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Volge....top enemy ...Really ?

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  • 02-28-2014, 02:56 PM
    crasher
    Quote:

    Originally Posted by rebtattoo View Post
    Agree with crasher onthis. I think most all baddies got spanked with the nerf-paddle. I say most all, with a few exceptions;

    Dark Matter Snipers - Health was decreased but I believe their accuracy was buffed. Those damn things can take my head off though a jekkin' concrete wall on some days!

    Volge Bombers - Again, their health was tampered with, but that damned "pink rain from hell"!

    I discovered Kinetic Transfer perk a while back for Volge loadouts.
    If you don't already use it, toss it into your loadout for a few sieges and see if it makes a difference.

    If you do already use it, then I recommend screaming louder as you make your war-face and charge into the fray.
  • 02-28-2014, 03:02 PM
    Bentu
    As I see it there was no need to nerf the volge etc and give us dmg/protection spikes.
  • 02-28-2014, 03:05 PM
    Quebra Regra
    Quote:

    Originally Posted by crasher View Post
    I discovered Kinetic Transfer perk a while back for Volge loadouts.
    If you don't already use it, toss it into your loadout for a few sieges and see if it makes a difference.

    If you do already use it, then I recommend screaming louder as you make your war-face and charge into the fray.

    I've been toying with the idea of using the BLAST SHIELD perk. I'm still not clear on what perks work together. I remember something about multiple perks that reduce damage, etc.
  • 02-28-2014, 03:46 PM
    N3gativeCr33p
    Quote:

    Originally Posted by Quebra Regra View Post
    I've been toying with the idea of using the BLAST SHIELD perk. I'm still not clear on what perks work together. I remember something about multiple perks that reduce damage, etc.

    I use Blast Shield in my WM loadout... seems to do a lot of good, as far as survivability is concerned.
  • 02-28-2014, 03:49 PM
    Quebra Regra
    Quote:

    Originally Posted by N3gativeCr33p View Post
    I use Blast Shield in my WM loadout... seems to do a lot of good, as far as survivability is concerned.

    I'll try it tonite, although I'm not big on the WM lately. Too many early lock shooters, way to much cold fire, and no consistency from the group in terms of targeting = FAIL.
  • 02-28-2014, 03:52 PM
    N3gativeCr33p
    Quote:

    Originally Posted by Quebra Regra View Post
    I'll try it tonite, although I'm not big on the WM lately. Too many early lock shooters, way to much cold fire, and no consistency from the group in terms of targeting = FAIL.

    Definitely still too early to go in there with a bunch of randoms, IMHO. I also keep Blast Shield in my minor arkbreak loadout.
  • 02-28-2014, 03:56 PM
    dramaQkarri
    Quote:

    Originally Posted by Bonehead View Post
    Official word is still that they were not nerfed, our weapons just got better.

    My official response is "meh". If that was true then why do raiders sneak up on me and kill me same as always, if I don't have the right weapons equipped. Yet the volge are easier to deal with all the time, with whichever weapons. Someone mentioned earlier the Volge aim needs tuning. If they had the same dead-eye aim as raiders it might help.
  • 02-28-2014, 04:51 PM
    rebtattoo
    Quote:

    Originally Posted by crasher View Post
    I discovered Kinetic Transfer perk a while back for Volge loadouts.
    If you don't already use it, toss it into your loadout for a few sieges and see if it makes a difference.

    If you do already use it, then I recommend screaming louder as you make your war-face and charge into the fray.

    I use it and blast shield in my volge load-out. I use the same load out for sieges and WM. I just have a tendency to piss those buggers off enough that I get 2 or 3 of them using me for their very own blast target. LOL Its especially bad at Bathhouse! Love that place! LOL

    And, believe me, I sound like a banshee when i see those pink glowing orbs of death eyeing me! :)
  • 03-01-2014, 03:48 AM
    CB2001
    I was rewatching the pilot episode, and I have to admit, the Volge in the game are a bit tougher than how they're shown in the pilot episode. I mean, in the pilot, during the canyon siege, human and Votan characters were using regular machine guns with what appeared to be regular rounds, killing the Volge with headshots. In game, even with a SAW with radioactive rounds or a even a Boomer, it takes a quite a lot of headshots to bring them down.

    Or maybe I'm misinterpreting the game and the show.
  • 03-01-2014, 08:43 PM
    DeathByHeroin69
    Damage spike nerfed everything lol
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