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New grenade system is lame as hell

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  • 01-05-2014, 05:47 PM
    Ultack
    New grenade system is lame as hell
    This new system sux. I am stuck in my Claim area with loads of white crap nades and to get rid of a single one is a major pain in the butt if I had the same type assigned to a Loadout.

    I have no clue why you change the system, it was working fine before. But some ppl never learn from their mistake. Why change something that was working fine to implement such a crap system that create frustrations instead.

    And since you didn't implement what could have been really useful, like UNEQUIP any Loadout slots of its content. Well having to rotate the content makes it moronic whenever you want to modify a weapon or change a grenade/spike/stim with one you have in claim.
  • 01-05-2014, 05:50 PM
    crasher
    NO Way!!
    Trick said it was working as intended.
  • 01-05-2014, 06:47 PM
    Amack
    It's lame as hell!
    http://www.youtube.com/watch?v=CJUSMYhf-JI
  • 01-05-2014, 06:54 PM
    Manstan
    I'm about to do a mission that I found no way to get through before with out a good stack of pyros. No clue how I'm going to get through it this time.
  • 01-05-2014, 07:43 PM
    VicousBlood
    Any color grenade you have equipped can be resupplied by any other color of grenade of the same type ex. You can refill an orange flash with a white flash, purple frags with white frags, etc..., so don't be afraid to use those whites. Same for spikes and stems. My only gripe is the five nade limit. And yes, I also, feel the old grenade system was perfectly fine as well. But I guess for now just roll with the punches and see what the future brings.
  • 01-05-2014, 09:16 PM
    Jet1337
    Quote:

    Originally Posted by Ultack View Post
    This new system sux. I am stuck in my Claim area with loads of white crap nades and to get rid of a single one is a major pain in the butt if I had the same type assigned to a Loadout.

    I have no clue why you change the system, it was working fine before. But some ppl never learn from their mistake. Why change something that was working fine to implement such a crap system that create frustrations instead.

    And since you didn't implement what could have been really useful, like UNEQUIP any Loadout slots of its content. Well having to rotate the content makes it moronic whenever you want to modify a weapon or change a grenade/spike/stim with one you have in claim.

    You're just going to have to learn to break down items more efficiently. It's want the supergods of Trion want us to do.
  • 01-05-2014, 09:17 PM
    3rdpig
    Quote:

    Originally Posted by crasher View Post
    NO Way!!
    Trick said it was working as intended.

    Assuming the intention was to annoy, confuse and drive players to another game, then he's right, it's working as intended.
  • 01-05-2014, 09:19 PM
    lokiscamaro
    i really like that i can throw a grenade every 10 seconds versus 30+, i go thru em way faster. which in turn lets me switch out to the good ones for my fav loadouts.
  • 01-05-2014, 09:26 PM
    Manstan
    5 and gone and can't change up easy? Waste of my time, I just sell them all and have given up on using them.
  • 01-05-2014, 10:29 PM
    DanteYoda
    Yeah i'm gonna go with the OP on this one, this Grenade setup sucks the big one.
  • 01-05-2014, 10:51 PM
    Seizan
    Personally, I still prefer the old system.
  • 01-05-2014, 11:38 PM
    Holy Bahamut3
    Quote:

    Originally Posted by Seizan View Post
    Personally, I still prefer the old system.

    Don't we all... But they don't listen.
  • 01-06-2014, 06:17 AM
    Rock Lobsta
    Quote:

    Originally Posted by Manstan View Post
    5 and gone and can't change up easy? Waste of my time, I just sell them all and have given up on using them.

    lol...trion has wasted, your already wasted time...what a shame.

    Old system, new system...doesn't matter really, everyone is still playing the game. Nothing has changed. People still complain about nothing. If you don't like it...Quit playing maybe?
  • 01-06-2014, 07:16 AM
    Manstan
    Quote:

    Originally Posted by Rock Lobsta View Post
    lol...trion has wasted, your already wasted time...what a shame.

    Old system, new system...doesn't matter really, everyone is still playing the game. Nothing has changed. People still complain about nothing. If you don't like it...Quit playing maybe?

    Leaving wont solve issues with the game. Staying and staying on the devs backs will.
  • 01-06-2014, 07:39 AM
    N3gativeCr33p
    Quote:

    Originally Posted by crasher View Post
    NO Way!!
    Trick said it was working as intended.

    I'm not surprised... it's about the only thing that could have been said to save face.
  • 01-06-2014, 09:08 AM
    squidgod2000
    I just don't use grenades anymore.
  • 01-06-2014, 09:35 AM
    Bonehead
    Quote:

    Originally Posted by Manstan View Post
    Leaving wont solve issues with the game. Staying and staying on the devs backs will.

    Root beer meet keyboard.
  • 01-06-2014, 11:11 AM
    Albion
    Quote:

    Originally Posted by Manstan View Post
    I'm about to do a mission that I found no way to get through before with out a good stack of pyros. No clue how I'm going to get through it this time.

    I hate the new grenade system too (is there one person anywhere that likes it?) but if your stored items looks like mine, there are probably 50+ pyro grenades in there at any one time. You can pause the mission any time you want and retrieve 5 more grenades from the store. If you don't have them stored up, then you aren't playing the game much. Every lockbox, arkfall, whatever seems to give me one as a "reward".

    You have to wonder - do the devs even play the game? How could they not see how bad this grenade system sucks? Was it the plan to have everyones claim items full of crap?
  • 01-06-2014, 11:25 AM
    Zugo
    Quote:

    Originally Posted by Albion View Post
    I hate the new grenade system too (is there one person anywhere that likes it?)

    looks around nervously and slowly raises hand

    Sorry guys, I like it because I'm getting way more salvage than I used to. Buying 3 tier4 boxes a day where I could only get enough for 1 box ever day or two before the new grenade system.
  • 01-06-2014, 11:27 AM
    Market
    Quote:

    Originally Posted by Albion View Post
    I hate the new grenade system too (is there one person anywhere that likes it?) but if your stored items looks like mine, there are probably 50+ pyro grenades in there at any one time. You can pause the mission any time you want and retrieve 5 more grenades from the store. If you don't have them stored up, then you aren't playing the game much. Every lockbox, arkfall, whatever seems to give me one as a "reward".

    You have to wonder - do the devs even play the game? How could they not see how bad this grenade system sucks? Was it the plan to have everyones claim items full of crap?

    Unfortunately, it's much like many of the changes they've made to try to improve the system as a whole. Good intentions with undercooked planning and execution.
  • 01-06-2014, 11:35 AM
    Amack
    Quote:

    Originally Posted by Zugo View Post
    looks around nervously and slowly raises hand

    Sorry guys, I like it because I'm getting way more salvage than I used to. Buying 3 tier4 boxes a day where I could only get enough for 1 box ever day or two before the new grenade system.

    No need for nervousness, everyone is entitled to their opinion on the matter.

    I would, however, say to you Zugo... the reason you can purchase more boxes is not because the system is good and working correctly, it is actually because it is flawed.

    Instead of fixing the flaw, they would rather just lower your chances of pulling anything good.

    Opening 1 box with a 75% chance to get something good is much more preferable to me than opening 3 or 4 boxes each with a 15% chance to receive something worth while.
  • 01-06-2014, 11:44 AM
    Zugo
    Quote:

    Originally Posted by Amack View Post
    No need for nervousness, everyone is entitled to their opinion on the matter.

    I would, however, say to you Zugo... the reason you can purchase more boxes is not because the system is good and working correctly, it is actually because it is flawed.

    Instead of fixing the flaw, they would rather just lower your chances of pulling anything good.

    Opening 1 box with a 75% chance to get something good is much more preferable to me than opening 3 or 4 boxes each with a 15% chance to receive something worth while.

    I pulled 4 oranges from two tier4 boxes on one of those days. I may be lucky.
  • 01-06-2014, 11:51 AM
    Amack
    Quote:

    Originally Posted by Zugo View Post
    I pulled 4 oranges from two tier4 boxes on one of those days. I may be lucky.

    Oh yes, personal experience will vary greatly with this. I am simply speaking from terms in the realm of possibility, not necessarily reality itself.

    Correct me if I am wrong, but I am thinking that your box purchases have gone up from an increase in salvage coming from the grenades and what not. That is what you were saying?

    People should not want to salvage grenades, that is not what they are in the game for, and if that is what people have come to begin doing, then the system is flawed in some way.
  • 01-06-2014, 11:55 AM
    AmnesiaHaze
    i used to play this game alot, after weak dlc 1 i took a break till dlc2 , but when i actually seen what was proclaimed as dlc and experienced the grenade downgrade ,. it was the last straw and im done with this game for good, i dont even want the other 3 dlcs anymore
  • 01-06-2014, 11:59 AM
    Zugo
    Lemons into lemon-aid.
  • 01-06-2014, 12:05 PM
    Amack
    Quote:

    Originally Posted by Zugo View Post
    Lemons into lemon-aid.

    Newp, at this present juncture we are only accepting water to wine.
  • 01-06-2014, 12:17 PM
    Bonehead
    Has anyone ever seen a more cumbersome unwieldy grenade mechanic in any other game ever?
    I have played lots of shooters since mech warriors 1 and I never have, ever.
  • 01-06-2014, 12:28 PM
    Amack
    Quote:

    Originally Posted by Bonehead View Post
    Has anyone ever seen a more cumbersome unwieldy grenade mechanic in any other game ever?
    I have played lots of shooters since mech warriors 1 and I never have, ever.

    Sadly enough.. mechanics had nothing to do with the grenade decision. That is why our voices fell on deaf ears. It was done for other reasons entirely. I prefer *NOT* to explain further right now.

    Trion, I have faith that you will correct the system, perhaps not to 100% efficiency, but lets shoot for 80% shall we?
  • 01-06-2014, 12:28 PM
    crasher
    Quote:

    Originally Posted by Bonehead View Post
    Has anyone ever seen a more cumbersome unwieldy grenade mechanic in any other game ever?
    I have played lots of shooters since mech warriors 1 and I never have, ever.

    Nothing to see here.
    Oh, and, 'Pick up that can.".
  • 01-06-2014, 12:56 PM
    TremerChrist
    Quote:

    Originally Posted by Zugo View Post
    looks around nervously and slowly raises hand

    Sorry guys, I like it because I'm getting way more salvage than I used to. Buying 3 tier4 boxes a day where I could only get enough for 1 box ever day or two before the new grenade system.

    If you don't mind me asking, are you stopping after every battle to break items down? Because this is the only way I can do it and not leave my precious loot laying on the ground.
  • 01-06-2014, 01:01 PM
    N3gativeCr33p
    Quote:

    Originally Posted by Bonehead View Post
    Has anyone ever seen a more cumbersome unwieldy grenade mechanic in any other game ever?

    Now that you ask, no... I haven't. And I've been playing shooters for enough years to know it when I see it.
  • 01-06-2014, 02:24 PM
    Albion
    Quote:

    Originally Posted by TremerChrist View Post
    If you don't mind me asking, are you stopping after every battle to break items down? Because this is the only way I can do it and not leave my precious loot laying on the ground.

    Wondering the same thing...I have orange grenades for pyro, frag, bio, and cluster that I paid a lot of scrip for when they were worth something. Now, having them penalizes me because unless I get rid of them from my inventory I cannot break down any of those types for salvage. I can pick up and breakdown hatchlings and flash grenades though, if I want to stop after every battle and go through that. But that doesn't seem to be the way a grenade system should work.

    Hey, I know how it should work...have a "refresh" system, where you throw a grenade, and then there is a period of time you have to wait before you use another one. This period of time could be reduced by perks, or maybe even weapon bonuses or synergies...now wouldn't that work perfectly?

    Oh, wait a minute...
  • 01-06-2014, 02:32 PM
    TalynOne
    Yeah, the new grenade system sucks. Before the changes I used grenades all the time but have now gotten used to not using them at all, it's not worth the hassle.
  • 01-06-2014, 02:51 PM
    Zugo
    Quote:

    Originally Posted by Albion View Post
    Wondering the same thing...I have orange grenades for pyro, frag, bio, and cluster that I paid a lot of scrip for when they were worth something. Now, having them penalizes me because unless I get rid of them from my inventory I cannot break down any of those types for salvage. I can pick up and breakdown hatchlings and flash grenades though, if I want to stop after every battle and go through that. But that doesn't seem to be the way a grenade system should work.

    Hey, I know how it should work...have a "refresh" system, where you throw a grenade, and then there is a period of time you have to wait before you use another one. This period of time could be reduced by perks, or maybe even weapon bonuses or synergies...now wouldn't that work perfectly?

    Oh, wait a minute...

    It took me about 45min to favorite everything I wanted to keep in order to prepare for this. Now I just hit (start/left bumper/X/start) every time I see that stupid red prompt on the screen.

    I've basically moved as far from the developers intent as possible. The idea was to promote the use of different kinds of grenades, now I use one. The same goes for all consumables, I use one and break down all others.

    How much stuff did they expect me to leave on the ground? My answer is none, I'll even throw a grenade in order to pick up that green frag that's laying on the ground. I'm actually thinking of moving the one orange frag I have to my alt so that I can just break down everything without concern.

    (start/left bumper/X/start) = menu, mass salvage, exit it's way easier than all those Mortal Kombat finishing moves I still have junking up areas inside my head.
  • 01-06-2014, 02:53 PM
    Amack
    Quote:

    Originally Posted by Zugo View Post
    It took me about 45min to favorite everything I wanted to keep in order to prepare for this. Now I just hit (start/left bumper/X/start) every time I see that stupid red prompt on the screen.

    I've basically moved as far from the developers intent as possible. The idea was to promote the use of different kinds of grenades, now I use one. The same goes for all consumables, I use one and break down all others.

    How much stuff did they expect me to leave on the ground? My answer is none, I'll even throw a grenade in order to pick up that green frag that's laying on the ground. I'm actually thinking of moving the one orange frag I have to my alt so that I can just break down everything without concern.

    (start/left bumper/X/start) = menu, mass salvage, exit it's way easier than all those Mortal Kombat finishing moves I still have junking up areas inside my head.

    Gosh, don't give away trade secrets. Surely it will get patched!
  • 01-06-2014, 02:55 PM
    Zugo
    Quote:

    Originally Posted by Amack View Post
    Gosh, don't give away trade secrets. Surely it will get patched!

    I posted a how to when the whole thing went live and it was promptly removed from view. We'll see what happens this time.
  • 01-06-2014, 02:58 PM
    Amack
    Quote:

    Originally Posted by Zugo View Post
    I posted a how to when the whole thing went live and it was promptly removed from view. We'll see what happens this time.

    Ya not so great way to go (imo), should have just pm'd someone first and if you received no response, then move onto more direct tactics.
  • 01-06-2014, 03:02 PM
    Bonehead
    Quote:

    Originally Posted by Zugo View Post
    It took me about 45min to favorite everything I wanted to keep in order to prepare for this. Now I just hit (start/left bumper/X/start) every time I see that stupid red prompt on the screen.

    I've basically moved as far from the developers intent as possible. The idea was to promote the use of different kinds of grenades, now I use one. The same goes for all consumables, I use one and break down all others.

    How much stuff did they expect me to leave on the ground? My answer is none, I'll even throw a grenade in order to pick up that green frag that's laying on the ground. I'm actually thinking of moving the one orange frag I have to my alt so that I can just break down everything without concern.

    (start/left bumper/X/start) = menu, mass salvage, exit it's way easier than all those Mortal Kombat finishing moves I still have junking up areas inside my head.

    I'm on pc so the ui is a bit different but I try to do the same thing.I only use frags anymore.
    The thing is I have never seen another game that clutters up the landscape with so many pointless and unusable drops.It's bush league game design IMHO and what about the totally sclerotic claims section? It is an ungainly mess left by lazy and shortsighted game design.
  • 01-06-2014, 03:08 PM
    Zugo
    Quote:

    Originally Posted by Bonehead View Post
    I'm on pc so the ui is a bit different but I try to do the same thing.I only use frags anymore.
    The thing is I have never seen another game that clutters up the landscape with so many pointless and unusable drops.It's bush league game design IMHO and what about the totally sclerotic claims section? It is an ungainly mess left by lazy and shortsighted game design.

    I agree,
    I really don't see the need to use grenades at this point. I have guns that are far more effective at killing and this new system is just making me rich so I'll just sit here playing with my new toys as everyone complains about too many grenades on the ground. My legendary inventory has increased by 40% since the new grenade system was brought in.
  • 01-06-2014, 03:49 PM
    Maixx
    Not a fan of the new grenade system, the mechanics are fine, I just hate all the F'n around with grenade ammo drops, maintaining a supply before any event.
    If they wanted grenades to use ammo then they should have refreshed with ammo box and ammo drops.
    Same with time and spikes....

    Wonder what the upcoming shield change will have for us...
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