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New grenade system is lame as hell

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  • 01-05-2014, 05:47 PM
    Ultack
    New grenade system is lame as hell
    This new system sux. I am stuck in my Claim area with loads of white crap nades and to get rid of a single one is a major pain in the butt if I had the same type assigned to a Loadout.

    I have no clue why you change the system, it was working fine before. But some ppl never learn from their mistake. Why change something that was working fine to implement such a crap system that create frustrations instead.

    And since you didn't implement what could have been really useful, like UNEQUIP any Loadout slots of its content. Well having to rotate the content makes it moronic whenever you want to modify a weapon or change a grenade/spike/stim with one you have in claim.
  • 01-05-2014, 05:50 PM
    crasher
    NO Way!!
    Trick said it was working as intended.
  • 01-05-2014, 06:47 PM
    Amack
    It's lame as hell!
    http://www.youtube.com/watch?v=CJUSMYhf-JI
  • 01-05-2014, 06:54 PM
    Manstan
    I'm about to do a mission that I found no way to get through before with out a good stack of pyros. No clue how I'm going to get through it this time.
  • 01-05-2014, 07:43 PM
    VicousBlood
    Any color grenade you have equipped can be resupplied by any other color of grenade of the same type ex. You can refill an orange flash with a white flash, purple frags with white frags, etc..., so don't be afraid to use those whites. Same for spikes and stems. My only gripe is the five nade limit. And yes, I also, feel the old grenade system was perfectly fine as well. But I guess for now just roll with the punches and see what the future brings.
  • 01-05-2014, 09:16 PM
    Jet1337
    Quote:

    Originally Posted by Ultack View Post
    This new system sux. I am stuck in my Claim area with loads of white crap nades and to get rid of a single one is a major pain in the butt if I had the same type assigned to a Loadout.

    I have no clue why you change the system, it was working fine before. But some ppl never learn from their mistake. Why change something that was working fine to implement such a crap system that create frustrations instead.

    And since you didn't implement what could have been really useful, like UNEQUIP any Loadout slots of its content. Well having to rotate the content makes it moronic whenever you want to modify a weapon or change a grenade/spike/stim with one you have in claim.

    You're just going to have to learn to break down items more efficiently. It's want the supergods of Trion want us to do.
  • 01-05-2014, 09:17 PM
    3rdpig
    Quote:

    Originally Posted by crasher View Post
    NO Way!!
    Trick said it was working as intended.

    Assuming the intention was to annoy, confuse and drive players to another game, then he's right, it's working as intended.
  • 01-05-2014, 09:19 PM
    lokiscamaro
    i really like that i can throw a grenade every 10 seconds versus 30+, i go thru em way faster. which in turn lets me switch out to the good ones for my fav loadouts.
  • 01-05-2014, 09:26 PM
    Manstan
    5 and gone and can't change up easy? Waste of my time, I just sell them all and have given up on using them.
  • 01-05-2014, 10:29 PM
    DanteYoda
    Yeah i'm gonna go with the OP on this one, this Grenade setup sucks the big one.
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