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Simple tweaks to boost in game morale! Pass this on Dahanese!

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  • 01-31-2014, 08:02 AM
    Critical Errors
    Simple tweaks to boost in game morale! Pass this on Dahanese!
    I've played this game since the start, and still enjoy it for the most part. Sometimes though, it's depressing to play all day with nothing to show for it. Here's my little list of things that would improve at least my morale playing this game! Some of these can be considered fixes, but mostly these are just simply things the Devs could do to keep us more interested.


    1. Adjustment of the loot table to reward players for grinding away for hours!
    a. Lock Boxes
    Legendary roll rates throughout the game could use a slight boost, even if only by a couple percent.
    Tier IV Lock Boxes should have at least 1 Epic item.
    Tier III & II should have a minimum of Rare items.
    b. Pick ups
    Common item drops should be from common enemies (Raiders, mutants, DM Troopers).
    Uncommon or Better drops from the more difficult enemies (Hellbug Warriors, Snipers, Volge Trooper).
    Rare or Epic drops from top tier enemies (Bulwarks, Viscera, Monarchs, Hulker).
    c. Grenades/Stims/Spikes
    These items as drops need looked at again. So sad to see loot go to waste!


    2. Adjustment to weapons:
    a. Every weapon should have a nano. Period. If the Nano doesn't work for that weapon type, fix it. If a weapon has rolled without a Nano since the weapon overhaul, add one to it. As long as there are "unicorn" weapons out there with perfect rolls and a Nano, it cannot be justified as a weapon balance to roll without one.
    b. Weapon Mastery rolls should be exciting! The 8% Dmg on next shot after kill, or 10% DMG from last shot in clip is such a disappointment! Someone have those removed!
    edit: 5% DMG after a full reload (Expires after 5 seconds) could be an adequate replacement.
    c. Shotguns, Detonators & Infectors can roll Speed Boost as mastery, why not pistols? Seems like that would be fun!
    d. SMGs and Pistols would, for the most part, use the same ammo type in real life (Yes, I know this game isn't real). Can we make it so in game as well? This would require upping the pistol ammo to 500 as well.


    3. Vendors:
    a. The Headlands Transit Vendor has the outdated Tier I mods available. Can we change it to have a common variety of every weapon in game (Not including DLC only weapons)?
    b. Mod vendors should have specific weapon types only. It's very confusing having to jump to three different places (Muir, Crater, Bug-n-chug) for specific mod specials.
    c. Catalyst Injectors aren't available as synergy mods anymore. Can we get them back?
    d. Detonator/Infector Sights aren't available as Tier I or II mods. Can we add them in? Synergized & Non.
    e. Tier IV mods. Where are they? I like purple! Give em back!
    f. Mod specials that roll as non-synergy should be taken out of the game. Synergy mods drop less frequently because of them, and modding a weapon shouldn't take a weeks worth of hunting down mods.


    4. Bugs & Stability:
    a. Seems that after a long stretch of playtime, these server issues get worse. Disappointing, to get booted so often from an instance/event just because I haven't restarted my game.
    b. It's been suggested that the Devs play a couple hours a week on each platform, and on real time servers. Is this being implemented, or is testing still done on the in-house servers?



    I'm sure the community has more to say about these topics, but I think some of these suggestions would be fairly simple to adjust. Hopefully they'll get looked at soon!
  • 01-31-2014, 08:04 AM
    N3gativeCr33p
    Quote:

    Originally Posted by Critical Errors View Post
    3. Vendors:
    a. The Headlands Transit Vendor has the outdated Tier I mods available. Can we change it to have a common variety of every weapon in game (Not including DLC only weapons)?

    Yes! Yes! Yes! In the name of all that is holy, this definitely needs a change... stat!

    (Wish I could vote up this thread, the OP has a number of good ideas.)
  • 01-31-2014, 09:19 AM
    DSW
    Quote:

    Originally Posted by Critical Errors View Post
    b. Weapon Mastery rolls should be exciting! The 8% Dmg on next shot after kill, or 10% DMG from last shot in clip is such a disappointment! Someone have those removed!

    thoses masteries can do good when left only for low-cap guns - detonators, RLs and Sawed-Offs. but not on a 100-mag Nomads :/

    Quote:

    Originally Posted by Critical Errors View Post
    d. SMGs and Pistols would, for the most part, use the same ammo type in real life (Yes, I know this game isn't real). Can we make it so in game as well? This would require upping the pistol ammo to 500 as well.

    also it wouldn't hurt to bump up ammo capacity at all.
  • 01-31-2014, 09:25 AM
    DaveyBoy
    Your pissing into the wind on this one.
    Trion does not listen to it's player-base.
    Trion only listens to SyFy where Defiance is concerned.
  • 01-31-2014, 09:25 AM
    bigguy
    i agree with OP something needs to be changed this game is dying and TRION either doesnt know or doesnt care....the fact that there is noone on the alpha test server and there are problems with the upcoming dlc that arent being fixed is a clear indicator
  • 01-31-2014, 09:31 AM
    Critical Errors
    Quote:

    Originally Posted by DSW View Post
    thoses masteries can do good when left only for low-cap guns - detonators, RLs and Sawed-Offs. but not on a 100-mag Nomads :/

    While they might be "ok" rolls for low round weapons, I would still be happier with a roll that didn't require such specific circumstance. It's a completely unexciting bonus, and needs looked at. For example, if it was: 5% Dmg after a full reload (Expires after 5 seconds) or something else that may help with high health enemies. The 8% DMG on next shot after a kill is 99% ineffective during a Warmaster instance, or when trying to take out a Hulker. The 10% DMG from last shot in clip seems to always roll on high mag capacity weapons, and therefore is also quite sad to see.
  • 01-31-2014, 09:34 AM
    Critical Errors
    Quote:

    Originally Posted by DaveyBoy View Post
    Your pissing into the wind on this one.
    Trion does not listen to it's player-base.
    Trion only listens to SyFy where Defiance is concerned.

    I certainly hope that is not the case. Some of my ideas would not take many resources to change, and would spark a little life back into the game. It's common knowledge that developers like to implement their own ideas in any project that they made, but it never hurts to brainstorm with others to make it better! Hopefully ego and pride don't get in the way of making this game a little bit more fun!
  • 01-31-2014, 09:42 AM
    DaveyBoy
    Quote:

    Originally Posted by Critical Errors View Post
    I certainly hope that is not the case. Some of my ideas would not take many resources to change, and would spark a little life back into the game. It's common knowledge that developers like to implement their own ideas in any project that they made, but it never hurts to brainstorm with others to make it better! Hopefully ego and pride don't get in the way of making this game a little bit more fun!

    I agree completely - I wish this game would improve.
    However, you cannot escape the fact that for whatever reason; Trion is running this game into ground.
  • 01-31-2014, 09:43 AM
    Overtkill21
    Quote:

    Originally Posted by Critical Errors View Post
    I certainly hope that is not the case. Some of my ideas would not take many resources to change, and would spark a little life back into the game. It's common knowledge that developers like to implement their own ideas in any project that they made, but it never hurts to brainstorm with others to make it better! Hopefully ego and pride don't get in the way of making this game a little bit more fun!

    Sadly it is precisely the case.

    And someone will say soon - "this thread belongs in the Suggestions forum" - then it'll be relegated to that section of the forum where it can be properly ignored.
  • 01-31-2014, 09:52 AM
    Critical Errors
    Quote:

    Originally Posted by Overtkill21 View Post
    Sadly it is precisely the case.

    And someone will say soon - "this thread belongs in the Suggestions forum" - then it'll be relegated to that section of the forum where it can be properly ignored.

    I'd thought about putting this in "Suggestions" but I feel that boosting morale shouldn't be a suggestion. It should be openly discussed and implemented.
  • 01-31-2014, 10:36 AM
    squidgod2000
    Quote:

    Originally Posted by DSW View Post
    also it wouldn't hurt to bump up ammo capacity at all.

    IIRC they cut ammo capacity in half right before launch. Never gave a reason.
  • 01-31-2014, 12:43 PM
    Critical Errors
    With no word from our sponsors, I think this thread may be one more that gets ignored :p
  • 01-31-2014, 12:47 PM
    K Ron Spliffs
    Quote:

    Originally Posted by Critical Errors View Post
    With no word from our sponsors, I think this thread may be one more that gets ignored :p

    Yes, Ignored because it is a constructive discussion. Until it degenerates into a non-constructive discussion, nothing will happen.
  • 01-31-2014, 12:53 PM
    Albion
    See, now here is a thread posted by someone that you can tell plays the game every day, likes it, but sees the writing on the wall and how broken the game is in places. Listen to him Trion, please!

    Another 4 T4 boxes for me last night, another 16 blue items. That brings me somewhere close to 30 now without a single orange drop. Why do I bother playing this anymore? Do something!!
  • 01-31-2014, 02:07 PM
    DSW
    Quote:

    Originally Posted by Swag View Post
    IIRC they cut ammo capacity in half right before launch. Never gave a reason.

    well, we all can guess why they did it. my bet is they were too lazy to cut only specific guns (dets, RL, snipers) and went easy way. however that doesn't explain why we had to use ammo box twice for pistol ammo.
  • 01-31-2014, 06:46 PM
    Critical Errors
    Its been half a day and they still believe I'm just a normal post....
  • 01-31-2014, 07:41 PM
    clubside
    Be happy you at least got community engagement Critical! I posted a proposal that I thought would be a nice addition and wouldn't require many developer resources, it got a few dozen views and not even a single comment:

    http://forums.defiance.com/showthrea...EvP-A-Proposal

    In general this forum is much like any game forum, positive stuff is ignored for the chance to rehash the same grievances over and over.
  • 01-31-2014, 07:48 PM
    Umfafa
    Quote:

    Originally Posted by Critical Errors View Post
    Its been half a day and they still believe I'm just a normal post....

    I find that extremely funny, and at the same time find it extremely hard to explain why.
  • 01-31-2014, 07:57 PM
    Amack
    Quote:

    Originally Posted by K Ron Spliffs View Post
    Yes, Ignored because it is a constructive discussion. Until it degenerates into a non-constructive discussion, nothing will happen.

    Well you just say the word, and I'll get either Tyrannos, Jester, or the new one (What's their name again?) here for you all very shortly.
  • 01-31-2014, 08:01 PM
    Critical Errors
    Quote:

    Originally Posted by clubside View Post
    Be happy you at least got community engagement Critical! I posted a proposal that I thought would be a nice addition and wouldn't require many developer resources, it got a few dozen views and not even a single comment:

    http://forums.defiance.com/showthrea...EvP-A-Proposal

    In general this forum is much like any game forum, positive stuff is ignored for the chance to rehash the same grievances over and over.

    I read through your post. Skimmed through actually. So much reading for the interrwebs! Sorry! Brain hurting! :p But fun ideas none-the-less!
  • 01-31-2014, 08:02 PM
    Critical Errors
    1 Attachment(s)
    Quote:

    Originally Posted by Umfafa View Post
    I find that extremely funny, and at the same time find it extremely hard to explain why.


    This may be why:


    Attachment 6513
  • 01-31-2014, 08:12 PM
    duction
    2 live streams back they said they are changing the way we re roll mastery and bonus, this Is all I ask for.
  • 01-31-2014, 09:35 PM
    Amack
    Quote:

    Originally Posted by Critical Errors View Post
    This may be why:


    Attachment 6513

    Trolling your own thread is the best! Isn't it?
  • 01-31-2014, 11:35 PM
    barbzilla
    I have to say, I love where your head is at. This is something that has been brought up since they "adjusted" the loot ratios in Alpha (they were perfect the way they were before the adjustment imo). Everything else seems spot on as well, so I wanted to add my voice to the chorus.
  • 02-01-2014, 12:56 AM
    Critical Errors
    Quote:

    Originally Posted by barbzilla View Post
    I have to say, I love where your head is at. This is something that has been brought up since they "adjusted" the loot ratios in Alpha (they were perfect the way they were before the adjustment imo). Everything else seems spot on as well, so I wanted to add my voice to the chorus.

    I would just like it to be known, that at the time of barbzilla's post "My head" was on a pillow. I also thank you, and all members of this elusive chorus, for singing me to sleep! Woke up quite rested today :D


    p.s. Does this still qualify Amack?
  • 02-01-2014, 01:09 AM
    Amack
    ;) Looks good to me
  • 02-01-2014, 01:16 AM
    Valethar
    Quote:

    Originally Posted by Critical Errors View Post
    Rare or Epic drops from top tier enemies (Bulwarks, Viscera, Monarchs, Hulker).

    Actually, we used to get blue drops fairly regularly from Biomen, Hulkers, and Monarchs. Then some chucklehead decided that were were spending too much time killing them in order to acquire better weapons, and not enough real life cash on lockboxes, so they nerfed them.

    Same thing with emergencies and other activities. As soon as they realized they weren't selling boxes, they started nerfing key drops.

    They don't want us to farm our gear from in game sources, they want to farm us on the Bit store.
  • 02-01-2014, 01:19 AM
    Valethar
    Quote:

    Originally Posted by Swag View Post
    IIRC they cut ammo capacity in half right before launch. Never gave a reason.

    They said it was too easy to acquire ammo, or something to that effect, and overreacted by nerfing capacity and ammo drops from mobs. Then to correct the correction, they added in the ammo caches now commonly found all over the place.
  • 02-01-2014, 01:22 AM
    Amack
    Quote:

    Originally Posted by Valethar View Post
    They don't want us to farm our gear from in game sources, they want to farm us on the Bit store.

    So you are saying they don't want us running around like mindless little guinea pigs? Okay... if you say so.
  • 02-01-2014, 02:10 AM
    jackdaws_1999
    There are several ways they could improve moral, and again like the OP Bug Fixes not included.

    Clan houseing (yes I know Im a broken record on this), Auction House (broken record), New Raid Bosses, Make the bosses at arkfalls TOUGHER each patch not weaker, give us bananas, Rep Vendor specific weapon lockboxes that you spend rep for... bananas... rep vendor bananas... hell I would even settle for hellbug mounts at this point... as long as they came with bananas.
  • 02-01-2014, 02:46 AM
    DSW
    Quote:

    Originally Posted by jackdaws_1999 View Post
    There are several ways they could improve moral, and again like the OP Bug Fixes not included.

    Clan houseing (yes I know Im a broken record on this), Auction House (broken record), New Raid Bosses, Make the bosses at arkfalls TOUGHER each patch not weaker, give us bananas, Rep Vendor specific weapon lockboxes that you spend rep for... bananas... rep vendor bananas... hell I would even settle for hellbug mounts at this point... as long as they came with bananas.

    holy hand grenade, in form of Nim's head! or if it's too much - watermelon-shooting detonator
  • 02-01-2014, 03:33 AM
    DopedGoat
    Really great ideas. Ide love to c them all implemented.
  • 02-01-2014, 07:37 AM
    Critical Errors
    Quote:

    Originally Posted by jackdaws_1999 View Post
    There are several ways they could improve moral, and again like the OP Bug Fixes not included.

    Clan houseing (yes I know Im a broken record on this), Auction House (broken record), New Raid Bosses, Make the bosses at arkfalls TOUGHER each patch not weaker, give us bananas, Rep Vendor specific weapon lockboxes that you spend rep for... bananas... rep vendor bananas... hell I would even settle for hellbug mounts at this point... as long as they came with bananas.

    While I totally agree about the Bananas!, Some of your additional ideas would require a lot more dev time than is financially responsible. So I understand the reason for not having an Auction House or Clan quarters. Bananas shouldn't be that difficult though, so those could be implemented fairly easy. Random banana drops on the road that give us Plaid speed for 5 seconds?

    I know it's the weekend and all that, but I'm still waiting on Dahanese to let us know she's gonna pass on these ideas to Trick.... Maybe on a sandwich plate? With Roast beef on rye slathered in Dijonaise? And a nice imported hefeweizen? Maybe if we start bribing Trick, then we can get some stuff moving!
  • 02-01-2014, 07:40 AM
    Amack
    Sorry CE I was slacking...
  • 02-01-2014, 07:44 AM
    Critical Errors
    Quote:

    Originally Posted by Amack View Post
    Sorry CE I was slacking...

    Don't let it happen again!

    In fact, go sit at Muir and think about what you've done wrong!
  • 02-01-2014, 08:03 AM
    Amack
    Weird, how did my thread get up there?

    Edit: Wait now its down there? What the hell?
  • 02-01-2014, 08:32 AM
    Critical Errors
    Quote:

    Originally Posted by Amack View Post
    Weird, how did my thread get up there?

    Edit: Wait now its down there? What the hell?

    It's probably just a bug. Don't worry, we'll fix it on the next DLC/Patch
  • 02-01-2014, 09:16 AM
    RiseAgainstDaMan
    Quote:

    Originally Posted by Critical Errors View Post
    I'd thought about putting this in "Suggestions" but I feel that boosting morale shouldn't be a suggestion. It should be openly discussed and implemented.

    It would be great if they could label the type of weapon mods each vendor specializes in on the map. That way you don't have to quick travel all over the Bay Area just to get a little Sunday shopping done. It seems like this would be a very easy fix. The text is already in place, they just need to add a few words to each location. Maybe I'm just being lazy, but I have enough things to memorize in real life.
  • 02-01-2014, 09:53 AM
    KasperSheitup
    Quote:

    Originally Posted by RiseAgainstDaMan View Post
    It would be great if they could label the type of weapon mods each vendor specializes in on the map. That way you don't have to quick travel all over the Bay Area just to get a little Sunday shopping done. It seems like this would be a very easy fix. The text is already in place, they just need to add a few words to each location. Maybe I'm just being lazy, but I have enough things to memorize in real life.

    This was suggested in yesterdays livestream and they thought it would be a good (and easily implemented) idea so that'll probably be put in in a future patch. Probably one of the ones to fix whatever they're going to screw up with the 7th legion. :)
  • 02-01-2014, 08:35 PM
    Critical Errors
    Quote:

    Originally Posted by KasperSheitup View Post
    This was suggested in yesterdays livestream and they thought it would be a good (and easily implemented) idea so that'll probably be put in in a future patch. Probably one of the ones to fix whatever they're going to screw up with the 7th legion. :)

    Well that's a small start in adjusting the game to be more player friendly. A very small start.....
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