Powered by vBulletin

Defiance Patch notes 1.108 Perk Stacking

Printable View

  • 01-31-2014, 12:59 PM
    Cyborg Superman
    Defiance Patch notes 1.108 Perk Stacking
    I want to know which perks i can't stack together. mainly about fortitude, celluar armor, thick skinned, and regeneration. Does any of these perks work together or does just one or two work and i'm wasting some of my perks slots
  • 01-31-2014, 01:03 PM
    Arsenic_Touch
    You can only have 1 damage reduction from your weapon, one from your shield, and one from your perk, activate at any point. The highest damage reduction always takes precedent.

    So it's still worth running cellular armor with thick skinned, you just won't benefit from both at the same time. Fortitude and regeneration were not part of the change so they always work.
  • 03-28-2014, 01:54 AM
    Cyborg Superman
    So which perks am i not allow to stack. i would really like a list or link to a page that has one
  • 03-28-2014, 02:10 AM
    duction
    Lol people are using something at the moment that makes them take about 6 shotgun shots to kill em, very strange behaviour indeed,
  • 03-28-2014, 02:45 AM
    Cyborg Superman
    Quote:

    Originally Posted by duction View Post
    Lol people are using something at the moment that makes them take about 6 shotgun shots to kill em, very strange behaviour indeed,

    someone told me the other day about people shield glitching in PVP. didn't believe it til i saw a few guys not only survive my zagger to the face but not even take any damage...WTF is up with that...makes PVP not worth doing sometimes
  • 03-28-2014, 02:48 AM
    duction
    I captured someone doing this in shadow was last night, took 6 zagger shots very close up to kill them, will be uploading and sending it to the dev team, captured their load out too.
  • 03-28-2014, 03:01 AM
    Iceberg
    Quote:

    Originally Posted by Arsenic_Touch View Post
    You can only have 1 damage reduction from your weapon, one from your shield, and one from your perk, activate at any point. The highest damage reduction always takes precedent.

    So it's still worth running cellular armor with thick skinned, you just won't benefit from both at the same time. Fortitude and regeneration were not part of the change so they always work.

    Damn, been running those perks since the start didn't know you can't stack damage reduction ones.
  • 03-28-2014, 05:41 AM
    Telemachus
    Quote:

    Originally Posted by Iceberg View Post
    Damn, been running those perks since the start didn't know you can't stack damage reduction ones.



    They changed them a few months ago.
  • 03-28-2014, 07:52 AM
    Blondin
    Quote:

    Originally Posted by Iceberg View Post
    Damn, been running those perks since the start didn't know you can't stack damage reduction ones.

    Same here... good to know.

    Thanks to the community because there is nothing in-game that told me I was doing shtako.
  • 03-28-2014, 09:02 AM
    ironcladtrash
    Quote:

    Originally Posted by duction View Post
    I captured someone doing this in shadow was last night, took 6 zagger shots very close up to kill them, will be uploading and sending it to the dev team, captured their load out too.

    I think more people must have figured out the 90% damage reduction exploit. I hadn't played PVP in this game in a bit and of course it figures I run into it the other day on PC/NA in SWs. They could constantly take multiple direct shots from my big boomer and it didn't even break their shields.
  • 03-28-2014, 09:03 AM
    Quebra Regra
    I'd be nice if you could see the total effects current on yer character in a numbers sheet.

    Hey, how does this work for loot drops? fer instance, if I have pinata, and just reward and cause an explosive crit, are the loot boosts additive?

    FOR SCIENCE!
  • 03-28-2014, 02:00 PM
    Iceberg
    Quote:

    Originally Posted by Telemachus View Post
    They changed them a few months ago.

    Well I took a break when DLC 1 dropped and I came back when DLC 4 dropped, so been away for a while.
  • 03-28-2014, 02:28 PM
    Deunan
    Quote:

    Originally Posted by Cyborg Superman View Post
    So which perks am i not allow to stack. i would really like a list or link to a page that has one

    The only perks that don't stack are perks that reduce incoming damage. Perks that decrease EGO Power regeneration, increase EGO power duration, increase damage etc. will stack.
  • 03-28-2014, 07:17 PM
    Cyborg Superman
    Quote:

    Originally Posted by Deunan View Post
    The only perks that don't stack are perks that reduce incoming damage. Perks that decrease EGO Power regeneration, increase EGO power duration, increase damage etc. will stack.

    i'm wasted most of the time i play this game. can i get a list of the perks that can't stack. i don't really want to spend an hour in the ego grid tryin to figure it all out. It would really help me and others like me:)
  • 03-28-2014, 08:09 PM
    ironcladtrash
    Quote:

    Originally Posted by Cyborg Superman View Post
    i'm wasted most of the time i play this game. can i get a list of the perks that can't stack. i don't really want to spend an hour in the ego grid tryin to figure it all out. It would really help me and others like me:)

    That's funny as hell and I understand, I often play the same way. The problem is that it's not that simple of what stacks and what doesn't.

    For example Lets Say you have the following perks equipped and maxed.

    Rear Guard - Take 45% Less Damage From Behind
    Cellular Armor -Take 6% Less Damage

    At any time the higher bonus is supposed to be in effect. In this instance walking around you get 6% Less Damage always. However if you get shot in the back it is now 45% Less Damage. They used to stack to where that would have been a total of 51% before. They don't anymore so you only get get the 45% from being shot in the back. If then you get shot in the front, that bonus is 6% Less Damage.

    They don't stack but they still work together fine. I hope that helped and I didn't just add to your confusion.
  • 03-29-2014, 02:24 AM
    drackiller
    Quote:

    Originally Posted by ironcladtrash View Post
    That's funny as hell and I understand, I often play the same way. The problem is that it's not that simple of what stacks and what doesn't.

    For example Lets Say you have the following perks equipped and maxed.

    Rear Guard - Take 45% Less Damage From Behind
    Cellular Armor -Take 6% Less Damage

    At any time the higher bonus is supposed to be in effect. In this instance walking around you get 6% Less Damage always. However if you get shot in the back it is now 45% Less Damage. They used to stack to where that would have been a total of 51% before. They don't anymore so you only get get the 45% from being shot in the back. If then you get shot in the front, that bonus is 6% Less Damage.

    They don't stack but they still work together fine. I hope that helped and I didn't just add to your confusion.

    TY, this is the way i thought that they always worked. I always thought that each perk worked individually.
  • 03-29-2014, 04:56 AM
    Deirachel
    Quote:

    Originally Posted by Cyborg Superman View Post
    i'm wasted most of the time i play this game. can i get a list of the perks that can't stack. i don't really want to spend an hour in the ego grid tryin to figure it all out. It would really help me and others like me:)

    Rear Guard
    Samaritan
    Combat Medic
    Detachment
    Thick Skinned
    Failsafe
    Fortified Stance
    Cellular Armor
    Hunker Down
    Crash Test Dummy
    In The Trenches

    Those are all the damage reduction perks. Whichever has the highest damage reduction for the specific situation, it takes precedence. None of them are cumulative.
All times are GMT -7. The time now is 10:54 AM.
Powered by vBulletin™ Version 4.1.3
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.