It's okay guys, you can save those CPU cycles for something else.
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It's okay guys, you can save those CPU cycles for something else.
That was the same incursion a lot of my video was of.
Yours was pretty entertaining though - you barely got 2 feet in your car half the time XD I was imagining Benny Hill music playing watching that.
I'm setting a personal achievement to have it disappear on me past my 2 times of which is my record. My achievement will be self satisfaction.
Just saying, it's not worth the trouble, but if you have spare time and would like to... then have at it.
They are aware of the issue, and they do realize what a hassle it is, especially at incursions of all places.
They are working on it.
Wait I have a better way to end this discussion. You want to know how I know I am right? I'm not in the time out corner. It's that simple really.
Just give them some time.
Every car ride I get ghosted off but its better than being booted off every 30 to 45 minutes. Just sayin.
somewhat unrelated remark: i don't get it, but it seems like all sleeper players came back to Defiance... or trion just cut instance count in half :/
the latter one doesn't make much sense though, because you still can get to relatively empty one and even do an incursion without disappearing cars, players and mobs.
No, I'm pretty sure many people came back to try it out. The servers literally could not handle the player telemetry data.
if that's the case, then trion should reach out to CCP or Blizzard for help - they know how to handle highload MMOs :)
or they just put a hard limit on amount of data sent to the client. it's ok for consoles with their limited CPU. but hey, what about PC players that not only have a s-load of power to warm up the room but also connected via high-speed-no-lag ethernet/optical channels?