decisons and changes to make money on bits which i can understand they need to make money somehow but they are not smart business decisions
  • 12-20-2013, 10:36 AM
    Zugo
    Maybe for the PC crowd it has "jumped the shark", but on 360 I've seen two wait queues when logging. Once over the weekend and once last night. Things are in full swing with tons of people back at arkfalls, and arkbreaks.
  • 12-20-2013, 10:45 AM
    rebtattoo
    Crasher - I have agreed with you in the past and once again you're absolutely right.

    I'm in the same boat as GridSufer. When I first came to the forum, I was green as hell and wanting to learn as much as I could about the game. I followed the welcome advice of several Vets and witnessed a vast improvement in my game play and a bit of diversity in my play style.

    I joined a clan of great ppl who go out of there way to help ppl without asking for anything in return. Since joining, I haven't wanted or needed anything for long.

    I too had hope when joining the forum and seeing feedback from the Devs. I quickly realized, however, that the feedback was the same over and over. Copy and paste; "Soon", "We're working on it", "I threw the idea at the devs", "I don't have an answer for that right now".

    Slowly I became jaded. There was 1 sparkle of hope when a Dev. contacted me personally asking for help with the siege issues. I thought, finally, they're going to listen to the ppl. that play the game. The siege eventually got fixed and things went back to "normal."

    Before the launch of DLC 2, Arsenic and several others gave a tremendous amount of excellent feedback. From my understanding, less than 10% of it was heeded and addressed.

    The biggest kick in the teeth, as far as I'm concerned, is that through it all I still enjoy playing the game. Just, not as much.

    Trion. It's time to live up your words and stop with the schtako rhetoric. Fix the issues that have been promised for months. If the ppl you have on staff are competent enough to do it, find ones that are. You have a player base that wants to see this game succeed. It's only undoing is from your false pretenses, lies, incompetence, and seeming lack of passion for what isn't Rift or Trove.
  • 12-20-2013, 10:50 AM
    Squall Leonhart
    Agree with this post and as much as I love the warmaster after beating him 10 times he gets a little stale sorry, same 4 moves, same shooting at right arm, and same rolls on all guns received. This will only keep us busy for another 2 weeks at most, and again the lack of content in the DLC is a shame.

    I was hoping for new levels to explore in the arkfalls not a rehashed NIM level with nothing to do.
  • 12-20-2013, 10:50 AM
    GridSufer
    Quote:

    Originally Posted by Zugo View Post
    Maybe for the PC crowd it has "jumped the shark", but on 360 I've seen two wait queues when logging. Once over the weekend and once last night. Things are in full swing with tons of people back at arkfalls, and arkbreaks.

    Nah that's just 360 catching the PS3 Bugs.


    And the influx of 500ego trials...
    And they will never see the need to go higher than 500 if they can take part in 'End Game' content without fear of doing too bad....


    @Rebtattoo:
    It's painful wanting to see a game do well and the Dev team somehow failing to do so even if we spell it out to them isn't it? :(
  • 12-20-2013, 10:54 AM
    Calysia
    Quote:

    Originally Posted by GridSufer View Post
    And any bet this'll be closed soon :(

    Possibly being that these kind of threads most always degenerate into no more than a bunch of hate being spewed and nothing constructive being said. It actually baffles me why people keep making them.
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