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Floating objects at incursions and other issues

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  • 09-10-2014, 07:53 PM
    Atticus Batman
    Quote:

    Originally Posted by Aytanay View Post
    I see this issue quite a lot and was wondering if it was due to lag but as I'm seeing here it probably is not. I hope they fix it someday, it doesn't affect the gameplay or anything but it is really weird to look at and play around..

    Try doing a major hellbug arkfall, when the Hellion is floating. It is interesting that the underside is so detailed when we aren't supposed to be able to walk under them. lol
  • 09-11-2014, 02:47 AM
    stefb42
    Then there's the hellion bug outside the arkfall when it's supposed to be inside it, doesn't take damage until it gets released, but it's so detailed too, looks like it's curled up sleeping, again odd as were not even supposed to see it in that stage, I always assumed that when it flew back into the arkfall it would despawn until it was released again, but apparently it goes for a nap

    I wonder if the matrons are all already inside the arkfall too sleeping, waiting to be released
  • 09-11-2014, 02:53 AM
    crazyged
    Quote:

    Originally Posted by Atticus Batman View Post
    Try doing a major hellbug arkfall, when the Hellion is floating. It is interesting that the underside is so detailed when we aren't supposed to be able to walk under them. lol

    Did one of those - ended up using my matchlock boomer on it because the symbiote wasn't showing.

    Found a sweet spot that damaged the symbiote and managed to finally nail it.
  • 09-11-2014, 10:15 AM
    Baines
    I used to have a picture of the Dark Matter boss collapsed mid-air. Interesting thing there was that it was behaving properly for most of the match, and just magically teleported about ten feet straight up at one point.

    I fought one battle where I had to jump and press 'e' at the peak of my arc in order to reload from an ammo box.

    Enemies spawning inside objects are also bad at times. I played a Kenn Farm incursion where the game decided one of the Afflicted spawn points would be inside a rock, which kept us from ending waves early. By the end of the event, at least four Afflicted had been spawned inside that rock.

    It is also not particularly fun when you go to a "Destroy the crystal" Arkfall only to find that there is no crystal to destroy. I don't know if the game is just spawning it underground, or just not bothering to spawn it at all.
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