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Thank you thank you thank you! for the update.

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  • 02-13-2014, 12:52 AM
    Arsenic_Touch
    Thank you thank you thank you! for the update.
    • Infected patients have gained a stiff upper lip and will stop shouting so darn much about their condition. The big babies.
    • Increased frequency of Incursions and made it possible for two to occur at once. This will reduce population congestion.
    From the livestream, it made it sound like you weren't going to do anything about the screaming. I'm glad that you changed your mind. The frequency buff to incursions is great too, does this address the rarity of san fransisco? because that is the main complaint. Though marin and sausilito are kind of rare too.

    Though one more question, how much is "not so darn much" on scale from 1 to 10? 1 being barely and 10 being some peace and quiet.
  • 02-13-2014, 12:55 AM
    Amack
    Sweetness!

    I was sure the server had a mute button somewhere... we just had to give them some time to find it! If they couldn't stop them from being so annoying, I was going to suggest making them target-able.

    http://i61.tinypic.com/5akug4.jpg

    Edit: Bungee Cords! Bungee Cords! Bungee Cords!

    http://i59.tinypic.com/2ib2h3a.jpg
  • 02-13-2014, 01:52 AM
    Bonehead
    Nice, credit where it's due.


    EDIT;
    Just fired up the game and sad to say Iron Demon still sounds the same on EU and NA PC.
    Bummer.
    Rakin Frakin Grakin Kraklin!
  • 02-13-2014, 02:49 AM
    Atticus Batman
    Quote:

    Originally Posted by Amack View Post
    Sweetness!

    I was sure the server had a mute button somewhere... ]

    Now they need to find the volume control for the Challengers and tune it.
  • 02-13-2014, 02:52 AM
    Amack
    It's coming with server maintenance.
  • 02-13-2014, 03:00 AM
    Bonehead
    "Patch 1.304 (hotfix) - Patch NotesRelease Date: 2/12/2014 @ 2 AM PST / 4 AM GMT - During normal nightly restarts.
    Infected patients have gained a stiff upper lip and will stop shouting so darn much about their condition. The big babies.
    Increased frequency of Incursions and made it possible for two to occur at once. This will reduce population congestion."

    Yesterday was the 12th but...

    http://designspiration.net/data/l/50...9Jcx3h4J_l.jpg

    fingers crossed.
  • 02-13-2014, 03:01 AM
    Amack
    The Patch Note Goddess is always going Plaid.

    Alright, I guess they didn't patch... shrug... who knows with these people.

    Adding patch notes a week after the patch was performed, then updating it to the current week.
    Adding patch notes to the actual patcher, then not updating the forums.
    Adding patch notes one day before the supposed patch which didn't work so well?

    MY BRAIN IS ON FIRE!
  • 02-13-2014, 04:06 AM
    Animal85
    Played now 3 hours 0 incursions i think they just like always not fixed things but breaked PC EU server
  • 02-13-2014, 05:45 AM
    Arran
    Has been 2 incursions running at once most of today on Xbox eu. A lot easier to get your 27/40k score :)
  • 02-13-2014, 06:11 AM
    N3gativeCr33p
    Well this is certainly nice to hear... in the few hours that I spent playing this last night/this morning, I didn't see a single Incursion spawn... hope to see one (finally) appear in Marin, that's the only one that I need to complete for that weekly.
  • 02-13-2014, 07:11 AM
    Manstan
    • Infected patients have gained a stiff upper lip and will stop shouting so darn much about their condition. The big babies.
    • Increased frequency of Incursions and made it possible for two to occur at once. This will reduce population congestion.

    And increase confusion if they are too close together.
  • 02-13-2014, 07:13 AM
    Etaew
    Quote:

    Originally Posted by Manstan View Post
    And increase confusion if they are too close together.

    There is only one incursion per major area (Mount Tam etc), so chances are smaller.
  • 02-13-2014, 07:26 AM
    Manstan
    Quote:

    Originally Posted by Etaew View Post
    There is only one incursion per major area (Mount Tam etc), so chances are smaller.

    I beg to differ. I was doing a mutant incursion, went to the next one and it was the infected, then back to mutents. Checked and the game had 2 going in the same area.
  • 02-13-2014, 07:28 AM
    Etaew
    Quote:

    Originally Posted by Manstan View Post
    I beg to differ. I was doing a mutant incursion, went to the next one and it was the infected, then back to mutents. Checked and the game had 2 going in the same area.

    But is that considered two separate incursions, the incursion being defined by the siege at the end and the emergencies just random on the way to that?
  • 02-13-2014, 07:36 AM
    Manstan
    Quote:

    Originally Posted by Etaew View Post
    But is that considered two separate incursions, the incursion being defined by the siege at the end and the emergencies just random on the way to that?

    No I checked the map because it confused me; not too difficult to do, and there was 2 separate ones going on in the mount Tam area. More then likely a game glitch. I've noticed with sieges that they don't seem to pop up one here and later one there, it seems most pop up all at once; like a couple of hours of none on the map then 8 or so pop up at the same time.

    It's real fun when you have nothing at all going on for a while then 2 major arkfalls start, several minors, several sieges, and an incursion all at once. Then nothing again for a while. It was too funny how many people where standing around vendors last night waiting on the next what ever popped up lol
  • 02-13-2014, 07:47 AM
    RiseAgainstDaMan
    Give that car an oil change!
    Quote:

    Originally Posted by Atticus Batman View Post
    Now they need to find the volume control for the Challengers and tune it.

    I agree, the Challengers sound pretty awful. I also wish it had more power. I rarely use it because it's too bulky and gets hung up on obstacles much easier than the 4 wheelers. I'm still waiting for a dirt bike like the spirit riders use. Or even some kind of high speed low altitude hover bike. That would be cool too.
  • 02-13-2014, 08:01 AM
    Elastik Spastik
    Nice little update. I may have my rants but I do love this game (I rant because I care). And it makes a change that we were heard and something has been done. So thanks Trion, it's the little things that count.. Now, how about more open map............... ;)
  • 02-13-2014, 01:37 PM
    rebtattoo
    Good news. Thanks for the update Arsenic. Looking forward to incursions that are less hell and more fun.
  • 02-13-2014, 01:39 PM
    Arsenic_Touch
    Did this actually go through? I haven't been on.
  • 02-13-2014, 01:44 PM
    Amack
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Did this actually go through? I haven't been on.

    Never showed up on my patcher... that doesn't mean much though.
  • 02-13-2014, 01:45 PM
    Albion
    I finally did a SF incursion a short time ago, so yes it seems to have worked. I also saw a few other incursions pop up around the map, seemed more than before.
  • 02-13-2014, 01:46 PM
    ArkHunter Z
    Quote:

    Originally Posted by N3gativeCr33p View Post
    Well this is certainly nice to hear... in the few hours that I spent playing this last night/this morning, I didn't see a single Incursion spawn... hope to see one (finally) appear in Marin, that's the only one that I need to complete for that weekly.

    Logged in around 10am EST, and 1st incursion to pop up was Marin...! Weekly completed. Also scored an orange 7th legion shield in a lockbox. ��
  • 02-13-2014, 01:50 PM
    ArkHunter Z
    Quote:

    Originally Posted by Amack View Post
    Sweetness!

    I was sure the server had a mute button somewhere... we just had to give them some time to find it! If they couldn't stop them from being so annoying, I was going to suggest making them target-able.

    http://i61.tinypic.com/5akug4.jpg

    Edit: Bungee Cords! Bungee Cords! Bungee Cords!

    http://i59.tinypic.com/2ib2h3a.jpg

    pink bungee cords?? Mine all show up as white on XBOX 360...
  • 02-13-2014, 01:57 PM
    rebtattoo
    Quote:

    Originally Posted by ArkHunter Z View Post
    pink bungee cords?? Mine all show up as white on XBOX 360...

    Photoshop or paint are wonderful programs.
  • 02-13-2014, 02:03 PM
    Shoogli
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Did this actually go through? I haven't been on.

    Yes it has :D !

    I can tell you that people are stoked in game. PC/EU here, been playing most of the afternoon and people were like amazed at how many incursions there were, because not only 2 at a times very often, but also one starting on the same region that one just ended in, in like a matter of (I kid you not) seconds.

    It's a blast : you can get kills, you get 7th legion rep at a pace that is satisfying for dlc owners : meaning one lockbox per day for no-lifers or one every couple days for more patient less active people.

    Hopefully no devs read this or they may want to nerf the current incursion pop rates :p !
  • 02-13-2014, 02:05 PM
    Amack
    Arsenic, your brain is still on fire.

    Stop, drop, and roll.
  • 02-13-2014, 02:58 PM
    bigguy
    can anyone confirm this on ps3 , in 10 hours yesterday i didnt see any evidence of this happening
  • 02-13-2014, 03:05 PM
    dramaQkarri
    BUMP, am looking for info on if PS3 got this patch last night in the wee hours...hard to tell here if we got it. All I see is happy PC & Xbox peeps and I'm happy for you! Of course, in an hour I can go home and find out for myself.
  • 02-13-2014, 03:11 PM
    Nashtalia
    i mentioned a INCURSION issue in the Live-stream thread, when i logged in...there was so much INCURSIONS happening

    /blew my mind

    UPing the INCURSIONS double :O


    *Insert "hey i heard you like INCURSIONS, so we are Putting an INCURSION within a INCURSION" meme here*
  • 02-13-2014, 03:39 PM
    Nashtalia
    Quote:

    Originally Posted by Amack View Post
    Arsenic, your brain is still on fire.

    Stop, drop, and roll.

    in actuality if you get burned, you can just do the roll action to be de-burned
  • 02-13-2014, 05:06 PM
    Bonehead
    Quote:

    Originally Posted by Arsenic_Touch View Post
    Did this actually go through? I haven't been on.

    I'm going with"Nope" for 600 alex.

    At least regarding the noise at Top Notch.
  • 02-13-2014, 05:25 PM
    Arsenic_Touch
    Quote:

    Originally Posted by Bonehead View Post
    I'm going with"Nope" for 600 alex.

    At least regarding the noise at Top Notch.

    Yeah, just went to top notch and it's still grunting, yelling, and annoying. Go figure.
    Doesn't look like they changed anything with it.
    However, I am noticing back to back incursions. But not seeing two at once.
    This doesn't do anything to address the congestion for the content that wasn't designed to have more than 10-20 people

    Going to have to retract any thanks I was going to give until it's addressed.

    So to sum it up, they're still screaming at top notch and it seems the algorithm for incursions isn't spawning 2 at a time but back to back.
  • 02-13-2014, 08:14 PM
    maverick07
    Quote:

    Originally Posted by dramaQkarri View Post
    BUMP, am looking for info on if PS3 got this patch last night in the wee hours...hard to tell here if we got it. All I see is happy PC & Xbox peeps and I'm happy for you! Of course, in an hour I can go home and find out for myself.

    We are good. We have the update. Though you seem to need a full shard to get them to pop at a good rate. When I came online today two were going at the same time.
  • 02-14-2014, 05:19 AM
    N3gativeCr33p
    Quote:

    Originally Posted by ArkHunter Z View Post
    Logged in around 10am EST, and 1st incursion to pop up was Marin...! Weekly completed. Also scored an orange 7th legion shield in a lockbox. ��

    Must be nice... I was stuck at this place called "work" at 10am EST yesterday.


    Quote:

    Originally Posted by Arsenic_Touch View Post
    Going to have to retract any thanks I was going to give until it's addressed.

    Likewise.
  • 02-14-2014, 07:43 AM
    Shoogli
    Quote:

    Originally Posted by Arsenic_Touch View Post
    [...] it seems the algorithm for incursions isn't spawning 2 at a time but back to back.

    I can assure you it is. We've seen it several times yesterday on PC/EU. Both 2 at a time and/or back to back.
  • 02-14-2014, 08:10 AM
    dramaQkarri
    Well the patch did get onto PS3 NA yesterday...however, I'm pretty disappointed with how much lag was created as a result. There were 2 incursions at once, there were only 6 of us to start at the one I chose (afflicted in Sausalito). Between travelling incursions on our way to Diablo it took up to a minute between the events spawning. Once we got to Diablo there were about 15 people, and the same or even MORE LAG was there. Didn't lag out but massive delays while my loot spawned. So though there are more opportunities to kill stuff due to less people there, the lag is worse so it's just another bumbled update with a stupid tradeoff of issues. I wish the servers could handle it but clearly they can't.

    My "ideal" - IF the server could handle it - would be instead of 2 incursions at once, they would change it to a hoarde-style mob of enemies so there would be enough of them for all 60 or so players to get lots of kills - I mean, I wanna see wall to wall afflicted inside of diablo station! So I couldn't MOVE without killing one! That would be so cool...

    *pipe dream*
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